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A long-lived guild, filled with memories of a time long-gone. RIP NUR. 

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Panthers7

PostPosted: Thu Oct 02, 2014 9:01 pm
This will be an updated form of the main archieve of Konoha profiles. Posting here and keeping your profile updated, will keep your character secured and not to be stored for mini-archs twisted ( Unless of course you've told me previously or posted up in the hiatus form. 4laugh )  
PostPosted: Thu Oct 02, 2014 9:15 pm
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                      Name: Asami Katsuyu
                      Nickname: Asa, "The Weeping Widow"
                      Age: 27
                      Gender: Female
                      Ethnicity: Asian
                      Height: 5'4"
                      Weight: 120 lbs
                      Personality: Caring, Cautious, Wrathful.

                      Sexuality: Straight
                      Family: Asami is widowed, having a son, named Kenta, and a husband, named Masahiko, who both were killed when their home was placed on fire. Her father is still alive, but she prefers not to speak about him to anyone because of their disagreements.

                      Theme Song: x
                      Nindo: "Even the saddest of eyes will close eventually."
                      Background Info: Born into the Katsuyu family, Asami showed her prowess for healing long before her 7th birthday, seeking to become among the most respected medics in her family. Her parents were well encouraging towards her goal, as of the rest of their bloodline were medics as well. She watched her family of medical ninja treat and help their fellow Kona-nin recover throughout her younger years, eventually getting used to the gruesome sights and discoveries of being a doctor in a cruel world, but managed to persevere through all of it. By the age of 15, she was falling for a young Yamanaka member she had healed for in a recent training mission, the two eventually marrying in their early twenties. The two had their first child shortly after and things seemed to be going pleasant. A raid took place shortly after Masahiko's 30th birthday, their house and valuables up in flames. Asami suffered some heavy damage and had to be rushed for immediate care, but only learned of the fate of her family weeks afterwards. Sullen and depressed, her once cheerful and happy eyes were then tainted by a lifeless and meaningless existence. Many villagers seemed to call her "The Weeping Widow" as wherever she went, Asami seemed to be on the verge of tears. Neighbors could even sometimes hear her sobbing in the nights.

                      Several years afterwards, Asami seemed to suddenly cope, looking more like her natural self. But there came times when many could see something shift when she became upset or angry. Her once calm and peaceful nature would then be replaced by another person entirely. Fights she was present in would result in a horde of people having to drag her away in order for the other fighter to be moved for treatment. Villager rumors say that she pushed a man down and got on top of him, beating him senseless while pinning him down. It took several people to pry the widow from her latest victim. After a few nights of wondering what to do, or where to go, Asami viewed the shinobi lifestyle again, feeling a need to protect her village and its inhabitants.

                      Other Info Asami will usually keep her husband's kasa on her head or near her, refusing to part with it. This usually leads into a fight breaking out if it's not returned.


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                      Strengths: Medical Prowess l Tactician
                      Weakness: Only experienced in Hand-to-Hand combat l Not very durable
                      Passives:
                      ↬ +15% Base Chakra ( Yamanaka )
                      ↬ [-3] Learning reduction to Ninjutsu, Medical, and Sealing jutsu ( Yamanaka )
                      ↬ Sensory Ninja - May sense chakra. ( Yamanaka )
                      ↬ Telepathy - May communicate with friendly shinobi after touching via mind. ( Yamanaka )
                      ↬ May learning sealing ( Yamanaka )
                      ↬ + 1 Speed ( Katsuyu )
                      ↬ + 2 Strength ( Katsuyu )
                      ↬ Perception Increase ( Katsuyu )
                      ↬ The users eyes are able to see through the human body. This helps them to be able to see and access any damage done to an individual and improve their own methods of healing without simply cutting away to see. ( Katsuyu )
                      ↬ Faster Regeneration ( Katsuyu )
                      ↬ Medical Jutsu +1 In Strength ( Katsuyu )

                      Village: Konohagakure
                      Rank: Genin
                      Class: Medical
                      Bloodline: Katsuyu
                        ↬ Stage

                      Clan
                        ↬ Yamanaka


                      Chakra Points: 100 + 15% = 115

                      Missions Complete:
                        S -
                        A -
                        B -
                        C -
                        D -
                        E -


                      Opponents Defeated: TEXT TEXT TEXT
                      Battle Theme: LINK HERE


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                            Quote:
                            SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO


                      Jutsu List:
                        ↬ Number learned
                        ↬ Number to be learned

                      Ninjutsu
                        Element 1

                      a c a d e m y
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                      g e n i n
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                      c h u u n i n
                        • TEXT HERE
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                      j o u n i n
                        • TEXT HERE
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                      s a n n i n
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE

                        Element 2

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n
                        Taijutsu

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n
                      Genjutsu
                        Element 1

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n
                        Element 2

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n

                          Other Info: (regarding important shinobi info)


                        Quote:
                        WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING


                      Style: (if you have a certain style of fighting, write it down here)
                        ↬ List

                        ↬ It

                        ↬ Here

 

TheRealKiru

Shy Capitalist

5,625 Points
  • Jack-pot 100
  • Partygoer 500
  • Battle: Rogue 100

Yui Ga Dokuson

Thirteenth Gatekeeper

PostPosted: Thu Oct 02, 2014 9:15 pm
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                      Name: Mitsutada Ōtsutsuki
                      Nickname: --
                      Age: 19
                      Gender: Male
                      Ethnicity: Japanese
                      Height: 6'2
                      Weight: 172 Lbs
                      Personality: Quiet, loyal, trustworthy

                      Sexuality: Straight
                      Family: Kasuga Ōtsutsuki - Father - Dead || Yoruichi Ōtsutsuki - Mother - Dead

                      Theme Song:
                      Nindo: "A battle... is a gamble... where one pits one's existence against another's... and you try to kill each other... and where only the victor gets to savor the worth of his existence."
                      Background Info: To be worked on

                      Other Info
                      ʟ ɪ ᴋ ᴇ s :

                      ▶ His 'surroundings': Village, friends, family, etc.
                      ▶ Fireworks
                      ▶ Rain
                      ▶ Snow
                      ▶ Cold weather
                      ▶ Sweet red bean soup and dango

                      ᴅ ɪ s ʟ ɪ ᴋ ᴇ s :

                      ▶ Those who aim to harm his his 'surroundings'
                      ▶ Overly hot weather
                      ▶ Octopus


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                      Strength: CQC
                      Weakness: Limited options
                        ↬ Fears: None quite yet.

                      Village: Konohagakure
                      Rank: Sannin
                      Class: Rinnegan Sage
                      Bloodline: Rinnegan
                        ↬ No Implants

                      Clan
                        ↬ None


                      Demon: --

                      Chakra: 450

                      Missions Complete:
                        S - 1
                        A -
                        B -
                        C -
                        D -
                        E -

                      Ryo Transactions:
                      Character Creation [+5,000]
                      Total: 5,000

                      Two year time-skip [+10,000]
                      Total: 15,000

                      Auto-rank Chūnin [-15,000]
                      Total: 0

                      Chūnin promotion [+10,000]
                      Total: 10,000

                      Custom Mission(s) [+110,800]
                      Total: 120,800

                      S-Rank Mission [+27,000]
                      Total: 147,800

                      S-Rank House Purchase [-40,000]
                      Total: 107,800

                      House Upgrades - Training/Chakra Boosts [-75,000]
                      Total: 32,800

                      Stage 1-5 Mugen Ittōryū [-22,000]
                      Total: 10,800

                      Stage 1-3 Gouken no Nakkuru Hocho [-9,000]
                      Total: 1,800

                      Tournament Winnings [+250,000]
                      Total: 251,800

                      Jounin Promotion [+20,000]
                      Total: 271,800

                      Sannin Promotion [+50,000]
                      Total: 321,800

                      Stage 6-8 Mugen Ittōryū [-24,000]
                      Total: 297,800

                      Stage 4-5 Gouken no Nakkuru Hocho [-13,000]
                      Total: 284,800

                      Stage 1-10 Rensa Dai Ken [-70,000]
                      Total: 218,800

                      Stage 1-6 Shigure Souen [-30,000]
                      Total: 188,800

                      Stage 1-5 boxing//style [-22,000]
                      Total: 166,800

                      5 Dansetsu auto-learns [-10,000]
                      Total: 156,800

                      Konoha Joint Custom Mission [+220,000]
                      Total: 376,800

                      Stages 1-6 Wicked Strength [-30,000]
                      Total: 346,800

                      Stages 1-6 Lightning Step [-30,000]
                      Total: 316,800

                      Stages 1-5 Slave Driver [-22,000]
                      Total: 294,800

                      Stages 1-5 Elegance [-22,000]
                      Total: 272,800

                      Stages 1-5 Phantom Mirage [-22,000]
                      Total: 250,800

                      Fundamentals Switch [-200,000]
                      Total: 50,800

                      Buki Style Refunds [+294,000]
                      Total: 391,750

                      House Refund [+97,750]
                      Total: 489,500

                      Defend mission at Ichiraku [1118WC x 50 = +55,900]
                      Total: 545,400

                      Queen's Drop [-500,000]
                      Total: 45,000


                      Opponents Defeated: Nil
                      Battle Theme: See What I have Become


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                            Quote:
                            Summoning: Gedo Mazo


                      Jutsu List:
                        ↬ Number learned:
                        ↬ Number to be learned:


                      Ninjutsu
                        None

                      a c a d e m y


                        None

                      a c a d e m y


                      Bloodline & Clan
                        Rinnegan

                      • Bansho Tennin A
                      The Bansho Tennin is a technique revolving around the idea of attraction. The Rinnegan wielder may aim their hand forward and will then proceed to pull the target towards them. This is a rather quick pull that almost no one can resist. However, it does leave you rather open. While using the Bansho Tennin, you may not move until your target is within a four foot vicinity from where you are standing. Against multiple targets, this can turn fatal, and so it's safest to use against an individual. The Bansho Tennin can only be used on one target at a time, and can only be used once every three posts.
                      You cannot simply stop this technique by coating your feet with chakra.

                      • Shinra Tensei A
                      By aiming your hand forward, you will create a barrier that can block all melee-based attacks, while pushing back ranged jutsu only temporarily, long enough to give you time to react. This pushes jutsu back up to fifteen feet, and knocks away melee strikes completely.

                      • Chibaku Tensei S
                      Arguably the most powerful Rinnegan technique to exist. The Chibaku Tensei is a technique where you will release a ball of gravity into the air, similar to a black hole. This ball of gravity will suck everything except you into it, surrounding the tiny object. This tiny force of gravity cannot be destroyed, and you may control what is or isn't pulled into it. It can pull an entire forest into its massive stature and even the land surrounding it. At its full size, it resembles a miniature moon, and if anyone has been sucked into it, they have almost definitely been crushed to death. It can be resisted by means of techniques. Using this technique prevents Shinra Tensei and Bansho Tennin from being used for 5 posts.
                      It slowly sucks in all of the enemy's attacks for three posts, at which point the gravity effect will run dry and it will have completed its moon-like form. This can be resisted if you have manipulation abilities, but it's only a stall.

                      • Limbo: Border Jail A
                      A flagship ability of the Rinnegan. For 20 chakra, the user of this skill may create an invisible clone of themselves. This clone may be detected by any chakra sensing ability at a distance, but remains invisible to non-sensory opponents until it enters a certain radius. This clone follows the same rules as the Assassin's stealth system, with a higher-ranked shinobi being able to disguise it from even those with sensory abilities and dojutsu should they be of high enough rank. This clone is unable to use any form of jutsu, but has heightened physical capabilities. A +1/+1 beyond the stats of the original, but absolutely disappears after three posts.

                      As said before, there is a range rule on these clones. If a clone comes within twenty feet of an opponent, it will begin to come into view, as a near-invisible outline more than anything else. Once it gets within five feet of the opponent, it shall become completely visible, no matter who the opponent is. As the clone is reserved only to punches and kicks, this ensures that it will always be within the view of the opponent. Mainly used as a surprise attack for an opponent wishing to physically overwhelm the Rinnegan user. The clones may withstand one attack of their rank before fading away, making them useful as a one-use shield as well. A total of three clones may exist at any time. Up to twice per fight, the user may switch with one of their clones. This switch costs ten chakra. Two handseals required to make the switch.

                      • Blocking Technique Absorption Seal E - S
                      A peculiar technique, used mainly as a last resort in the event that another defense cannot be procured. Holding out their palms, the user of this technique is able to absorb the chakra of an incoming technique. A barrier of chakra forms around the user while the skill is active, defending them against any secondary elemental natures present in the attack. It will absorb a technique of equal power, but goes on a three post cooldown after one use. Placing a hand on an opponent allows them to steal chakra equal to the power of this skill.

                      • Demonic Statue Chains B - S
                      A suppression technique at it's finest. After focusing the required chakra, the user of this technique will launch out purple, ethereal chains at an opponent at rapid speeds. If these chains manage to latch on to an opponent, they will find their movements completely restricted, along with racking pains shooting across their entire body like bolts of lightning. This paralysis can only last for one post with A-rank power, increasing subsequently by one post for each rank increase after. Only the SS-ranked variant is capable of suppressing Bijuu, and it only works for one post.

                      If the opponent has been impaled with--or is touching one of the user's receiver rods--this technique can indefinitely home in on them, with an even more potent speed than the original. Opponents caught with a rod impaled into them are paralyzed indefinitely. The maximum amount of posts a full-sized bijuu can be suppressed is two.

                      • Summoning: Gedo Mazo SSS (100 Chakra)
                      After expending the required chakra, the Rinnegan user may pull forth one of the most powerful summons of all time; Gedo Mazo. This technique summons the entire body of the beast, towering in size over most other boss summons, and nearly equal in size to even a fully-sized Akimichi. This summon has stats of 12 strength and speed, and is fully capable of withstanding two SS-ranked attacks without having to return to it's summoned container. Besides it's obvious physical ability, the Gedo mazo is capable of summoning the chakra chains mentioned in the previous technique by shooting them from its mouth, making it a potent opponent for large crowds.

                      • Blade of Nunoboko A - S
                      The legendary blade wielded by Rikudou Sennin, said to have shaped the world. A double helix-shaped blade in the form of what looks like a black strand of DNA. This blade has the ability to straight up disintegrate any chakra of lower rank than the technique, making it an extremely formidable defense as well as offense. The SS-ranked variant creates a gigantic blade, capable of scarring the landscape and overwhelming opponents. The blade can reach up to thirty feet in length, and does not weigh down the user at all. Physical contact with this blade can imitate the effects of Jinton up to six inches around the wound, disintegrating the opponent's flesh in an extremely painful manner.

                      • Ashura A
                      Inheriting the 'body' of Rikudou Sennin, this is a special ability bestowed upon those with the white sun on their palm. After focusing chakra to this focal point on their palm, the user of this skill can apply the defensive, healing powers of Ashura in one of a few ways. The user of this skill may immediately restore another RPC in a significant way. Similarly to its witnessed use, it can restore an eye, or even turn a fatal wound into something survivable. If restoring a fatal wound, it may not bring them back to the point of not needing assistance to survive. This means that they're being bought more time; another five posts to seek medical attention, to be exact.

                      The final use of this is an immediate chakra transfer. The ability to grant +50 chakra to an ally near instantaneously on physical contact. Any body part that's restored returns in its natural form; implants will not be restored. Abusing this for infinite implants will result in your character losing the Rinnegan. This jutsu has a two week RL cooldown upon use.

                      • Indra Innervate D - S
                      When using Indra Innervate, two black spheres of energy will form above the hands. These spheres of energy are composed of the same--yet much weaker in composition--substance as the Guoudama. This energy can be freely created and manipulated by the user, forming structures such as spheres, needles, walls....limited only by the imagination. With A-rank and above power, anything organic is defeated near-effortlessly, with the exception of chakra-amplified organics, such as Mokuton. In other words, if an A-rank version of higher hits your body, you will probably die. Otherwise, it interacts with jutsu similarly to other innervates, just with added flexibility and a highly superior creation speed to most other innervates.

                      • Six Red Yang Formation S
                      An extremely powerful defensive jutsu. After using the chakra receiver rods to mark the points of the defense, the user of this jutsu will expend chakra to create what is arguably one of the most powerful defenses in the shinobi world. A set of crimson walls--connected to the receiving rods similarly to connect-the-dots--rises near-infinitely into the air before closing at the top. the walls are capable of withstanding up to one attack of Bijuudama-esque power before crumbling to the ground. Has a ten post cooldown between uses.

                      • Arrow of Indra S - SS
                      The most powerful, directly offensive skill in the Rinnegan's arsenal. After accumulating a ridiculous amount of chakra, the visage of a Perfect Susanoo will take shape around the user. Besides serving as a defense, the hulking mass of chakra cannot be used for anything more than just firing the arrow.

                      But enough of that. Let's talk about the arrow. A concentration of raw chakra so massive and pure that every bit of its essence reeks of destruction. When they were talking about the Rinnegan user becoming a god of destruction, this is exactly what they were talking about. After drawing back the bow--with the accumulation of chakra around the figure weighing down on opponents so heavily that it would take a strength of at least 10 to power through--the figure releases the string, launching near-absolute death at whatever sits at the point of that arrow. The arrow's chakra concentration is so pure that it can defeat one technique of equal rank and continue on, one rank weaker than it was. Attacks of at least A-rank will destroy the arrow on a secondary impact. The resulting explosion of energy is more than capable of leveling an incredibly large area, around one quarter of a village. The technique takes such a toll on the user that they must leave combat within five posts after using it, or they would simply pass out, fodder to their opponents. Additionally, it has a two-week cooldown between uses.

                      • Tengai Shinsei SS (75 Chakra)
                      After channeling an enormous amount of chakra through their body--making them easily detectable to basically anyone with any chakra-sensing ability in the entire subforum--the user of this technique will form the 'tiger' seal, with large, ethereal bodies forming to his sides. These two will form the 'goat', and 'ram' seals. One post after the chakra is spent--meaning after the opponent's response--a meteorite larger than a Hidden Village will descend upon the area, large enough to devastate even a majority of a country if allowed to impact the ground. It takes an additional post to hit the ground after breaking the line of clouds, meaning that impact occurs two posts after the chakra is spent. This gives the enemies ample time to run if they see it coming the first post. The shockwave on it's own is enough to kill, however, so opponents would have to be very fast to avoid the radius. Multiple SS-ranked defenses would be required to defend against the meteorite, let alone stop it. Tengai Shinsei may be used any number of times within a single battle, but once that battle is complete, it may not be used in that subforum for two weeks IRL. This is to give enough time for the village/country to rebuild in case the user is a teamkilling douchebag. When I say 'multiple' defenses, it's in the event of a team fight. Each person must use SS-rank defenses to shield themselves specifically.

                      • Amaterasu S-Rank
                      Amaturasu is a Ninjutsu technique which uses the Mangekyou form of the Sharingan eye to create a powerful black fire. It has been said that anything within the Mangekyou's vision will burn to ash if consumed by the fire. The fire itself is said to burn for 7 days and 7 nights. Because of the amount of chakra needed to use the technique, it can only be used on a very limited basis daily. Though it is regarded as the strongest of Mangekyou's physical attacks.


                      Taijutsu
                        b o x i n g // s t y l e

                      g e n i n
                        • Rocket Punch
                        This Genin Rank move allows you to flow chakra into your hand, giving it more resistance against objects you strike. It isn't very powerful though


                      j o u n i n
                        • Chakra Jab
                        A Jounin level technique that is a quick, straight punch thrown with the left hand from the guard position, The chakra Jab, as the name is suggests, concentrates chakra into your fist, ultimately making able to break bones and send trees launching into the air with one punch. The Chakra Jab is accompanied by a small, clockwise rotation of the torso and hips, while the fist rotates 90 degrees, becoming horizontal upon impact. As the punch reaches full extension, the lead shoulder can be brought up to guard the chin. The right hand remains next to the face to guard the jaw. After making contact with the target, the left hand is retracted quickly to resume a guard position in front of the face.
                        • Chakra Uppercut
                        A Jounin level technique; A vertical, rising punch thrown with the right hand, that is completely covered in your chakra. From the guard position, the torso shifts slightly to the right, the rear hand drops below the level of the opponent's chest and the knees are bent slightly. From this position, the rear hand is thrust upwards in a rising arc towards the opponent's chin or torso. Capable of causing internal bleeding.


                      s a n n i n
                        • Chakra Flurry
                        A S-Rank Level Move; The fighter uses the head to push against the body of the opponent, while able to land a flurry of chakra fused left and right hooks without looking up. The speed in which you deliver punches is very fast, and as long as you're close, it will be hard for your opponent to dodge. It is not head butting, but rather using the tucked head as a shield of sorts where the opponent has to punch lower to land anything at all, something which you don’t train for normally. Only the uppercut might be a solid counter move in this case or the opponent could get low himself which is likely to result in the clash of heads and lead to a more physical roughhouse fight.


                        Boxen Style

                      a c a d e m y
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                      g e n i n
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                      c h u u n i n
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                      j o u n i n
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                      s a n n i n
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                      Bukijutsu
                        Wicked Strength

                      a c a d e m y

                      g e n i n

                      c h u u n i n

                      j o u n i n

                      s a n n i n


                        The Infinite One Sword Style (Mugen Ittōryū)

                      c h u u n i n
                        • Double Sword Technique
                        With intensive training, the user of the style can learn to wield two blades instead of just one. This can only be done with katana or smaller weapons. When using two blades, the effectiveness of the user can double or even triple under the right circumstances
                        • Double Shimmering Path
                        The practitioner throws two swords at once at high speeds at the opponent
                        • Tobidōgu (Flying Tools)
                        This jutsu allows the practioner to store their swords in a summoning scroll and summon them whenever they want. The practioner is taught how to summon hundreds of blades and make them rein upon the battlefield. If the opponent is not careful enough, he can be skewered to pieces from the initial summoning.
                        • Three Shimmering Paths
                        Using it, the practioner grabs onto three of his swords and throws them onto the ground creating a path. Then running along these swords the swordsman grabs onto a fourth one and uses it to directly attack the opponent at high speeds, using the hilt of each sword to push himself for more momentum.


                      j o u n i n
                        • Addition Blows (1-12)
                        The practioner moves at high speeds to attack his enemy. After each hit he will let go of his sword to quickly use another to let him attack from different angles while his enemy is stunned from his previous blow. This leaves his enemy covered with twelve swords
                        • Sword Fang
                        Practitioner begins by hitting three swords standing parallel to each other. They are hit near the end, causing all three of them to slash upwards, in the manner of a "fang".
                        • Vertical Line
                        Following his Sword Fang; all three swords momentarily hover in the air, where Mifune will then proceed to use the current sword in his hand to sequentially hit each, thereby launching each of them directly at the enemy.
                        • Multiplication Twenty Four Blows
                        The practitioner will follow his Addition Blows with this attack. He strikes the swords that he left around his enemy from his Addition Blows which ends up cutting his enemy with the twelve swords all over again.


                      s a n n i n
                        • Arashi Terekineshisu (Blade Telekinesis)
                        As the blades are summoned into the battle ground, as long as the swordsman so much as touches one of them, it is instantly infused with a chakra mark. This mark, allows the swordsman to literally extend his hands and "call" a blade to each one, from 100 yards away.
                        • Arashi Kyuuten (Heaven's Blade)
                        Burning his chakra into the blades on the battlefield, the swordsman can literally cause one hundred blades to hover and shoot towards an opponent, either all at once, or one at a time for five posts. In a limited fashion, the swordsman can control up to ten blades effectively in close combat, as if they were extensions of his actions and will. The latter of these two actions can only be done for five posts at a time, and a period of three posts afterwards must pass before it can be done again.


                        Gouken no Nakkuru Hocho - Strong Fist of the Knuckle Knife

                      j o u n i n
                        • Hien - Flying Swallow
                        Feeding his chakra into his knuckle knives, the practitioner will extend the length of his blades. An extra extension of invisible chakra will create a sharp edge that functions like the normal blade itself. Seeing his knives his opponent may misjudge how far they need to move to avoid an incoming strike. Even if they manage to avoid the metal portion of the blade, the chakra portion may cut into them as well.


                      s a n n i n
                        • Gourai - Strong Thunder
                        This technique is one which enhances the cutting power and capability of the knuckle knives which the practitioner wields. A chakra similar to that of the lightning element coats the blade. This allows the blade to be so sharp and precise it can slice through even the hardest of metal, even able to pierce a half-inch of diamond.
                        • Girochin - Guillotine
                        In this technique the practitioner aims to decapitate his opponent with a single strike. The practitioner throws two sluggers at neck level with both hands. They are careful to make sure their fists do not connect but they are about and inch from the neck instead. This allows the elongated part of the blade to hack through the neck of the target. This technique is rather quite a surprising one for they tend to step back to avoid a punch to the jaw only to find that they're now headless. This technique is mostly efficient when used with Hien.
                        • Gorogoro Shotto - Scatter Shot
                        In this technique the practitioner produces high multiples of jabs, at least twenty - ten from each hand -, at the target. Their hands move at such high speeds that it seems like the user is throwing a quick one-two but rather he is throwing off twenty shots. If the user's punch connects with the target the target will take damage which equals up to a good ten punches. This is merely if one shot connects. If both blades manage to connect the opponent will be barrage with twenty, blade-aided punches.


                        Rensa Dai Ken - Chained Large Sword

                      j o u n i n
                        • Whirlwind
                        The user places the blade in front of him like how he had learned before. He begins to spin the blade with enough speed he creates a vortex of pure force, no chakra involved, powerful enough of sending jutsu hurtling back at the enemy and even capable of ripping up small foundations such as a one bedroom home. It clearly packs enough power to send an enemy flying back.
                        • Tornado
                        In this technique it is the actual user which is spinning. He begins to spin about while holding the blade's chain. The blade begins to hack away at everything within it's radius. Anything within a meter radius of the extent of the blade would be blown back by the torrential gust of winds which it creates. The technique got its name for when it is used the user looks like a mini-tornado.


                      s a n n i n
                        • Chop Suey
                        he user of the technique takes his two blades and begins to spin them in a fashion of which they are placed slightly in front of him. From about the formation would look similar to an upside down "V" or arrow head. As he spins the blades an irritating screech can be heard from the constant connect of the blades. This screech is enough to give the target a sever migraine to the point of which he can barely concentrate. The user then flies towards his opponent with the intent of running straight through him. If the user manages to connect the target would be literally ripped to shreds. The techniques is so efficiently the user can barely tell that he struck his target.


                        Shigure Souen

                      a c a d e m y
                        • Kensho
                        A simple technique that thrust the blade with powerful force enough to knock the foe off balance.
                        • Shajiku no Ame [Torrential Rain]
                        A more powerful version of Kensho that applies the Fuuton Element (Technically Wind around you) giving you more velocity as you charge toward your opponent swinging with a more powerful thrust.


                      g e n i n
                        • Reinkazu
                        A dependable technique that when up against a strong opponent the user does not swing to kill but to stun by colliding with the opponents blade sending vibrations threw his blade with your own chakra to stun the foe for a few seconds.


                      c h u u n i n
                        • Attacco Di Squalo [Shark Attack]
                        A very useful technique when hit by his blade causes a moment of Paralysis because it is fused with more of the users chakra. Now his entire body will not be able to move for the maximum time of 120 seconds.


                      j o u n i n
                        • Shibuki Ame [Spraying Rain]
                        The user holds the sword backwards on it dull side and spins to create a whirlwind-like shield that is applied with the air around him to negate and even revert there attack back at them.
                        • Sakamaku Ame [Surging Rain]
                        The user swings around him creating a protective dome made from any element he choices best used with the Suiton element to blur the opponents vision the user then ducks putting his sword protectively in front.
                        • Yarazu no Ame [Last Minute Rain]
                        his is a technique for when in your in a tight spot. The user drops his blade and as it falls he kicks the bottom of the hilt sending it flying straight at the opponent applying the wind around you (If you have the Fuuton Element you can apply that to add more speed) sending flying at a high velocity and speed.
                        • Samidare [Early Summer Rain]
                        The user slashes diagonally but in midway he drops the sword, switching hands, before finishing the attack and once it comes around with his other hand he can apply the speed with the wind around him (Or if you have Katon you can apply it around your blade creating a burning upwards slash). Able to put off the timing in his opponent.
                        • Shinotsuku Ame [Pelting Rain]
                        The user charges toward the opponent and as he slashes he applies his arm with the wind around him to increase the speed of his slash letting him to be to slash three times at once slashing horizontal down and vertical left and vertical right mainly cutting the torso area of the opponent.


                      s a n n i n
                        • Utsushi Ame [Duplicate Rain]
                        The user creates a tidal wave with the water around him or his Suiton element then defends similar to Sakamaku Ame then as his opponents comes in to attack the user leaves the dome and strikes but the water from the tidal wave will create a reflection thinking that is is attacking from the front when he is really attacking from behind.
                        • Scontro di Rodine [Clash of the Swallow]
                        The user whips the water up around him or uses his Suiton element to create tidal waves that surround him while he uses the wind around him or the Fuuton element to increase his speed as he charges creating a devastating collision with the foe but the user will not be harmed as he is slashing his blade diagonally left and right to both attack and defend.
                        • Beccata di Rodine [Swallows Beak]
                        The user whips the water up around him or uses his Suiton element to create a tidal waves that surround the user while he uses the wind around him or the Fuuton element to increase his speed as he charges creating a devastating collision but now the user thrust his blade endless to make the attack more deadly and if hit by this attack you will most likely be on the verge of death or you may die if already wounded that it is forbidden to use this technique.


                          Other Info: • Rinnegan users are able to choose one of the Mangekyou Sharingan techniques to keep, and it receives the following passives as listed below:
                          - Amaterasu: The flames of Amaterasu--after use--may now be freely manipulated by the user of the technique. Up to two posts of manipulation before the jutsu must be used again


                        Quote:



                      Style:
                        ↬ Unorthodox

 
PostPosted: Thu Oct 02, 2014 9:18 pm
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                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


                      Name: Mae Ling
                      Nickname: Mae
                        ↬ Prefers to be called by her full name, but Mae is fine.

                      Age: 10
                      Gender: Female
                      Ethnicity: Asian
                      Height: 4'3"
                      Weight: 70 lbs
                      Personality: Optimistic, Eager, Determined

                      Sexuality: Straight
                      Family: Mother / Father, though Mae seems to not talk about them. She also has an older brother who is a wanderer

                      Theme Song: LINK HERE
                      Nindo: "Wherever the wind takes me, I shall go."
                      Background Info: Mae Ling is the sole daughter to her parents in the Fuuton clan before they both were taken by what she calls, "The Great Wind". Still, Mae let the winds guide her on her journey, allowing herself to grow stronger from from training herself by her single element techniques. Though it it was hard training with no one, the child eventually become good enough with her clan's techniques to defend herself from anything that would do her harm. She began to travel around, searching for any whereabouts to her parent's disappearance, eventually stumbling upon an ancient clan who had ties with dragons from years past. After many beggings and displays of determination and strength, Mae was permitted to join, receiving the traditional bite on the neck. After her newfound strength and weaknesses, being irritable when out in the sun, Mae Ling began to feel in need of a village or purpose to fight for. Continuing her travels, the road took her to Konohagakure, which she fell in loe with immediately. There, the young child rushed to sign up to become a ninja,. Though she found her purpose, she still wishes to find the remaining Fuuton masters that seemed to have disappeared.

                      Other Info: Seems to have a soft spot for animals. If she deems one cute, Mae will most likely run straight for it with little care or consequences.


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇


                      Strength: Her small size and agility helps in her wind jutsu
                      Weakness: Can sometimes rush headfirst without thinking it through.
                      Fears: Death, Drowning (never learned how to swim), Wandeirng the roads with no clear goal.
                      Village: Konohagakure
                      Rank: Genin
                      Class: Sage
                      Bloodline: N/A
                        ↬ Stage

                        ↬ Implants? (delete if no)

                      Clan
                        ↬ Clan 1
                      The Divine Beasts
                        ↬ Clan 2
                      Fuuton
                      Demon: N/A

                      Chakra Points: 100 ( Base ) + 15 ( Sage ) = 115

                      Missions Complete:
                        S -
                        A -
                        B -
                        C -
                        D -
                        E -


                      Opponents Defeated: TEXT TEXT TEXT
                      Battle Theme: LINK HERE


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇



                            Quote:
                            SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO


                      Jutsu List:
                        ↬ Number learned
                        ↬ Number to be learned

                      Ninjutsu
                        Fuuton

                      a c a d e m y
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE

                      g e n i n
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE

                      c h u u n i n
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE

                      j o u n i n
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE

                      s a n n i n
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE


                        Element 2

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n
                        Taijutsu

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n
                      Genjutsu
                        Element 1

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n
                        Element 2

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n

                          Other Info: (regarding important shinobi info)


                        Quote:
                        WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING WEAPON INFO WITH LENGTH, WIDTH- EVERYTHING


                      Style: (if you have a certain style of fighting, write it down here)
                        ↬ List

                        ↬ It

                        ↬ Here

 

TheRealKiru

Shy Capitalist

5,625 Points
  • Jack-pot 100
  • Partygoer 500
  • Battle: Rogue 100

A Just War

PostPosted: Thu Oct 02, 2014 9:41 pm

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                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


                      Name: Kokunai Fuwa
                      Nickname:
                      Age: 14
                      Gender: Male
                      Ethnicity: caucasian
                      Height: 5'9"
                      Weight: 150
                      Personality: Phlegmatic| Perceptive | Playful
                      Sexuality: Straight
                      Family: None

                      Theme Song: Click
                      Nindo: Big Things Have Small Beginnings
                      Background Info: Kokunai's family either deserted him or died at a young age, either way all he knows is they are gone. Ever since he could remember he had been wandering until he came to Konoha where he found his home. He arrived and instantly was drawn towards the idea of being a ninja. With no ties to family or anyone to protect the idea of protecting himself and his village at the same time marveled him. He is a mystery to most people an came from nothing but he is determined to prove his motto correct, showing the world that "Big things have small beginnings".

                      Other Info
                      Kokunai is a very inquisitive and perceptive person, he will start off quiet probing tand observing those around him and then will begin interaction once he feels he has observed all he can. His calculating personality causes him to break down many situations to try and find people motivations as well as his own behind their actions.


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇


                      Strength: Swordsmanship, Emotional Control, Speed
                      Weakness: Brute Strength, Genjutsu
                        ↬ Fears
                        Someone he can't read or understand

                      Village: Konoha
                      Rank: Genin
                      Class: Assassin Class
                      Bloodline: Sharingan Stage 3
                      Clan: N/A

                      Demon: Matatabi Host

                      Chakra Points: 150

                      Missions Complete:
                        S -
                        A -
                        B -
                        C -
                        D -
                        E -


                      Opponents Defeated: 0
                      Battle Theme: Click


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇



                            Quote:
                            SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO


                      Jutsu List:
                        ↬ Number learned: 10
                        ↬ Number to be learned

                      Ninjutsu
                        Nonelemental


                      a c a d e m y
                        • Anrokku no Jutsu (Unlocking Technique)
                        • Nawanuke No Jutsu (Rope Untying Technique)
                        • Henge No Jutsu (Transformation Technique)


                      g e n i n
                        • Aerial dodge
                        • Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)




                      c h u u n i n
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE


                      j o u n i n
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE


                      s a n n i n
                        • TEXT HERE
                        • TEXT HERE
                        • TEXT HERE


                        Katon

                      a c a d e m y
                      -
                      -
                      -

                      g e n i n
                      -
                      -
                      -

                      c h u u n i n
                      - Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique)
                      - Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique)
                      - Katon: Nenshou Tosshin (Fire Release: Burning Rush)
                      - Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique)
                      - Katon: Taika no Jutsu (Fire Release: Fireproof Technique)
                      - Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique)
                      - Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)

                      j o u n i n
                      - Katon: Neshou Bunshin (Fire Release: Burning Clone)
                      - Katon: Yurika no Jutsu (Fire Release: Fire Lily Technique)
                      -

                      s a n n i n
                      -
                      -
                      -
                        Taijutsu

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n
                      Genjutsu
                        Element 1

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n
                        Element 2

                      a c a d e m y
                      g e n i n
                      c h u u n i n
                      j o u n i n
                      s a n n i n

                          Other Info: (regarding important shinobi info)



                        Main Weapons:
                        - Two Tanto
                        Description:
                        Kokunai has two tanto on his back angled so the hilt comes right off his shoulders. They are of standard length and are standard Tanto that are about a foot in length and have no guard.

                        Secondary weapons:
                        -Two Single Edge Kunai
                        Description:
                        Kokunai has two single edges kunai one just above either breast, these are utility kunai and he will use them for mostly anything.

                        -Other:
                        Kokunai has a large back pouch which he keeps usually ten or so explosive tags and some steel wire, he prefers to have more than he needs so he will often pack it before he leaves for a mission.


                      Style: (if you have a certain style of fighting, write it down here)
                        ↬ List

                        ↬ It

                        ↬ Here

 
PostPosted: Thu Oct 02, 2014 10:50 pm
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                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


                      Name: Miku Minami
                      Nickname:
                        ↬ Mimi

                      Age: 16
                      Gender: Female
                      Ethnicity: Caucasian
                      Height: 5ft
                      Weight: 53lbs
                      Personality: Depressing, Cynical, Goth

                      Sexuality: Bi-Curious
                      Family: Father (alive), Mother (deceased)

                      Theme Song: I want to know
                      Nindo: "Do what you can, when you must and try not to suck..."
                      Background Info: Miku's mother died during childbirth so it was up to her father to raise her. She had inherited the same clan traits as her mother but had a rather frail body. Unlike most children Miku disliked socializing and going outdoors, spending most of her time working on her artistic skill or reading. Her father thought this was unhealthy and was making her already frail body worse, so he did what any parent in a ninja village would do, he signed her up to the academy. Miku hated it there, she failed all the physical exams and stuck to isolating herself from the rest of her class. She did however show excellent chakra control and was the only one able to learn to use the puppet jutsu. Seeing as this was her only real talent Miku studied it whenever she had a chance, either to improve her skillor just as an excuse to be alone.

                      Other Info
                        ↬ Likes

                        • Books

                        • Solitude

                        • Sculpting

                        • The Night Sky

                        ↬ Dislikes

                        • Groups

                        • The Sun




                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇


                      Strength:
                      HUGE DIVERSITY/UNPREDICTABILITY -- The puppeteers have perhaps the widest range of weapons; they have things in their disposal that couldn't have been imagined. From simple puppeteers having several completely different puppets with different powers and traits, to human puppets with their rockets, their streams of fire and water, to true puppet masters with their whole divisions of creations; they're the absolute best class at never giving their enemy a break, and never letting the enemy think they understand your fighting style.

                      DEADLY, ONE-SHOT FIGHTING STYLE -- Although battles with puppeteers can go on for hours as you are forced to destroy their puppets, strategize, and sometimes even relocate, they don't have that same issue; usually it only takes one hit from a puppet user, and you're dead. Most of their puppets are laced in poison, and this poison is usually fatal. Puppeteers are ruthless and merciless, and battles with them have to be done right or you'll die.

                      Weakness:
                      STATS -- Their stats are pretty much horrendous. Don't look.

                      LONG-RANGE ONLY -- Getting close to a puppet user could easily be a checkmate, if you didn't do it stupidly. Close in on them, and you can rip their weak a** apart. Without their puppets, they're almost nothing.

                        ↬ Fears
                      Large Crowds

                      Village: Konohagakure
                      Rank: Genin
                      Class: Puppet Class
                        ↬ Implants? N/A

                      Clan
                        ↬ The Clay Hands


                      Chakra Points: 100

                      Missions Complete:
                        S - 0
                        A - 0
                        B - 0
                        C -0
                        D - 0
                        E - 0


                      Opponents Defeated: 0
                      Battle Theme: FIGHT!


                          XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇





                        Jutsu List:
                          ↬ Number learned: 11
                          ↬ Number to be learned:

                        Ninjutsu
                          Universal

                        a c a d e m y
                          • Kawarimi No Jutsu (Body Switch Technique)

                          • Kakuremino No Jutsu (Magic Cloak Of Invisibility Technique)

                        g e n i n
                          •Kyou Masukingu No Jutsu (Sound Masking Technique)

                          •Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)



                        c h u u n i n

                        j o u n i n

                        s a n n i n

                          Katon

                        a c a d e m y
                        g e n i n
                        c h u u n i n
                        j o u n i n
                        s a n n i n
                          Doton

                        a c a d e m y
                        g e n i n
                        Ohitsuji Kashira (Ram head)
                        Doton Tamuro (Earth Release Camp)
                        c h u u n i n
                        j o u n i n
                        s a n n i n

                          Clan Jutsu

                        g e n i n
                          • Exploding Clay

                        c h u u n i n
                        j o u n i n
                        s a n n i n

                          Puppet Jutsu

                        a c a d e m y
                          • Kugutsu no jutsu (puppetry technique)

                          • Kugutsu Hensou (Puppet Disguise)

                        g e n i n
                          •Chakra String jutsu

                          •Bladed chakra string

                        c h u u n i n
                        j o u n i n
                        s a n n i n


                            Other Info:


                        Quote:
                        Puppet Name: Praetorian
                        Puppet Rank: C
                        Description: This puppet is made entirely from treated hardwood, making it more impervious to fire and small explosions, though enough of either will eventually destroy it. It resembles a basic human shape with two sets of arms and a three eyed skull for a head. It's primary weapons consist of;
                        - Hidden wrist knives.
                        - 2 Knives held in the primary arms.
                        - Kunia lauchers in all upper limbs (capacity of 3 kunia per arm)
                        - Senbon launcher in mouth (holds 12 senbon)
                        - 16 spikes across shoulders capable of firing out and attached to wire cables for retrieval.
                        -Any of its body parts are detachable for separate attacks.
                        - Large blades on the joints of his arms, legs and head.
                        - Capable of spitting Miku's explosive clay or shooting blobs of it from its hands.


                        The chest also contains a storage allowing Miku to place her exploding clay inside. If it is C2 clay, the moving variety, then it can exit the puppet through the mouth or hands. The downside of this puppet is the internal components, with all the joints and limbs hardened and reinforced to protect it from fire and Miku's explosives the internal parts are quite vunerable to most forms of attack such as sand, ice, water, etc. If one of her explosives was to go off inside the puppet the entire thing would be destroyed. It is also a high attack variety puppet meaning that its purpose is to go straight at the target, it therefore lacks any weapons on its back.

                        Weak Joint: Internal mechanisms.



                        Ryo: 15,000

                          Quote:



     

    ZazuHelvii

    Devoted Otaku


    Loto Teh Sake

    PostPosted: Fri Oct 03, 2014 9:20 am
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                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


                        Name: Gabriel Heliand Nensho
                        Nickname: Gabe

                        Age: 12
                        Gender: Male
                        Ethnicity: British
                        Height: Five Foot Four
                        Weight: 120 lbs
                        Personality: Very loud, rambunctious, funny, lives life out loud.

                        Sexuality: Heterosexual
                        Family: His Mother and Father are both living.

                        Theme Song: LINK HERE
                        Nindo: "Exist Faster"
                        Background Info:
                        Gabriel has actually had a smooth childhood. Both parents were very loving and present in his life.


                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇


                        Strength: Speed, and hand-to-hand combat.
                        Weakness: Genjutsu I guess
                          ↬ Fears

                        -Death
                        -Being Manipulated

                        Village: Rouge
                        Rank: Genin
                        Class: Assassin
                        Bloodline: Heiland
                          ↬ Stage

                        Bloodline:Nensho Toreiru

                        Demon: N/A

                        Chakra Points: 125

                        Missions Complete:
                          S -
                          A -
                          B -
                          C -
                          D -
                          E -


                        Opponents Defeated:
                        Battle Theme:


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                              Quote:
                              SUMMON INFO


                        Jutsu List:
                          ↬ Number learned
                          ↬ Number to be learned


                          Bloodline

                        Nensho
                        c h u u n i n
                        •The Dark Sister
                        • The White Diamond
                        j o u n i n
                        s a n n i n

                        Psycho Shifts
                        •Second Set
                        •Negative Force
                        •Psycho Soul
                        •Positive Force
                        •The Shift: Psycho Shock
                        •Psycho Hysteria

                          Weapon Style

                        Mirror Style
                        -Stage One
                        -Stage Two
                        -Stage Three
                            Other Info: (regarding important shinobi info)


                          Quote:
                          WEAPON INFO


                        Style: (if you have a certain style of fighting, write it down here)
                          ↬ List

                          ↬ It

                          ↬ Here

     
    PostPosted: Fri Oct 03, 2014 10:02 am
    -Message Temporarily offline-  

    Ningishzida

    Demonic Gatekeeper


    IrIshInjun95

    Ice-Cold Sage

    11,315 Points
    • Alchemy Level 1 100
    • Battle: Mage 100
    • Battle: KO 200
    PostPosted: Mon Oct 06, 2014 11:42 am
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                    Name: Michael Draconiquis
                    Nickname:

                    Age: 20
                    Gender: Male
                    Ethnicity: Irish
                    Height: 6'0
                    Weight: 132
                    Personality: Caring Protective Cautious

                    Sexuality: Heterosexual
                    Family: none that he knows of

                    Theme Song: Facade by Disturbed
                    Nindo: I will protect my Village
                    Background Info: Michael Draconiquis was born in the mountains by Iwagakure, but never ventured down from the mountains to the Village. He lost his parents at a young age to a mudslide, and still regrets to this day that he could not save him. After his parents died he traveled but avoided the main villages. During his travels he came across a small village near Konohagakure and learned many things about the village's economy and how it was run. Michael debated many times before coming to his final decision. He now calls Konohagakure his home as he needed to find a place to settle down, and begin his life as a ninja..

                    Other Info He is reluctant to let anyone but close friends know about his Demon


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                    Strength: Ninjutsu, Strategy, Teamwork
                    Weakness: Taijutsu, No Common Sense, No streetsmarts
                      ↬ Fears
                    Heights, Spiders
                    Village: Konohagakure
                    Rank: Jounin
                    Class: Sealing Master
                    Bloodline:
                      ↬ Stage


                    Clan
                      ↬ Clan
                    Uzumaki

                    Demon: The Seven Tailed Beast/Nabi/Choumei

                    Implants: Sharingan Mangekyo

                    Chakra Points: 200

                    Ryo: 8000

                    Missions Complete:
                      S -
                      A -
                      B -
                      C -
                      D - 1
                      E -


                    Opponents Defeated: TEXT TEXT TEXT
                    Battle Theme: LINK HERE


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                          Quote:
                          SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO SUMMON INFO


                    Jutsu List:
                      ↬ Number learned
                      ↬ Number to be learned
                    30 Ninjutsu 7 Genjutsu 35 Fuuinjutsu
                    Ninjutsu
                      Doton

                    All Doton
                    Wind Tunnel: Kaze Yokoana Rank: Chuunin/Jounin


                  Katon

                All Katon
                Ashes to Ashes: Haigara Tama Haigara

                Technique)
                  Fuuton

                Kaze Bunshin (Wind Clone)
                Kaze Bakuhatsu (Wind Explosion)
                Yadama Henshin Bakuha (Projectile Deflection Blast)
                Shinku (Vacuum)
                Fuuton: Kyoushu no Tosshin (Wind Release: Assassin’s Rush)
                Mugensajin Daitopa (Great Infinite Sandblast Breakthrough)
                Fuuton: Tatsumaki Wana (Wind Release: Tornado Trap)
                Daikamaitachi no Jutsu (Grand Slashing Wind Skill)
                Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon)


                  Universal
                  Tajuu Kage Bunshin no Jutsu (Multiple Shadow Clone Technique)
                  Bakuretsu Kage Bunshin No Jutsu (Exploding Shadow Clone Technique)
                  Rasengan (Spiraling Sphere)
                  Rasengan Nirentotsu(Twin Spiraling Sphere)
                  Ōdama Rasengan(Great Ball Spiraling Sphere)
                  Shogiyomi (Underworld Spears)
                  Togeyomi (Underworld Spines)
                  Ultra Rasengan(Ultra Spiraling Sphere)
                  Tenkuu Hokou no Gyou (The Art of Walking on Air)
                  Suimen Hokou no Gyou (The Art of Water Walking)
                  Nan no Kaizō (Soft Physique Modification)
                  Nin Shiki Kaado (Secret Information Cards)
                  Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
                    Genjutsu

                  Kokuangyo no Jutsu (Bringer of Darkness Technique Rank S

                  Sealing
                  Hou (包, wrap or envelop)
                  Gofuu Kekkai - Five Seal Barrier
                  Owaru (終わる to come to an end)
                  Kakushitsuijaku (摑趾追雀, Summoning of the Tracking Sparrows)
                  Infuuin: Kai (Secret Mark Seal: Release)
                  Fuuinka (Fire Sealing)
                  Fuuinsui (Water Sealing)
                  Fuuindo (Earth Sealing)
                  Fuuinrai (Lightning Sealing)
                  Fuuinkaze (Wind Sealing)
                  Clan
                    Uzumaki

                  The Death of the Clowns Rank S
                  The Mask of the Clowns Rank S
                  Flying Thunder God Rank A
                  Space-Time Calling Technique Rank: S
                  The Prisoner's Cage Rank A-SS
                  Hidden Object Shell Rank B
                  The Prisoner's Binds Rank: B
                  A Survivalist's Eye Rank: C
                  Sealing Key Release Rank: Free
                  Mind Specter Technique Rank: C
                  Advanced Arsenal Sealing Rank: D-SS
                  Time Destruction Escape Rank: S
                    Demon

                  All Seven Tailed Jutsu

                    Quote:
                    Name of weapon: The Terra Former
                    Your Rank: Jounin
                    Who owns the weapon: Michael Draconiquis
                    Where it was found/Who made it: his father, Michael took it when his father passed
                    Users Class: Ninjutsu
                    The Range of the weapon: 2 feet
                    Weakness: Lightning causes it to break and it has to be repaired taking two days {in real life}
                    Description: It looks like a standard whip except with a picture of a dragon stamped on the grip. The grip is covered in pure leather with a wood as the base. The rest of the whip is leather covered in chakra. When the whip is cracked against the ground a small tremor is felt underneath, possible causing slight off balance possibly. This ability requires ten chakra points to even work. The whip has one weakness which is lightning. It does not have to be chakra based either natural lightning and that thing is broken. It is barely two feet long and is not very damaging.
                    Rp Sample: Blue


                  Style: (if you have a certain style of fighting, write it down here)
                    ↬ List
                  Elegance mastered stage 5
                    ↬ It

                    ↬ Here

     
    PostPosted: Sun Oct 12, 2014 8:40 pm
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                        Name: Haruko Senju
                        Nickname: Haru

                        Age: 22
                        Gender: Female
                        Ethnicity: White
                        Height: 5'8"
                        Weight: 140
                        Personality: Intelligent, Creative, Tactical

                        Sexuality: Heterosexual
                        Family: Derp

                        Theme Song: Siren's Call
                        Nindo: You are your own worst enemy
                        Background Info: Growing up as a member of one of the Leaf Villages largest households is hard enough. Growing up as a member of both is what can only be described as a complete nightmare. And it often forces one to chose one or the other, alienating the other part of your own family. This was the difficult choice Haru had to make very early on.

                        Other Info (regarding anything: Likes, Dislikes etc)


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                        Strength: Controlling the flow of battle
                        Weakness: Fire based classes, long range classes
                          ↬ Fears

                        Village: Leaf
                        Rank: Jounin
                        Class: Weapon Master
                        Bloodline: Senju: Medical Path

                        Demon: Yonbi - 4 Tails

                        Chakra Points: 290

                        Missions Complete:
                          S -
                          A -
                          B -
                          C -
                          D -
                          E -


                        Opponents Defeated: TEXT TEXT TEXT
                        Battle Theme: Glacial Supremacy


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                              Quote:
                              SUMMON INFO


                        Jutsu List:
                          ↬ Number learned
                          ↬ Number to be learned

                        Ninjutsu
                          Doton


                        ACADEMY

                        Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
                        Description: This jutsu allows the user to enter the ground and "swim" in it for a limited time.

                        GENNIN

                        Geigeki No Doro (Mud Inteceptor)
                        Description: The performer of this jutsu causes small mud balls to shoot out of the ground, deflecting and countering any projectiles. This has no effect on a person other than soiling their clothes. Though it has been used by many a boy who wished to get into a mud fight.

                        Doton: Tamaishi Danmaku (Earth Release: Pebble barrage)
                        Description: Another basic technique. The user releases a surge of chakra that is capable of lifting small stones and pebbles off the ground and sending them flying towards the enemy. Only small stones up to the size of a grape can be sent flying, and objects too small such as sand will not be carried by the chakra. The force of this attack is not really damaging. It’s only something like having many pebbles thrown at you. It’s more of a distraction and annoyance than to actually damage. Yet, it’s pretty useful to distract an enemy while one makes an escape.

                        CHUUNIN


                        Doton: Doryu Taiga (Earth Release: Mud River)
                        Description: In this common stone jutsu, the user converts part of the floorground that he and his opponent are standing on into a raging avalanche of mud and earth. The opponent quickly loses hisher standing and starts sliding wherever the mud river will take himher

                        Doton Bakudan (Earth Release Bomb)
                        Description: By shifting the earth around and moving deep chemicals up to the outer layer of earth the user will be able to explode the earth out of the most simplest compounds.

                        Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill)
                        Description: This jutsu creates one single clone out of the ground. Its defense is incredible, and it's very powerful, but lacks speed. The difference from the normal clone is that this one comes from heated earth, making it's skin almost volcanic and painful to touch. The bunshin can use one Doton jutsu.

                        Doton: Wareme Souzou (Earth Release: Chasm Creation)
                        Description: When this jutsu is performed the stone-nin places his/her hands on the ground and focuses chakra into the earth. From the power of the chakra flowing into it, the earth splits apart and a chasm is created. The longer that the shinobi focuses chakra into the earth, the wider and deeper the chasm becomes. At first it is 10 feet deep and 3 feet wide, then it is 20 feet deep and 6 feet wide, and it continues increases by a depth of 10 and a width of 3 as long as it is continued. This is very useful when creating a protective barrier for someone else.

                        Sekkai Saka (Rock Hill Creation)
                        Description: A large hill made of rock is created. The slope is very steep and made of slippery shale rock. It is useful as a defensible platform to perform other techniques from. For every rank, the hill goes up 15 feet.

                        Doton: Iwane Wooru (Earth Release: Rock Wall)
                        Description: Starts out exactly like Iwane Banpu, by performing the same hand seals, and grabbing a rock, but it is a much bigger rock. Much more chakra is added to this rock, and whenever it hits, a large, rectangular prism-shaped object rises up out of the ground. This time, it is concentrated as a height, and is approximately three feet in width and six feet in height, stopping the enemy completely. Very useful in bad situations where a good defense is needed. A very sturdy wall that cannot be removed from the ground, almost like a wall of a building, made of stone. For every rank, another foot in width and 3 feet in height is added to the wall.

                        Doton: Iwa no Doomu (Earth Release: Earth dome)
                        Description: An elaboration of Doton Doryu Heki (Earth Element Mud Slide Barrier), this jutsu retains its predecessor's characteristics and more. Instead of forming a single, straight wall which can protect the user from only one angle, this jutsu enables the user to create a wall not just all around him, but from above him as well. If the technique is successful, the user should be inside a thick dome of stone which is quite difficult to destroy. The disadvantages are obvious- one cannot see outside the dome, and an opponent would have time to prepare an attack the user won't be aware of. Furthermore, holding the dome together requires a great deal of chakra, and the jutsu can only be active for a few minutes, and after that it will simply crash.

                        JOUNIN

                        Doton: Shindoryuudan no Jutsu (Earth Release: Earth Dragon God Blast)
                        Description: In this more advanced jutsu, the user slaps their open palm into the ground and it begins to shake. A large, bronze dragon head peaks out of the ground and roars to reveal its lengthy stone body. Then it dives back under, traveling to the opponent through the ground. When it finally reaches the opponent it shoots up in full dragon form and smashes into them with an enormous force, exploding on contact. The explosion causes the dragon's bronze body to move outward with immense force.

                        Doton: Kazangan Doryuudan no Jutsu (Earth Release: Volcanic Dragon Blast)
                        Description: Creating the same bronze dragon head from the ground, but a lot larger than before, this jutsu however summons up lava from within the planet's centre, and blasts it towards the target.

                        Doton: Sekkai Bunshin no Jutsu (Earth Release: Rock Clone Technique)
                        Description: A clone is actually created out of rock, not just dirt and other pieces of earth. This clone is faster and stronger than a simple earth clone. The bunshin can have the exact Physical stats of the user. The bunshin can use 1 Doton jutsu.

                        Doton: Tsuchi Zuhan Danmaku (Earth Release: Earth plate barrage)
                        Description: This powerful technique utilises a large amount of chakra to literally lift up pieces of the ground and hurling them at the opponent. With a force greater than Retsudo Tenshou, this technique not only sends violent earth rifts forward, it actually lifts the pieces of ground and throws them at the opponent. Being a ninjutsu, this uses chakra instead of brute strength to perform, unlike its taijutsu variations.

                        Doton: Yomi Numa (Earth Release: Swamp of the Underworld)
                        Description: A technique which creates a large viscous swamp underneath an opponent. The enemy is unable to move once trapped within the swamp, also it has the distinct ability to subdue any chakra effect, hence one cannot walk on it using chakra.

                        Ikiumeru no Jutsu (Alive Burial Technique)
                        Description: By performing a series of hand seals, the user can make the ground underneath the target come alive, and split open. The earth will swallow the target like quick sand, while a large gap is made to pull the target into. When the entire target is underground, the ground grows solid again; leaving the target buried alive underground.

                        Earth Sage
                        Description: The user concentrates for 1 post, building chakra just under their skin. The next post, the release this chakra, reenforcing their skin with an almost solid layer of earth chakra, allowing them to take more punishment in battle and strengthening their physical attacks, granting them +1 strength. This states lasts an entire battle without having to recharge.

                        Yougan no Tate (Lava Shield)
                        Description: The user of this jutsu summons lava from the center of the earth and creates a shield from it, surrounding him in a diameter of up to 2 meters. This jutsu defends against most fire, water and grass based attacks, though it consumes a great deal of chakra.

                          Suiton


                        BASIC

                        Mizu Soujuu (Water Manipulation)
                        Description: Any Mist Shinobi that uses ninjutsu should likely have this technique. This involves learning basic manipulation of the properties of water. Boiling, freezing, and pressurization of water are included in these studies. Freezing is mostly limited to small amounts of water, and boiling includes the creation of steam by further putting chakra into the water. The user cannot perform these tasks on larger bodies of water with this basic study alone. Furthermore, by learning to draw water from the moisture in the air, the shinobi can use water techniques without requiring a source of water nearby (unless stated otherwise.) A Kage level jutsu always requires a water source, even if the Mist-nin in question creates it first.

                        GENNIN

                        Mizutamari no Jutsu (Water Puddle Technique)
                        Description: By altering personal body shape, the user can melt into the water below the user. This allows the user to hide and set up an ambush, or lose inexperienced trackers.

                        CHUUNIN

                        Mizu no Yaiba (Water Sword)
                        Description: Creates a sharp sword made of solid water in the user’s hand. As the user's control improves, he can manipulate the shape and size he/she wants the sword to have, from a tiny dagger to a massive decapitator sword. At the minimum requirements, the sword has minimal offensive power, able to make slight cuts and tears in the flesh of an opponent, and susceptible to high pressure (an opponent breaking the blade with a weapon of his own) and fire attacks.
                        Academy Level: The sword can be up to the size of a wakizashi, and is fragile, breaking under the pressure of weapon strikes against it and low level fire ninjutsu.
                        Genin Level: The sword can be up to the size of a katana, and is now as strong as a normal, metal blade. Strong Fire Ninjutsu can still destroy the blade, however.
                        Chuunin Level: The sword can be up to the size of a nodachi, and now cuts with the edge of a finely crafted blade. It can no longer be destroyed by any genin level fire ninjutsu and using it as a defensive sweep can negate academy level Fire ninjutsu.
                        Jounin Level: The sword can be up to the size of a cleaver, and is now incredibly durable and lethal. Advanced Chuunin level fire Ninjutsu is required to harm the blade, and defensively the blade can disperse up to genin level fire techniques.

                        Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
                        Requirements: Mizutamari no Jutsu
                        Description: The normal Mizutamari Technique must be learned before you can use this technique, since it requires Mizutamari to be used in conjunction with it. If a user uses the Mizutamari while standing on top of a lake or river or any other water source, he/she can materialize himself/herself back anywhere he/she wants within the area of the water source (maximum range, 1/2 a mile.) That way the user can surprise the enemy from behind or even from below.

                        Mizu no Yoroi (Water Armor)
                        Description: A thin layer of water covers the user’s whole body. At the basic requirements, it gives protection against fire techniques by dampening the effects, as well as nullifying some Taijutsu attacks. While the armor is on, it constantly draws out small amounts of both the user’s chakra and stamina, and thus can only be kept up for a limited time.

                        Suiton: Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken)
                        Description: Instead of creating multiple smaller shurikens made of water, the user creates one or more large Fuuma Shurikens made of water and launches it towards the enemy. The shuriken causes massive damage when hitting an enemy. It is also much more solid than the normal water shurikens and can easily parry other kunais and shurikens that come in its path. This technique can be performed in one of two ways: the first is to create a single shuriken that the user may throw (this requires no body of water to draw from,) the second requires a large body of water, but allows the Mist shinobi to create multiple shuriken that he can launch directly from the water sources towards the enemy. This can be especially deadly if the fight itself is taking place atop said body of water, since the shurikens are hidden until they actually emerge from the water.

                        Suimenka no Kisoku ( Breathing underwater Technique)
                        Description: The art of breathing underwater using chakra to remove oxygen from water has been a long handed down secret of the Mist. The length of time and the depth that the diver can go under depends on the ability of the user. This technique typically activates whenever the shinobi breathes in water and requires no handseals.

                        Kirigakure no Jutsu (Hidden Mist Technique)
                        Description: A highly effective cover technique which blankets an area in a thick mist, confusing the senses of the enemy. Unless the user is trained to fight without the use of his vision, or has learned the technique to see through the mist, this doesn't not provide a significant combat advantage. The mist swirls about, confusing vision and distorting sound. Visibility is cut down to three feet. The mist lasts for 3 posts, plus an additional post for every 10 points in Reserves the user has. It is important to note that this mist is non-natural, and obstructs the view of even those using low level techniques (stage 3 or lower) to attempt to see through it.

                        JOUNIN

                        Gekiryuu Chikara (Raging River Force)
                        Description: This technique is similar to the Water Torrent technique, save for a few key differences. Firstly, the power of this technique is enough to tear down most stone walls and defenses, not to mention defenses made of weaker materials. Secondly, this technique produces enough water to flood a small area. This technique can floor an area of 200 square feet (a 10x10 square.)

                        Suiton: Suijinheki (Water Release: Water Barrier)
                        Description: An ultimate defense of the Mist Shinobi, Suiton Suijinheki requires a great deal of water to work, or mastery of the appropriate level of Mizu Soujuu. Upon completing the technique, a large, swirling barrier of water surrounds the user and any nearby allies. This protects against any fire technique, as well as any ninjutsu that are projectiles by nature. Attempting to breach the barrier with taijutsu is self-defeating, the opponent who attempts to do so will find himself being whirled around the barrier and slammed into the ground several times throughout the duration of the technique as he is caught in its strong current.

                        Suiton: Suihou no Jutsu (Water Release: Water Cannon Technique)
                        Description: A move that lets the user spit a powerful beam of boiling water, strong enough to cut through wood and hot enough to scald flesh. Eventually, it becomes powerful enough to carve through stone.

                        Kiri Shikaku no Jutsu (Mist Vision Technique)
                        Description: A technique usually used with Kirigakure no Jutsu, the Mist Vision technique allows the user to see through heavy mist, steam, or any other condition caused by water in the air. This does not give the ability to see through smoke. The technique is passive and activates when the user's vision would otherwise be obstructed by mist.

                        SANNIN

                        Suiton: Suiryuudan no Jutsu (Water Release: Water Dragon Blast Technique)
                        Description: A powerful attack that creates a huge current of water in the shape of a dragon, which is then sent towards the opponent. Essentially a devastating single target attack, few are the shinobi who can suffer a hit from this technique and continue to fight.

                        Tsunami no Jutsu (Tsunami Technique)
                        Description: An even better and more devastating water technique than the Suishouha Technique, this Technique can drown a large village but requires enormous amounts of chakra and stamina. Usually an 'all or nothing' technique, as it is not used under normal circumstances due to the widespread and indiscriminant destruction that it wreaks.

                          Senju


                        GENNIN

                        Mokuton: Moku Bunshin [Wood Release: Wood Clone]
                        A skill that causes a bunshin made of wood to emerge either from the body or the ground. These clones can easily be tracked by the user, and they have a direct link with the user. When this bunshin is struck by taijutsu, half the damage is returned to the opponent. The clone can also transformed into a pill that when swallowed, the user and the caster of the pill can communicate through thoughts.

                        CHUUNIN

                        Mokuton: Moku Shouheki no Jutsu [Wood Release: Wood Barrier Skill]
                        A skill that creates various bits of wood to emerge from the ground, creating a cave type barrier around the user capable of absorbing large amounts of damage in the process. After the attack is over, the user can simply slip out the back side and continue with the battle. This jutsu can also be used, to make a complete barrier and also trap people inside.

                        Mokuton: Shichuurou no Jutsu [Wood Release: Four Pillar Prison Skill]
                        A skill creating a large forrest of bamboo around the opponent, encasing them inside a prison of wood. The sides, are very hard to break through and metal weapons even have a hard time cutting through. If using a fire jutsu in order to break free, the user just causes the prison to catch fire and wait it out with unbearable pain.

                        Mokuton: Shichuuka no Jutsu [Wood Release: Four Pillar Home Skill]
                        A skill that is used in order to create a shelter out of wood. This can be used in order to quickly make a shelter for a traveling shinobi, however it can also be used to change the flow of battle. Altering the surroundings to one the user can move around better.

                        Mokuton: Soutei Hashira [Wood Release: Binding Pillars]
                        A skill that causes various branches to emerge up from the ground. These pillars bind the opponent as they wrap around them. Making them incapable of moving so that they cannot escape.

                        Smothering Bind Technique
                        This technique is similar to the Wood Release: Great Forest Technique, as it also transforms the user's arm into several wood tendrils which can be used to capture and restrain an enemy. It can be made large enough to capture a giant squid and strong enough to capture even taijutsu specialists of the same rank as the user.

                        Mokuton: Moku no Yoroi [Wood Release: Wood Armor]
                        A skill where the user can create an armor made of wood, however this armor is a special type of armor. Weighing less then conventional steel armor, it is actually stronger then steel. Being heavily infused with Wood Chakra, making it very resilient to taijutsu damage. Ninjutsu blades can penetrate this armor.

                        JOUNIN

                        Mokuton: Moku Keiteki Denka no Jutsu [Wood Release: Wooden Rhino Charge]
                        A skill where the user creates a large rhino from the ground, being approximately four and a half feet tall and six feet long, with a large horn that is about three inches in diameter and three feet long. The rhino charges towards the opponent, having a bunshin type of intelligence. Normally after charging into something stone or stronger, it dissipates into a pile of broken wood. However, it can easily plow through a forest.

                        Mokuton: Take Yaiba Joushou no Jutsu [Wood Release: Bamboo Blade Rising Skill]
                        A skill where the user infuses their chakra through the ground, creating pillars of bamboo underneath the ground. As the opponent rushes towards them, the user releases this jutsu. Having multiple hollow bamboo spikes to emerge from the ground in order to impale the opponent from various angles. Spikes can reach a maximum of five feet tall, and there can be a maximum of thirty spikes

                        Wood Release: Wood Spikes Ring
                        The user creates a wooden circle around a target, creating spikes on the inside of the circle. Any sudden movement by the target causes the wood to rapidly constrict, impaling them on the spikes.

                        S RANK

                        Mokuton: Jukai Koutan [Wood Release: Birth of Dense Woodland]
                        A skill where the user summons forth a great mass of woodland from the ground. This dense growth of woodland can roam around and constrict an opponent or even crush an opponent under its wake.

                        Mokuton: Mokuryuu Rendan no Jutsu [Wood Release: Wooden Dragon Barrage Skill]
                        A skill that is a widespread attacking jutsu, where the user brings forth various dragon heads from the ground. These dragon heads are created out of wood, and essentially pin down the opponent onto the ground slamming them in the process. It is rumored this jutsu was used to help subdue Jinchuuriki.

                        Mokuton: Mokuryū no Jutsu [Wood Dragon Technique]
                        After performing the required hand seals, the user creates a gigantic wooden dragon from any surface, which is then directed to attack an intended target. Its shape closely resembles a Chinese dragon, though with a short trunk-like nose, having an elongated and serpentine body, which can be used to constrict larger opponents. It also has the ability to absorb a tailed beast's chakra once it is bound. Since it is animated, it essentially has a mind of its own.

                        Mokuton: Mokujin no Jutsu [Wood Avatar Technique]
                        After forming the required hand seals, the user creates an enormous statue-like creature out of wood. This humanoid creature with a full body, and an oni-like face is usually created with a wooden dragon wrapped around its left arm, and is generally used in battle as an avatar. This creature is powerful enough to catch an uncompressed Tailed Beast Ball fired by the Nine-Tails. If the wood dragon is used as a weapon, it is the ultimate anti-bijuu weapon, with the long sword-like whip draining the tailed-beast's chakra upon all contact. It can go toe-to-toe with a Susano'o.

                          Tailed Beast Moves -- Stages -- Jutsu


                        All Stages Mastered.

                          Medical


                        GENNIN

                        Keksuki Gyouko (Blood Coagulation)
                        Description: A simple healing technique. The user uses his chakra on a wound to make the blood there coagulate and stop bleeding. This is primarily used as a preliminary treatment option as it does not close wounds. The bleeding from superficial wounds can easily be stopped but deep wounds can require several minutes to stop.

                        CHUUNIN

                        Zesshi Nensan (Fanged Tongue Acid)
                        Description: A very corrosive acid which is expelled from the mouth. It is capable of being projected far distances, with the strength to even dissolve rocks. However, being as acidic as it is, it must be spat very cautiously from the mouth, making it a very slow attack that will not succeed unless your opponent's speed is hindered.

                        Chiyute no Jutsu (Healing Hands Technique)
                        Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of healing chakra. This chakra, when concentrated, can repair physical damage to another person. This is the more advanced level of Chiyute no Jutsu, used by Chuunin and is required to advance to level five. A Chuunin has learned to use Chiyute no Jutsu with greater control and efficiency and it is now possible to treat deep serious injuries that might otherwise result in death from bleeding.

                        Chakra no Mesu (Chakra Scalpel)
                        Description: A Ninjutsu technique used, primarily, for field surgery. The ninja concentrates a powerful aura of chakra around their hand, creating a blade capable of tearing through muscles and arteries, or breaking bone, without actually breaking the skin of the person they're using it on. This technique can also be used to repair the chakra system in a patient if for some reason it has been damaged. When used offensively, in combat, it is difficult to concentrate on the length and power of the scalpel, making it harder to successfully hit an enemy's arteries, ensuring a kill.

                        JOUNIN

                        Shinzou no Suiryoku no Jutsu (Heart Thrust Skill)
                        Description: Using chakra at the fingertips, the medical-nin is able, with a direct and accurate blow to an opponent's thorax, to cause a slight heart attack, and other serious heart conditions such as VT, VF and so on. The blow must be very accurate and done with exactly two fingers, the chakra at the tips of said fingers travels upon impact to the heart and the arteries surrounding it. The possibilities are quite endless at that point, as the destructive chakra is capable of ripping a part one or two arteries, fracture the heart muscle and even force the coronary veins to tighten, resulting in a mild heart attack.

                        Shousen Jutsu (Mystical Hand Technique)
                        Description: This technique allows the ninja to heal wounds by focusing their own chakra to their hands. If the ninja is highly skilled, they are able to heal more critical injuries. Highly skilled medical-Nins such as Tsunade can use their techniques to perform surgeries that otherwise would not be possible.

                        Hekirekite no Jutsu (Thunder Hands Technique)
                        Description: A ninjutsu in which the user focuses the chakra in his hands so that they can create an electric shock able to give a sufficient enough to make the heart start beating again in the event it has stopped. To use this technique, a medical-nin places one hand on the patient’s upper right chest, just below the shoulder and the other hand on the left side of the patients chest, several inches below the arm and to the left of the chest. It is important that the patient be dry as possible when this technique is used and that no other person is touching.

                        Satsugaite no Jutsu (Killing Hands Technique)
                        Description: A Ninjutsu technique where the ninja focuses chakra into the palms of their hands, creating a small ball of killing chakra, which is the complete opposite of the Chiyute no Jutsu (Healing Hands Technique). Through concentrating their chakra in a manner opposing the Chiyute, instead of rebuilding and restoring another person's cells, this jutsu intends to destroy and unravel another person's cells.

                        S RANK

                        Shinreitejutsu (Psychic Surgery)
                        Description: This skill is used to perform major surgical procedures. Unlike normal surgery this skill does not require instruments. The medical-nin literally inserts their bare hands in to the patient and attempts repair. The difficulty of this procedure depends greatly on the exact kind of operation being performed. It is even possible to remove an organ with this procedure in the event that it has been too severely damaged to repair. Most surgery require hours of exhausting work by the medical-nin and only when there is no other choice should such a procedure be attempted in the field.

                        Saisei (Regeneration)
                        Description: A healing technique is useless when a portion of a patient’s body has been destroyed. Burns from fire or acid, nerve damage from toxin, lung damage from some diseases, all simply can’t be healed away because the body has literally no means to correct them. This technique remedies the problem. By using healthy skin, muscle and other tissues, portions of a patient’s body can be reconstructed. This technique can correct most forms of damage but requires great effort on the part of the medical-nin and in the case of injuries that have gone unhealed for too long, the technique is only partially effective.

                        Shinkeitsuu (Neuralgia)
                        Description: This technique creates unbearable pain. In order to use this technique a medical-nin first gathers chakra in their hand and then touch any point on the victims body, the nerves in the immediate area will be assaulted with a pain so severe that it’s debilitating. It is not possible to withstand this pain and targets of this technique will often desperately clutch at the inflicted area while screaming. The pain inflicted by this technique fades but the area affected remains extremely sore for at least a day.


                          Taijutsu


                        The Gate of Opening 開門 (Initial Gate) (Genin minimum)
                        Effect: +1 Speed/+1 Strength -- +1 to Taijutsu Rank
                        After effect: The body is stressed to a great level and causes many muscle groups to tear themselves. -1/-1 for 5 posts or until Gate of Healing is used or a Medical Ninja aides you
                        Description: Releases the brains limit on body muscles to achieve extra strength but does damage to tissue fibers.

                        The Gate of Healing 休門 (Chuunin minimum)
                        Effect: +1 Speed /+1 Strength -- +1 Taijutsu Rank. Instantly heals damage caused by Gate of Opening
                        After Effects User returns to the same physical condition they started at before using Gate of Opening with no last injury
                        Description: Releases the brains limit on body stamina thus a tired person will seem like he was miraculously starting off again.

                        The Gate of Life 生門 (Chuunin minimum)
                        Effect: +2 Speed/ +1 Strength -- +2 to all Taijutsu Rank
                        Description: Located near the throat on the spinal cord. Releases the limit of electrical functions on the nervous system, thus transmitting more information at a higher rate and sends signals to the cells to produce more stamina at a faster rate.



                        Quote:
                        Customs

                        Name of Jutsu: Quicksand
                        Rank of Jutsu: B rank
                        Jutsu's Element:
                        Jutsu Type:Genjutsu
                        Do you want you Jutsu added to the Guild List: No
                        Description: The caster forms a series of signs as another shinobi approaches them. Suddenly, the ground beneath the shinobi appears to liquefy and they slowly begin to sink into the ground more and more the longer they are trapped in the Genjutsu. Struggling also speeds up this process. However, they do stop once it reaches their neck and they are once again standing on solid ground.

                        Name of Jutsu: Voices of Wrath
                        Rank of Jutsu: A rank
                        Jutsu's Element:
                        Jutsu Type:Genjutsu
                        Do you want you Jutsu added to the Guild List: No
                        Description: The caster of this Genjutsu first starts by pointing at the enemy nin, then once the enemy nin looks at them, the genjutsu is activated. Their head is then seemingly filled with hundreds of voices yelling at them, often criticizing them or laughing at them. This often confuses them or makes it seems like they are going insane, haunted by the spirits of the damned and those they have hurt. Can cause some form of paranoia.
                        RP Sample:

                        Name of Jutsu: Supreme Sunlight
                        Rank of Jutsu: B rank
                        Jutsu's Element:
                        Jutsu Type:Genjutsu
                        Do you want you Jutsu added to the Guild List: No
                        Description: The caster forms a series of signs and most ninja in the area begin to feel as if the Sun is getting hotter and hotter. It also appears to be getting brighter, seeming to blind those who are not under some sort of cover of shade.

                        Name of Jutsu: Flicker of Blades
                        Rank of Jutsu: C Rank
                        Jutsu's Element: None
                        Jutsu Type: Weapon/Bukijutsu
                        Do you want you Jutsu added to the Guild List: No

                        Name of Jutsu: Veritas
                        Rank of Jutsu: A Rank
                        Jutsu's Element: Medical
                        Jutsu Type: Medical Ninjutsu
                        Do you want you Jutsu added to the Guild List: No
                        Description: A relatively simple jutsu, this one introduces a pulsing wave of chakra into the victims body that begins wear away at their mind in an attempt to force them to tell the truth. Acting like a polygraph, if it senses a lie, it unleashes a sharp blast of chakra to the brain, causing immense pain. To use this, the ninja must have bodily contact with their target.

                        Name of Jutsu: Demon Release: Slag Elemental
                        Rank of Jutsu: SS Rank
                        Jutsu's Element: Lava/Demon
                        Jutsu Type: Ninjutsu
                        Do you want you Jutsu added to the Guild List: Nope, one of my demon customs
                        Description: Similar to the Senju Wood Avatar, Haruko will create a large body like shape out of molten slag. Once fully formed, the slag elemental will attack and fight of its own free will, independent its master's thoughts and actions. No matter how long the elemental fights, it will never harden, seeming to give off a constant glow of intense heat. Water will still cause it to harden however.

                        Name of Jutsu: Demon Release: Obsidian Shatter
                        Rank of Jutsu: A Rank
                        Jutsu's Element: Demon/Lava
                        Jutsu Type: Ninjutsu
                        Do you want you Jutsu added to the Guild List: Nope.mp4
                        Description: Haruko will create a small ball of lava and allow it harden before launching it an her enemies. Just before it reaches them however, the orb will shatter, spraying razor sharp pieces of obsidian in a frontal cone, shredding anything caught in its path.

                        Name of Jutsu: Fireproof
                        Rank of Jutsu: Passive
                        Jutsu's Element: Ninjutsu
                        Jutsu Type: Ninjutsu
                        Do you want you Jutsu added to the Guild List: Impossibru
                        Description: Haruko's natural ability to manipulate both Wood and Lava gives her innate understanding of how both elements work. In order to use both elements at the same time, Haruko has managed to develop a way to prevent her own Mokuton techniques from being damaged by her Lava Release by coating all of her Wood Techniques with a thin veil of chakra when they are created.



                        Genjutsu
                          derp


                        a c a d e m y

                        g e n i n


                        c h u u n i n

                        Tenjou Gyakumodori (Heaven and Earth Reversal)
                        Description: This simple genjutsu is one that is used for testing the skill, logic and handling pressure abilities of many academy students and genin. When applied on an opponent or a test subject, they will feel as if they are upside down with their feet still on the ground but feeling as if the direction of “down” is the direction of the sky. This genjutsu puts much stress on the mind of an opponent, since there is a strong feeling (mainly because the user has suggested it into the opponent’s mind) that if heshe would move one of their legs, heshe will “fall” into the sky. This genjutsu is superb at testing which genin or academy student has the bravery of taking a calculated risk, and is most used by academy teachers, rather than in combat.
                        There is a very easy way to defeat this genjutsu, hence its simplicity and the common use of it as a test: you only have to move one of your legs and the directions of up and down automatically right themselves.

                        Atama Kusari No Jutsu (Chained Mind Technique)
                        Description: This technique uses intricate hand movements and subtle chakra waves to render the target hypnotized and incapable of movement*. However, this effect will only last as long as the shinobi continues to perform the technique and the target can see the shinobi's hands. In other words, while performing this jutsu, you are helpless, but so is your target. (Similar to the Shadow Bind technique, but this genjutsu uses far less chakra). Ideally, this technique would be used as part of a team strategy.
                        *If the target cannot see the shinobi's hands, the technique will not take hold.

                        Koudo Tenjou Gyakumodori (Heaven and Earth Reversal, Advanced Version)
                        Prerequisite: Tenjou Gyakumodori (Heaven and Earth Reversal)
                        Description: This is the same genjutsu, but with a twist: When the subject of the jutsu eventually moves one of hisher feet, instead of directions returning to normal, heshe will start to “fall” towards the sky, while on the outside world they will simply become unconscious. The advanced version of the genjutsu isn’t used as a test as commonly as the simple version, mainly because at the wrong hands, the metaphorical fall may cause an actual coma, and at extreme and rare cases, death.

                        j o u n i n

                        Kokuangyou no Jutsu (Journey into Black Darkness Technique)
                        Description: Kokuangyou no Jutsu is a Genjutsu technique which causes the ninja's opponent to be enveloped in total darkness. While in the black void, the ninja will be unable to see any incoming attack or threat.

                        Nehan Shouja no Jutsu (Temple of Nirvana Technique)
                        Description: Nehan Shouja no Jutsu is a Genjutsu technique that allows the caster to place a large body of people into a unconscious state. The target can avoid the spell by forming and using the dispel skill.

                        Kakkou's Genjutsu Interrogation Technique (Unnamed)
                        Description: This genjutsu is used to break an opponent's will and forcing them to reveal information the user wants.

                        s a n n i n
                          Element 2



                            Other Info: (regarding important shinobi info)


                          Quote:
                          Name of weapon: Dākufurasshu (ダークフラッシュ) (lit Dark Flash)
                          Your Rank: Chuunin
                          Who owns the weapon: Haruko Senju
                          Where it was found/Who made it: Crafted in Konoha
                          Users Class: Weapon
                          The Range of the weapon: Close ~1.5 feet
                          Weakness: Limited range. Standard metal
                          Description: The leading edge is coated in a powerful neuro toxin that dulls the sense the more times it hits. The first couple of hits will slow reaction time and cause a slight visual delay (-1 speed) while later applications will almost paralyze the enemy and cause muscle contractions, almost eliminating their ability to attack. However, to have any effect, the hit must break skin, allowing the poison to seep in. The poison has no effect otherwise.
                          Rp Sample: fuchsia


                          User Image - Blocked by "Display Image" Settings. Click to show.


                          User Image - Blocked by "Display Image" Settings. Click to show.


                          Name of weapon: Yami no ejji (闇のエッジ) (lit. Edge of Darkness)
                          Your Rank: Chuunin
                          Who owns the weapon: Haruko Senju
                          Where it was found/Who made it: Forged in the leaf village, blending the skill of the Leaf Village smiths ability and the style of the Hyuuga in a sense
                          Users Class: Weapon Master
                          The Range of the weapon: Normal Weapon Range. ~3 feet
                          Weakness: Without chakra being applied, it is a normal weapon
                          Description: When Chakra is applied through the hilt, a thin layer of chakra appears on the leading edge of the blade, forming a thin, razor sharp layer of chakra. As the blade strikes an opponent, it cuts the flesh and the chakra network underneath. Each strike causes the enemy to 'bleed' 10 CP. However, to it costs the User 5 CP a post to maintain the layer of chakra on the edge of the blade.
                          Rp Sample: purple


                          Name of weapon: Enchō sentan (Extending Tip)
                          Your Rank: Jounin/ANBU
                          Who owns the weapon: Haruko Senju
                          Where it was found/Who made it: Derp, found it on the side of the road.
                          Users Class: Weapon
                          The Range of the weapon: 3 1/2 Feet Normal, 4 Feet Extended
                          Weakness: Due to its limited thickness, a rapier is ill-suited to blocking/slashing. Beyond a few modifications, its a simple rapier.
                          Description: A fairly simple looking weapon, most people think Encho is just a normal rapier, but it is much more then that. A small button hidden under the hand guard allows the blade to shoot out, extending an extra 6 inches. It rapidly shoots out while the button is depressed and then retracts once the button is released. This ability to extend and retract makes it difficult to gauge the weapons real length in battle.

                          Image:


                          User Image - Blocked by "Display Image" Settings. Click to show.


                        Style: (if you have a certain style of fighting, write it down here)
                          ↬ Stolen Salvation: Style of the Drawing Sword [Tsukyuusei-ryu Battoujutsu]


                          Stage 1
                          Academy


                          Life of Iai [Nukitsuke]

                          The Tsukyuusei-ryu Battoujutsu is a style like no other. The practitioners learn the concept of killing in the smallest timeframe as humanly possible. To accomplish this they learn to attack whilst they are drawing their blades and to use the entire umbrella in a fight, like using the shade as a distraction and shield. They are also taught that the quickest way to kill someone is to get them in as close as possible; in order to do that in a battle they must leave an opening that the enemy will most likely exploit and once they do they die. This means training their bodies to not only be quick but to be able to take a lot of pain. Because of the low level of the practitioners at this stage are often slower and much less fluid than higher-ups and the majority are not yet brave enough to take a hit.

                          Special Techniques


                          The Art of the Drawing Sword [Battoujutsu]

                          Passive ability in which the user strikes an enemy whilst they remove their blade from sheathes. In doing this, the user adds ½ of his or her agility to the strikes that occur in this fashion.

                          Umbrella Shield [Tate no Kasa]

                          By focusing chakra into the rice paper shade of the Setsuka/Chihana the user can make a shield that is much more resistant to attacks than a normal umbrella shade.

                          Stage 2
                          Genin


                          This World of Suffering [Kataku]

                          The second stage for most styles show progression towards being able to kill, or at the very least wound, at a higher level than they were able to in the previous ones, but the second level or the Tsukyuusei-ryu Battoujutsu does not. Instead the second stage focuses more on turning the practitioners view into the big picture. This allows the practitioner to refrain from getting arrogant over little victories, such as scoring a hit, and pushes them to look for a kill. One of the ways they are trained in this is to leave certain spots on their body open for attack so that their opponent will get caught up in the small victories and forget to look at the big picture, which will end up killing them. The training during this stage is intense in the fact that it is meant to make the practitioner much more resilient to pain so it often includes being severely beaten.

                          Special Techniques

                          One for the Win [Ichi Shouri]

                          During a fight the user will leave a certain part of their body open for the opponent to exploit it, which brings them in closer for the kill. This part of the body is reinforced with chakra and when hit the chakra will reduce the pain that the user would normally receive.

                          As the Edge of thy Blade [Mamaha]

                          By focusing a large amount of chakra into either their blade or the umbrella the user can create an extended point or edge made completely out of chakra but just as effective as steel.




                          The Infinite One Sword Style (Mugen Ittōryū)

                          Stage 1: The Body Training
                          Academy

                          In the first stage of the style, the practioner does nothing but train his body by wearing weighted armlets and leg weights. The user trains by simply moving constantly and training sessions look almost like boxing matches, with the user having to constantly move around and dodge the trainer. It is believed that teaching one how to survive is the first order of business.

                          Stage 2: The Movement Training
                          Genin

                          After the basic body building is complete, the user then begins training technique. The user is taught how to keep momentum up, and how to move one move into another. This allows for stronger blows and more fluid movements. The user also learns how to constantly circle an opponent, keeping him on guard constantly. This is essential to using the infinite sword by moving constantly

                          Stage 3: The Sword Training
                          Genin

                          After all the hand to hand taijutsu training is completed, the practitioner is finally given a sword. Any sword will do. In this stage, the practitioner is trained in the art of the sword. By the end of the training, the practitioner feels bit more ease, capable of inflicting more damage and implementing more speed and strength. However, the user isn't at a level yet where he is extremely dangerous to anyone except a lower level taijutsu user or a genin without taijutsu training.

                          Stage 4: The Double Sword style
                          Chuunin

                          At this stage, the practitioner is taught how to use swords in methods never even thought of. The practioner is trained in many different forms:
                          Form 1: Balance…the practitioner is asked to stand and balance on the hilt of the blade on one foot while the blade has been stuck to the ground.
                          Form 2: Accuracy…the practitioner is trained on throwing a katana at an enemy. Usually a katana is not used as throwing weapons, but this is an essential part of the training. The practioner must have perfect accuracy by throwing the weapon at a bull’s-eye from 30 yards away.
                          Form 3: Dual wielding…the final form at this stage is the ability to wield two swords at once. This is only a small milestone in the sword style, but it is a step that needs to be taken.

                          Special Techniques:

                          Double Sword Technique
                          Description: With intensive training, the user of the style can learn to wield two blades instead of just one. This can only be done with katana or smaller weapons. When using two blades, the effectiveness of the user can double or even triple under the right circumstances

                          Double Shimmering Path:
                          Description: The practitioner throws two swords at once at high speeds at the opponent

                          Stage 5: The Summoning
                          Chuunin

                          At this stage, the user must seek out a Blacksmith to create hundreds of swords for him to use and seal them in a scroll. The user is taught the summoning weapons technique in order to summon the swords unto the battlefield. After this is done, the practioner is now taught how to use several swords at once. Using Mist Sword style, the practioner can wield two swords in hand at once, and grab several of them to use as projectiles. Using Leaf Taijutsu, the practioner can grab swords with their toes and use their feet to wield blades as well.






                          ↬ Precise Striking [精密印象的な -- Seimitsuinshō-tekina]


                        Mastered

     

    Somnus Aeternam

    Adorable Trendsetter

    11,875 Points
    • Angelic Alliance 100
    • Party Animal 100
    • Ultimate Player 200

    Cappey-San

    Aged Gekko

    9,350 Points
    • Bidding War 100
    • Olympian 200
    • Medalist 100
    PostPosted: Fri Oct 17, 2014 3:19 pm
                        XXXXXXXXXXXXXXXXXXX
                        XXXXXXXXXX;lXXXXXXXXXXXXXXXXXXXXUser ImageXXXXXXXXXXXXXXXX

                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


                        Name: Shikayumi Nara
                        Nickname: Yumi
                          ↬ Her mom wanted her to be Yumi, but when it was said that she may be the head of the clan her father insisted on adding "Shika"

                        Age: 17
                        Gender: Female
                        Ethnicity: Japanese
                        Height: 5' 7"
                        Weight: 115
                        Personality: Supportive | Proving | Collective

                        Sexuality: Heterosexual
                        Family: Mother & Father

                        Theme Song: The Daily Hustle
                        Nindo: If there's a will, then there is a way!
                        Background Info: Shikayumi led a rather simple childhood; one without worry or strife. As a young kunoichi, she spent most of her days tailing her parents, learning the daily regime of the Nara clan. Days she was with her mother she learned about the clan's medical remedies, and days she was with her father she learned about shadow manipulation. Her parents prepared Shikayumi for the years to come; expecting her to become the next head of the Nara clan.

                        However, the rest of the Nara clan didn't feel right about turning the control of their clan over to a girl, and immediately disregarded her as a potential candidate. After graduating from the academy, Shikayumi was quick to join a squad; eager to prove she was more than worthy of the title.

                        Other Info (regarding anything: Likes, Dislikes etc)


                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇


                        Strength: Team Player / Well Educated
                        Weakness: Close Combat
                          ↬ Fears
                          Disappointment
                          Defeat
                          Loss

                        Village: Konoha
                        Rank: Jonin
                        Class: Medical
                        Bloodline: TEXT TEXT TEXT
                          ↬ Stage

                        Clan
                          ↬ Nara Clan


                        Demon: None

                        Chakra Points:220
                        Chakra Bonus:Nara Clan has 10% more chalkra

                        Missions Complete:
                          S -
                          A -
                          B -
                          C -
                          D -
                          E -


                        Opponents Defeated: SOON
                        Battle Theme: This Funky Fresh Beat


                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇



                              Quote:
                              SUMMON INFO


                        Jutsu List:
                          ↬ Number learned
                          ↬ Number to be learned


                        Ninjutsu
                          Universal Jutsu

                        a c a d e m y
                          • TEXT HERE
                          • TEXT HERE
                          • TEXT HERE

                        g e n i n
                          • Wall Walking
                          • TEXT HERE
                          • TEXT HERE

                        c h u u n i n
                          • Water Walking Technique
                          • TEXT HERE
                          • TEXT HERE

                        j o u n i n
                          • TEXT HERE
                          • TEXT HERE
                          • TEXT HERE

                        s a n n i n
                          • TEXT HERE
                          • TEXT HERE
                          • TEXT HERE


                        Ninjutsu
                          Nara Clan Jutsu

                        a c a d e m y
                          • TEXT HERE
                          • TEXT HERE
                          • TEXT HERE

                        g e n i n
                          • Shadow Piercing Technique
                          • Shadow Imitation Technique
                          • Shadow Strangle Technique

                        c h u u n i n
                          • Shadow Sewing Technique
                          • Shadow Clutch Technique

                        j o u n i n

                          • Shadow Infiltration Technique
                          • Shadow Contact Technique
                          • Shadow Support Technique

                        s a n n i n

                          • Infinite Shadow Blanket Technique
                          • TEXT HERE


                        Ninjutsu
                          Medical Jutsu

                        a c a d e m y
                          • Cleanse
                          • Power of Resistance

                        g e n i n
                          • Bandage Skill
                          • Poison Removal Skill
                          • Nara Clan Recipe: Wasabi Pill

                        c h u u n i n
                          • Healing Hands Technique: Minor
                          • Healing Hands Technique
                          • Medicine Creation Technique

                        j o u n i n
                          • Nara Clan Recipe: Blue Bonnet Toxin
                          • TEXT HERE
                          • TEXT HERE

                        s a n n i n
                          • TEXT HERE
                          • TEXT HERE
                          • TEXT HERE


                          Taijutsu

                        a c a d e m y
                        g e n i n
                        c h u u n i n
                        j o u n i n
                        s a n n i n
                        Genjutsu
                          Element 1

                        a c a d e m y
                        g e n i n
                        c h u u n i n
                        j o u n i n
                        s a n n i n

                            Other Info: (regarding important shinobi info)


                          Quote:


                        Style: (if you have a certain style of fighting, write it down here)
                          ↬ List

                          ↬ It

                          ↬ Here

     
    PostPosted: Fri Oct 17, 2014 4:02 pm
                        XXXXXXXXXXXXXXXXXXXPhoto Here

                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ вαsιc ιиғoямαтιoи ▇▇


                        Name: Kana Shinkote
                        Nickname: Little Girl
                          ↬Shortie

                        Age: 15
                        Gender: Female
                        Ethnicity: --
                        Height: 4'6
                        Weight: 76 lb
                        Personality: Klutz. Pure. Nice.

                        Sexuality: Straight.
                        Family: N.A.

                        Theme Song: NONE
                        Nindo: "I'll help you."
                        Background Info:




                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ иιиʝα ιиғoямαтιoи ▇▇


                        Strength: Strength, speed, ninjutsu, taijutsu
                        Weakness: genjutsu
                          ↬ Fears; People dying

                        Village: Konohagakure
                        Rank: Chuunin
                        Class: Medical
                        Bloodline: Shikotsumyaku
                          ↬ Stage

                          ↬ Implants? (delete if no)

                        Clan
                          ↬ Hatake



                        Chakra Points: 195

                        Missions Complete:
                          S -
                          A -
                          B -
                          C -
                          D -
                          E -


                        Opponents Defeated: TEXT TEXT TEXT
                        Battle Theme: LINK HERE


                            XXXXXXX▇▇▇▇▇ ▇▇▇▇▇ тєcниιqυє ιиғoямαтιoи ▇▇



                              Quote:
                              SUMMON INFO


                        Jutsu List:
                          ↬ Number learned
                          ↬ Number to be learned

                        Ninjutsu
                          Medical

                        a c a d e m y
                          • Shindan (Diagnosis)
                          • Kiyomaru (Cleanse)
                          • Teikouryoku (Power of Resistance)
                          •Tekishutsu (Extraction)

                        g e n i n
                          • Keksuki Gyouko (Blood Coagulation)
                          • TEXT HERE
                          • TEXT HERE

                        c h u u n i n
                          • TEXT HERE
                          • TEXT HERE
                          • TEXT HERE

                        j o u n i n
                          • TEXT HERE
                          • TEXT HERE
                          • TEXT HERE

                        s a n n i n
                          • TEXT HERE
                          • TEXT HERE
                          • TEXT HERE

                          Fire

                        a c a d e m y
                        g e n i n
                        c h u u n i n
                        j o u n i n
                        s a n n i n
                          Taijutsu

                        a c a d e m y
                        g e n i n
                        c h u u n i n
                        j o u n i n
                        s a n n i n
                        Genjutsu
                          Sealing

                        a c a d e m y
                        g e n i n
                        c h u u n i n
                        j o u n i n
                        s a n n i n
                          Element 2

                        a c a d e m y
                        g e n i n
                        c h u u n i n
                        j o u n i n
                        s a n n i n

                            Other Info: (regarding important shinobi info)


                          Quote:
                          Sealed Oni Is a weapon, a sword, that weighs a lot. It was passed down from her father. Each sword is a different seal that has different sizes. The first, the only one she can attain as of yet is half her height [all of them are] and weigh about half as much as she does. She's only able to handle it due to her strength. At chuunin the second seal is unlocked, special jounin the third. Jounin the fifth and finally Saanin the sixth one is. They all work towards mastery of her weapon style, the Five Sword- Style.


                        Style: (if you have a certain style of fighting, write it down here)
                          ↬ List

                          ↬ It

                          ↬ Here

     

    Jai Bait

    Demonic Widow

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    • Hellraiser 500
    • Divorced 100
    Reply
    Hidden Leaf Village - Konohagakure [LOCKED]

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