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[ the tower ] Oliatos, Horseman of death

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PostPosted: Sat Aug 09, 2014 5:05 pm
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PostPosted: Sat Aug 09, 2014 5:05 pm
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LOST CLAN CREATION FORM

The Horseman
Name: Oliatos
Nicknames: Ollie
Gender: male
Age: He has a perpetually youthful vibe to him, like he's fifteen or sixteen -- and, in truth, he is just about as young as a warrior can be.

Original Clan: Death

Job Role: Ashen Warrior

Personality:

Duty comes first, and that duty means family, for Ollie: a blind affection for both those he is related to by blood and those who has adopted into his heart, the people who he would willingly die for and gladly kill to protect. It is duty that drives him, that keeps him in the clans, that leads him to practice and learn and excel.

This could result in a dead-eyed automaton, a stern, frowning death machine dedicated too thoroughly to those around him to develop personality of his own -- but, in this case, it has not. Instead, outside of his duty, Ollie is the very picture of bright-eyed optimism, of fascination with the world around him, and overflowing with love for the people who matter in his life. He is an energetic bundle of excitement, the little brother who makes you smile and drives you crazy at the same time.

His energy is at times grating to those around him, making it hard for him to simply sit still and listen. He'd rather be moving, practicing, kinetic by nature and better at the physical than the mental.

His naivety is often infuriating, but at least tempered with a blind obedience to what has to be done, and an apparent inability to be shattered when things turn out less pleasant that he would have hoped. His misery at failure is deep but brief; his sorrows strong but fading toward melancholy quickly; his tantrums rare.

Mount Form: A pale, ghostly, unearthly, slim stag.

Weapon Form: Antler knives

FEAR ATTACK:

[T2] Shadow Veil: working like the Mind, it obscures the battlefield to its target's eyes, making it harder to keep track of opponents, and harder to hit them.
[T2] A Hundred Hands: working like Swift Strikes, shadowy afterimages follow each of Ollie's moves, dealing their own damage in his hands' wake.
[T1] Memories of the Dead: working like the Chill, it is a simple heal, but with it can come a certain sense of loss or memories of those lost that may be stronger or weaker depending on character/player choice.

Physical Description:

Eye Colour: black
Hair Colour/Style: blueblack, messy, pulled back into a little snub ponytail.
Skin Colour: dark, muted brown
Clothing Style/Colours: An umbrella silhouette; Ollie wears layer over layer over layer of cape and hood over slim-fitting pants and, often, bare feet
Extra: Pale white markings down the bridge of his nose and under his eyes.
References: Concept!. Loose. Please adjust where required!  

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PostPosted: Sat Aug 09, 2014 5:06 pm
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PostPosted: Sat Aug 09, 2014 5:06 pm
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and be blue
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PostPosted: Sat Aug 09, 2014 5:07 pm
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and be blue
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PostPosted: Sat Aug 09, 2014 5:07 pm
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PostPosted: Sat Aug 09, 2014 5:07 pm
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HP: 40/40
Attack: 2d8
Defense: 1d6

[b]HP:[/b] 40/40
[b]Charge:[/b] 0/3
[b]DMG:[/b]

[color=red][b]Boss HP:[/b][/color]


Shadow Veil
Working like the Mind, it obscures the battlefield to its target's eyes, making it harder to keep track of opponents, and harder to hit them.

Tier Two:MND2
Dice: 3d4
First Dice: represents your Accuracy.
xxxxx 1: Miss
xxxxx 2-4: Success!
Second Dice: represents your Modifier.
xxxxx 1-2 means your opponent adds -1 to their modifier. If their modifier was -6, it is now -7!
xxxxx 3-4 means your opponent adds -2 to their modifier. If their modifier was -6, it is now -8!
Third Dice:
xxxxx 1: affects your opponent's next turn
xxxxx 2-4: affects your opponent's next two turns


[b]Tier Two:[/b][size=10][color=white]MND2[/color]
[b]Dice:[/b] 3d4
[b]First Dice:[/b] represents your [b]Accuracy[/b].
[color=white]xxxxx[/color] 1: Miss
[color=white]xxxxx[/color] 2-4: Success!
[b]Second Dice:[/b] represents your [b]Modifier[/b].
[color=white]xxxxx[/color] 1-2 means your opponent adds [b]-1[/b] to their modifier. If their modifier was -6, it is now -7!
[color=white]xxxxx[/color] 3-4 means your opponent adds [b]-2[/b] to their modifier. If their modifier was -6, it is now -8!
[b]Third Dice:[/b]
[color=white]xxxxx[/color] 1: affects your opponent's next turn
[color=white]xxxxx[/color] 2-4: affects your opponent's next [b]two[/b] turns[/size]


A Hundred Hands
Working like Swift Strikes, shadowy afterimages follow each of Ollie's moves, dealing their own damage in his hands' wake.

Tier Two:SS2
Dice: 9d4
First Dice:
xxxxx 1: Miss
xxxxx 2 - 3: HIT however the resulting damage is divided by 2. Only 50% of the damage is dealt.
xxxxx 4: HIT however the resulting damage is multiplied by .8. Only 80% of the damage is dealt.
Damage: Ignore the first dice, total up the remaining dice. Divide or multiply the total by the modifier depending.
Average Damage: 10 (50%), 16 (80%)


[b]Tier Two:[/b][size=10][color=white]SS2[/color]
[b]Dice:[/b] 9d4
[b]First Dice:[/b]
[color=white]xxxxx[/color] 1: Miss
[color=white]xxxxx[/color] 2 - 3: HIT however the resulting damage is divided by 2. Only 50% of the damage is dealt.
[color=white]xxxxx[/color] 4: HIT however the resulting damage is multiplied by [b].8[/b]. Only 80% of the damage is dealt.
[b]Damage:[/b] Ignore the first dice, total up the remaining dice. Divide or multiply the total by the modifier depending.
[b]Average Damage:[/b] 10 (50%), 16 (80%)[/size]


Memories of the Dead
Working like the Chill, it is a simple heal, but with it can come a certain sense of loss or memories of those lost that may be stronger or weaker depending on character/player choice.

Tier One:CHL1
Dice: 5d4
First Dice:
xxxxx 1-2: Miss
xxxxx 3-4: Success!
Amount Healed: Add up the remaining dice.
Average Amount Healed: 10


[b]Tier One:[/b][size=10][color=white]CHL1[/color]
[b]Dice:[/b] 5d4
[b]First Dice:[/b]
[color=white]xxxxx[/color] 1-2: Miss
[color=white]xxxxx[/color] 3-4: Success!
[b]Amount Healed:[/b] Add up the remaining dice.
[b]Average Amount Healed:[/b] 10[/size]
 
PostPosted: Sat Aug 09, 2014 5:08 pm
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PostPosted: Sat Aug 09, 2014 5:08 pm
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PostPosted: Sat Aug 09, 2014 5:08 pm
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and be blue
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and be blue
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