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Revision Listing of Jutsu -- Main Elements

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-x- Rei -x-


O.G. Vampire

PostPosted: Fri Jul 04, 2014 6:43 am
ninja
 
PostPosted: Fri Jul 04, 2014 7:12 am
Universal




Student - Complete

Henge No Jutsu (Transformation Technique)
Description: A user of this skill will have the ability to transform their outer appearance to that of another form, which can often be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distorted form of anything ( No such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge will be dispelled when the user would be touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.

Kawarimi No Jutsu (Body Switch Technique)
Description: A common jutsu - used to quickly replace a body with a close by object. This creates a confusion among the opponent(s) while creating a chance to escape, or return with a larger strike. Kawarimi is useful for avoiding attacks, and hiding from potential enemies.

Kakuremino No Jutsu (Magic Cloak Of Invisibility Technique)
Description: A very basic skill utilizing a sheet to help the user in blending with the background. This is actually only used by Academy students.

Nawanuke No Jutsu (Rope Untying Technique)
Description: A basic skill that lets the user invest chakra into a rope or chain to undo it in the right way, so it loosens free for the user to escape. This will be to escape from a rope, chain, or any other similar binding. This can also be used for others and not just freeing themself from a rope binding.

Anrokku no Jutsu (Unlocking Technique)
Description: A relatively easy-to-perform jutsu used mostly on stealth missions and when stealing. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering.



Genin -Complete

Aerial dodge
Description: This is a very basic in air maneuver. After focusing chakra into their feet in mid-air, the user will suddenly release it and spin-off to one side 5 ft (10 for genin, 15 for Chuunin, 20 for Jounin), which allows them to dodge an attack in mid-air. this technique is extremely useful when up against straight-forward techniques such as the Great Fire Ball and Water Dragon jutsu.

Chakra Kami Nawa (Chakra Hair Rope)
Description: By laying down large amounts of hair, the user can create a chakra infused rope that can bind an opponent's legs to the ground. This leaves the enemy open to various kinds of attack since they are unable to move. In order would be effective, the opponent has to stand on the hair.
System: The number of posts the enemy will be unable to move is equal to the user's Chakra Control. For each point more the enemy has in Chakra Power than the user does, the effect will diminish a post. The smallest remains at one, though, and can never be fully negated.

Chakra Hikari no Jutsu (Chakra Light Technique)
Description: This jutsu allows the user to make a ball of chakra that produces light. Although it can’t harm anyone it’s useful for when going in dark areas and good for letting your comrades know where you are if you get lost in a foggy place.

Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface.

Kyou Masukingu No Jutsu (Sound Masking Technique)
Description: This ninjutsu helps to cover up any sounds the user makes if they are on a mission that requires stealth. The user sends some chakra to the target’s ears and performs the needed hand seals. Any natural sounds in the area (running water, crickets, wind, ect…) become magnified slightly to mask any soft sounds that the user may make.

Nin Shiki Kaado (Secret Information Cards)
Description: A technique which conceals information of an individual on a card. The information burned on the cards with chakra and can only be revealed by the user's chakra. Of course, this technique can also be used to store information on a different object and hide it, like a wall, a door, or scroll. This technique cannot be used to burn information to a card that your character does not actually know, or has known at some point in his or her life. In other words, if your character is to put information on a card about a shinobi, then that character must have met this other shinobi (or studied him through some other means), and learned from him exactly what it is the other shinobi can do before that information can be put in the cards.

Shadow Dancing Bushin
Description: This jutsu is a combo between normal bushin no jutsu and shadow of the dancing leaf. The ninja makes hand signs and disappears with speed to seemingly attack the enemy from many different angles, but when the enemy defends, they will find that it is only an illusion. This move can confuse enemies and give the user a chance to see the enemies' fighting style. This justu doesn't do damage except when the user attacks the enemy himself/herself.

Shadow Vision Fist
Description: The user of this Taijutsu technique first throws an extremely fast punch at an opponent but brings the punch back and then throws another punch at the opponent. The purpose of this is that when the user does this fast enough, they can seem to give the illusion of two punches, so when the opponent guards from the first punch, the user may aim their second punch past the target's defenses.


Chuunin -Complete

Hitoshizeru Bakuhatsu No Jutsu (Hidden Explosion Technique)
Description: A simple yet effective technique that forces chakra out from the entire body, blowing out smoke and any small surrounding debris. This causes confusion, and allows the user to escape unnoticed. Useful for sneaky exits. This technique is basically the same as using a smoke bomb. It simply creates a large cloud of smoke to allow the user to escape or mask an action about to be done.

Ninpou Kawara Shuriken (Roof Tile Shuriken Technique)
Description: The user of the jutsu manipulates their chakra within a given area in a 10 ft radius, s/he can lift and control small objects such as roof shingles, rocks, and other various objects. They can only be launched/thrown, not controlled.

Chakra Tsuitou no Jutsu (Chakra Hunting Technique)
Description: During chase situations, when the user has been closer to the target than 20 feet, and having had the ability to see the target clearly under those circumstances, the user can remember the target's chakra currents and distinguish these for a number of posts equal to the user's control divided by two. If the enemy uses a Genjutsu, or gains a difference of more than a mile, the user will lose track of the target.

Nan no Kaizō (Soft Physique Modification)
Description: This technique was originally invented by the very first human white snake sage, Karuda Gensou Uchiha. The sage noted the impressive benefits of the snake's flexible bodies and sought to copy that upon his own limbs. After a long period he achieved this. When activated this jutsu allows the user to make their limbs completely rubber-like and they can also grow longer, up to 10 Meters. However in this rubber-like state your strength is lowered a rank and your speed is increased a rank too as your soft body cannot deliver blows as effectively but is now weighs a lot less.

Nioi Ue Fuku no Jutsu (Smell Covering Technique)
Description: This jutsu basically creates a layer of chakra that seals in scent. The user coats himself in a thin layer of chakra, creating an air tight seal that doesn't allow any smell to escape. If they touch anything a scent is not left. (As if they are wearing chakra gloves.) This starts to take up a lot of chakra if used for long periods since a new coating must be applied every few minutes to keep it effective. The user cannot use this jutsu on other people.

Suimen Hokou no Gyou (The Art of Water Walking)
Prerequisites: Kinobori no Jutsu
Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra.

Tessayose no Jutsu (Iron Chain Calling Technique)
Description: With a range of the user’s sight in a general given area, the user slams their hand against a surface. Anywhere on the surface in plain sight for the user calls five separate chains to tie down a target. The chains are made of simple iron but are extremely thick and heavy, but dispel once the target is completely free. This jutsu had been designed mainly to fight Taijutsu Human Tank users. The chains are helpless against Ninjutsu techniques. These chains are completely normal save that the user can control their movement.

Saihen no Te (Hand of Debris)
Description: By manipulating the users chakra around small surrounding objects, once can create a hand attached to the ground for defensive or offensive purposes. The size of the hand can vary; however the largest it can get is 5 feet tall. The hand can not move from the position on the ground, but it can bend and grasp. The main drawback though, is that the hand is only as strong as the materials used to make it, so while a hand made mostly out of stones and pebbles would be hard, a hand made mostly out of leaves would be easily broken.

Kisousei Ninpou Kawara Shuriken (Homing Roof Tile Shuriken Technique)
Prerequisites: Ninpou Kawara Shuriken (Roof Tile Shuriken Technique)
Description: Much like the Roof Tile Shuriken Technique, but now, the objects will chase after the designated target for a length of 3 posts. The object can not make 90 degree turns, and can only veer left or right. This makes turning around possible, but not sudden. If the object hits something like a tree or rock it will stop.

Doton: Shinjū Zanshu no Jutsu(Earth Style: Headhunter Jutsu)
Description: The user, emerging from the ground below the target area, pulls down (or possibly swaps places with) the opponent so that only their head is above ground. *Must know Substitution*

Battle Meditation
Description: This is a genjutsu that the user use's on himself/herself. The jutsu puts the user in a sleeping state for one post, taking the user's mind off the pain of any injuries so he may perform as if he was never hurt. This jutsu is harmful if the user is poisoned as the poisons effect will double and possibly kill the user. Obviously, injuries can still become worse even when ignored. In fact, they may become worse because they were ignored (ex: moving vigorously can increase the size of a wound). This is a jutsu meant to continue fighting once badly hurt despite the consequences.

Zombie Taijutsu
Description: The Zombie Taijutsu technique is a sort of counter to counter. It must be activated before the user is caught in a genjustu. The user will focus and force their mental state and physical state apart, sending him/her into a state where they can continue using taijutsu (this includes weapon techniques) even when caught within a genjutsu. In this state, the user loses his/her ability to use any other form of jutsu because they lose the ability to think and control their body. This technique lasts 3 posts. If the user is still in a genjutsu when the Zombie Taijutsu technique wears off, they will take massive mental stress. In the zombie state, the user will attack randomly, indiscriminately aiming for both friend and foe. For the same reason, the user will not realize the dangers posed on their body by their actions (posts with the user using logic can be called out on). No hand signs are required to preform this jutsu.

Shuriken Shadow Clone Jutsu
Description: When multiple shuriken are thrown, the user can double the number of shuriken thrown by dispelling chakra as they throw the shuriken and then making the proper handseals to double them (3 handseals). The shuriken double just like the shadow clone jutsu (Kage Bunshin no Jutsu), but they can only doubled by the limited number of shuriken:
Genin:5
Chuunin:10
Jounin/ANBU:15
Kage:20


Jounin




S


 


-x- Rei -x-


O.G. Vampire



-x- Rei -x-


O.G. Vampire

PostPosted: Fri Jul 04, 2014 7:15 am
Water




Student




Genin




Chuunin




Jounin




S


 
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