LOST CLAN CREATION FORM
The Horseman
Name: Gou
Nicknames: Mutt
Gender: Male
Age: N/A
Original Clan: Conquest
Job Role: Imperial Soldier
Personality:
Chill/Sociable - Though indifferent to most situations and events, Gou is an extremely laid back individual, making him easy to talk to, for both horsemen and students alike. It takes a lot to push him to anger and even if pushed to that point, he will rarely ever openly express his darker emotions.
Sarcastic/Smart-a** - If talking to Gou, you'll notice, probably right away that he often replies/comments with sarcasm or smart a** remarks.
Thorn in your side - Gou will go out of his way to annoy people from time to time. Usually all for the sake of his own amusement. Or because he just can't stand you that much. Maybe even both.
Lazy - When he's not on duty Gou is usually off lazing about somewhere doing anything but work. During this time he has little motivation to make himself useful and is not as willing to help others.
Wing Envy - Lacking his own, Gou will get jealous and/or annoyed if his attention is drawn towards other horsemen and students wings. If they are too close to him that they can't be ignored he will almost always pluck either a feather a scale, depending on the wing type and keep them for his ever growing collection.
Mount Form: White horse with red eyes and a mane that is trimmed short so that it stands up. He is equipped with black Chinese styled tack, that is trimmed in gold and decorated in gold ornate patterns. ( Probable use of red on tack as well. )
Weapon Form: Long bow and quiver ( Pattern/colours sort of like this + a tassel )
FEAR ATTACK: Three's a Crowd ( The Charge - Tier 2 ) - Gou takes three arrows and lights them with a Fear fueled fire, black/red in colour, before shooting them at three individuals.
Tier Two:
Dice: 4d10
First Two Dice: work just like standard attack dice.
xxxxx ie, 2d10 -6 = the damage to your first target.
Third Dice: is your direct damage to your second target.
Fourth Dice: divided by 2 is the damage do your third target. Remember to round up.
Example: I roll 9, 4, 1, 5.
xxxxx First Opponent: 9+4=13-6=7 dmg
xxxxx Second Opponent: 1 is 1 dmg.
xxxxx Third Opponent: 5/2 is 1.5, round up to 2 dmg.
Quote:
Physical Description:
Eye Colour: Red
Hair Colour/Style: White
Skin Colour: Tanned
Clothing Style/Colours: Chinese-ish
Extra: Small black horns with bells hanging off of them.
References: See ref
Eye Colour: Red
Hair Colour/Style: White
Skin Colour: Tanned
Clothing Style/Colours: Chinese-ish
Extra: Small black horns with bells hanging off of them.
References: See ref