The werehyena sighed and rolled his eyes, even though there was no one around to witness his exasperation. The skills needed to break and enter properly were vital ones for any scarer worth their FEAR to possess, especially those planning on working in the human world. Sometimes magic just couldn't be relied on. It was always good to have a firm grasp on the more mundane ways of doing things.
Today's lesson was scheduled to take place at Candless Manor, a "haunted" house designed to train students in a number of the stealthier arts. Kenner stood in front of a temporary portal erected between the reaper and ghost dorms, awaiting those curious enough to respond to his flyers.
YOU'RE A DISGRACE
STOP BEING ONE
COME TO THE PORTAL
NEAR THE GHOST DORMS
AT 12PM ON TOMBSDAY
- - -
STOP BEING ONE
COME TO THE PORTAL
NEAR THE GHOST DORMS
AT 12PM ON TOMBSDAY
- - -
As you approach, you might catch a flickering glimpse of Candless Manor through the portal, the sky above it dark and dreary even though it's currently just before high noon. If you try to head inside, Kenner will tell you it's not time to leave yet. If you persist and push your way past, you will end up on the manor's grounds with nothing to do except stand there and wait for everyone else to arrive. (You will also miss choosing supplies that might assist you.)
IF YOU JOIN THIS CLASS, YOU WILL BE QUOTED WHEN A NEW ROUND STARTS.
IF YOU ARE ALLERGIC TO QUOTES, I AM SORRY.
IF YOU ARE ALLERGIC TO QUOTES, I AM SORRY.
Quote:
If you're a new arrival:
You can tell there were once a number of people milling about, but now there is just one disheveled werehyena standing here to greet you. Behind him is a flickering portal, and in his hands is a large bag full of items that might help you. Maybe.
"You're late," he says. "If you want to learn something, hurry up and get inside. But not before you take a couple of these." He rattles the bag. "If you want."
You can tell there were once a number of people milling about, but now there is just one disheveled werehyena standing here to greet you. Behind him is a flickering portal, and in his hands is a large bag full of items that might help you. Maybe.
"You're late," he says. "If you want to learn something, hurry up and get inside. But not before you take a couple of these." He rattles the bag. "If you want."