Welcome to Gym Battle!
Here you may call out to challenge other Trainers to a battle!
How do you battle, you ask?! It's simple!!
Battling
HP: Your HP is the amount of health that you have! Each Kitsu will have an HP of 30
Attacking/Defending:
Each round, you may choose to attack or defend.
To attack - roll 2d6
The first dice determines if you hit...
1 = miss
2-5 = hit - second dice is your damage
6 = you crit! Multiply your damage by 1.5, round up
To defend - defense: roll 1d4. This is the amount you may negate from an attack immediately before your post. If the person above you choose to defend also, nothing happens! It's not a heal, only a block.
Special Abilities: Wut. What is this? Well, obviously some Kitsusagi will be able to do more than just physical attacks and block! In fact, most Kitsu can do things like this. You didn't know? Now you do!!
Before battling, please visit the Powered Abilities thread and post an ability you want your Kitsu to have for this event only. Afterwards, more abilities may become available! Abilities must be approved by staff before you can use them!
You do not need to own a Kitsu to battle! Simply make up a character that is a Kitsusagi or even a human. This can be a quest Kitsu or random human NPC that you want to interact with future Kitsu or whatever~
There will be an 8 hour cooldown after each battle so your Kitsusagi can rest and heal. So, if you battle at 1pm, your next battle cannot be until 9pm. After you have found a battle partner, please create a new thread in the subforum to run your battle! Once the battle is over, edit your battle agreement post in this thread with the results.
Gym Battling will close on Dec. 20th @ 11:59 CST