|
|
|
|
|
|
Posted: Sat Oct 04, 2014 6:46 am
|
|
|
|
W e A r e L e g I o n
Lost Heroes, Reborn again
300 years ago, a Great War broke out, Facing with great hardships. Many have sacrificed themselves for a brighter tomorrow. Legends foretold a Prophecy of great people that were chosen by the Spirits, great people that possessed the will power of the elements. Each unique in their own way, They were known as Legion. A Group of Warriors that represents under one banner. Led by the Priestess they fought with courage and bravery. Before the great war ended, the Heroes vanished without a trace. The Dark Demon Lord Atuun casted a spell that thrown them into the future. With that he was able to conqueror the lands, changing them into slavery and control. Thus changing the present. With Darker times, the heroes awaken from there slumber but parts of there memories were scattered throughout the realm. With no idea what was going on, they are led by the Descendant of the great Priestess who aid there battle against the Dark demon lord himself. With little information she could give, The heroes must find there memories before darkness overtakes the future forever. There first clue is the Forest of Dreams.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Oct 04, 2014 6:56 am
|
|
|
|
|
|
|
|
|
Posted: Sat Oct 04, 2014 7:09 am
|
|
|
|
|
|
|
Posted: Sun Oct 12, 2014 3:15 pm
|
|
|
|
Here's an Example on how to work with each other's Element.
The Possible number of Elements out there are 6. Fire, Water, Wind, Earth, Light, Darkness. Each Element must coexist with one another, basically one cannot live without a suitable Attribute. Like Fire and Water and Earth. Fire Burns down Earth, Water Douses the Fire and Earth lives again. As it is known as the cycle of life. For example. If one uses Fire, Fire cannot be active unless Wind is involved. What creates fire what maintains it. Elements are not Elements if one isn't active without it's attribute of power.
That is where Abilities come in. Abilities are to be used as triggers. Basically flip switches, that once it's flipped. One can activate there element. But with daily skills, like lighting a match or fire, it's best to leave it to people that know how to light a fire. Not with there element, but with there everyday life experience.
But as the Role play hits Mid Range, I will allow a 4-6th ability to awaken. Allowing you to master the form of Control. Control is a Master Degree Ability that only those who regain there memories maybe able to summon there Guardians into battle. Guardians are like Deities that give form to the vessel. Which unlocks Celestial form, giving them unlimited control over there element without the use of there abilities to help one another. But Control is a one time use. It's not an Ability you can willy nilly use anytime you wish, it's an important life threatening ability that one must choose the right time to use.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|