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*~::Shin Megami Tensei: Persona 4 FES - The Golden::~*

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The final chapter in the Persona 4, FES, and Golden - RP Guild Trilogy! No prior knowledge necessary! 

Tags: Persona 4, Megami Tensei, Roleplay, Persona 3, Persona 5 

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Arena Emperor
Captain

Fashionable Genius

PostPosted: Sun Apr 16, 2017 12:01 pm


~Character List and Original Character Forms~

In this Guild, characters from Persona 5 will interact not only among one another, but with members of the community and survivors from all different cities and different organizations, including original characters made up by you. The characters who were in Persona 5 and the other Shin Megami Tensei games that will appear in this Guild are all going to be set on a list in the Profile Subforum. The Gaian roleplayer (you or another player) who is playing that character will be listed beside them.

If you wish to play one of the characters from Persona 5, another SMT Game, or a side-character from the games, you will have to complete an RP Sample. Once you turn in the sample to me, if you are approved for the character, your name will be added to this list and the profile in the Profiles Sub-Forum. With that, you will be allowed to play your character at will.

If you wish to create an original character, you will be asked to fill out a profile form for them and turn it in to me. These characters you design as you like, without breaking the established characters of the series. Some options in the profile will be filled out with regards to potential incidents. If you do not wish to take part in them, simply ignore fields that are considered optional.


======================================


~:: Persona 5 Character Listings ::~

(By group alignment)





Persona-Users
[align=center]::Original Character::[/align]

[quote][b]Gaia Avatar:[/b] [Mods will do this.]
[b]Gaia Name:[/b] [/quote]

[quote][b]Name:[/b] [What is your character's name?]
[b]Code Name:[/b] [What is your character's Metaverse Code Name?]
[b]Nicknames:[/b] [What does your character like to be called, or what are they called normally?]
[b]Age:[/b]
[b]Appearance:[/b] [Please use an anime or video game image. No real people, no plain descriptions.]
[b]Mask and Costume:[/b] [If you have one, include the image of the mask and costume your character changes into in the Metaverse.]
[b]School:[/b] [Shujin Academy or Kosei Academy]
[b]Grade:[/b] [Senior, Junior, Freshman, or None]
[b]Homeroom:[/b] [The first number will be the floor you are on, the letter will be your room. The rooms are numbered A-E. [i]Ex: 1-A is the first classroom for Seniors, 2-A is the first classroom for Juniors, and 3-A is the first classroom for Freshmen[/i]]
[b]Love Interest:[/b] [Is there a character you are interested in dating?]
[b]Personality:[/b] [What type of person are you? How do you behave? Any unique quirks?]
[b]Bio:[/b] [Write a paragraph about your character's history, why they are here in Tokyo, and what their intentions are for the future?][/quote]


[quote][b][u]Persona Data[/u][/b]

[b]Arcana:[/b] [What Arcana does your character represent? What would your persona's Arcana be?]
[b]Persona Name:[/b] [Please do not use a name or appearance that has already been used in the Shin Megami Tensei universe.]
[b]Persona Appearance:[/b] [See above]

[b]Personae Skills:[/b]

[Low-level], [Low-level], [Medium-level], [Medium-level], [Medium-level], [Medium-level], [High-level], [High-level]

[b]Elemental Affinities:[/b] ((One Resist, One Weakness; Add categories such as Null when appropriate))
[i]Resist:[/i]
[i]Weak:[/i]
[/quote]

[quote][b]Items Owned::[/b]
-Item Name {Link via URL to the appropriate post; do [i]not[/i] post the full description here}
[/quote]
PostPosted: Sat Apr 22, 2017 3:56 pm


[All Benefits are NOT finalized. These are a work-in-progress...]

[quote][b][Character Name]'s Social Links[/b]

[i]Fool[/i] - Shouei Hihi [Level 0]
[i]Magician[/i] - Narumi Chell [Level 0]
[i]Priestess[/i] - [Reserved for YokoThief] [Level 0]
[i]Emperor[/i] - Open [Level 0]
[i]Empress[/i] - Open [Level 0]
[i]Hierophant[/i] - Fujino Arai [Level 0]
[i]Lovers[/i] - Shiori Niko [Level 0]
[i]Chariot[/i] - Katsuyori Sanada [Level 0]
[i]Justice[/i] - Mei Sawamura [Level 0]
[i]Hermit[/i] - Koizumi Hazama [Level 0]
[i]Fortune[/i] - Open[Level 0]
[i]Strength[/i] - Tamao Uehara [Level 0]
[i]Hanged[/i] - Kaede Kuzuyama [Level 0]
[i]Death[/i] - Open [Level 0]
[i]Temperance[/i] - Mariko Matsudaira [Level 0]
[i]Devil[/i] - Open [Level 0]
[i]Tower[/i] - Open [Level 0]
[i]Star[/i] - Fujie Ikebana [Level 0]
[i]Moon[/i] - Usaji Azai [Level 0] -
[i]Sun[/i] - Lavi Nishino [Level 0]
[i]Judgment[/i] - Mado Kasumigaseki [Level 0]
[i]Aeon[/i] - Open [Level 0]
[i]The World[/i] - ??? [b][Locked!][/b] [Level 0][/quote]


Quote:
Social Link Benefits



Shouei Hihi - Fool
Baton Pass - Increase power of next spell by passing turn to Team Leader, or when Team Leader passes the turn to you. [Level 1]
Growing Bond - Gain a Medium-Level Skill for your persona. [Level 3]
Strong Bond - Gain a High-Level Skill for your persona. [Level 5]
Iron-Clad Bond - Gain a Very High-Level Skill for your persona. [Level 8]
Ultimate Persona - Evolve your persona to its Ultimate Form, a permanent symbol of your blood oath with the Fool. Gain Evade skill for your elemental weakness. [Obtained at MAX Level]

Narumi Chell - Magician
Baton Pass - Increase power of next spell by passing turn to Narumi, or when Narumi passes the turn to you. [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Priestess - YokoThief
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Emperor -
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Empress -
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Hierophant - Fujino Arai
Opening Shot Bullets - The first gun attack made (or gun-type skill used) by a character in combat does 25% more damage. [Level 1]
Elemental Ammo - The character can buy ammo for their gun that change its attack to Fire or Elec damage, and bullets that increase the gun's normal damage by 1 step (max High). A character cannot have more than three types of bullets from Fujino, although they can trade in previously-bought bullets for bullets of another type, and they cannot switch ammo types during battle. At Level 5, characters can buy Ice and Wind bullets. At Level 8, they can buy Water and Earth bullets, and bullets that increase the gun's normal damage by 2 steps (max Very High). [Level 3]
Fancy Outfits - Fujino can embroider and decorate a character's armor, reducing the damage of the next attack to hit them by half. It must be brought back and repaired before this can take effect again. [Level 5]
Quickloading Cartridges - Fujino will now sell Quickloading Cartridges for guns, which allow a character to change the type of ammo they're using in battle. This does not count as their action for the turn. [Level 8]
Special Treatment - By forming a Blood Oath with Fujino, characters get access to her full stock, and can buy bullets for any normal element (except Almighty). She can also be asked out on dates... and while she might say that's the real reward, anyone who takes her out on one can also ask her to permanently imbue their armor with a Low-level skill. [MAX Level]

Shiori Niko - Lovers
Baton Pass - Increase power of next spell by passing turn to Shiori, or when Shiori passes the turn to you. [Level 1]
Harisen Recovery - Shiori will randomly cure your status effect once per-battle with a wake-up slap from a harisen. [Level 3]
Energizer - At the outset of combat, allies at this level of Confidant with Shiori will receive a 20% HP Bonus. [Level 5]
Favorite Trick - At the outset of combat, 1/3 odds to perform an ally's favorite trick, giving a temporary Heat Riser effect. Roll individually for each ally at this level. [Level 8]
The Prestige - The result of a Blood Oath with Shiori, 50% odds to activate an Invigorate 3 SP Regen for the duration of battle. [MAX Level]


Chariot - Katsuyori Sanada
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Justice - Mei Sawamura
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Hermit - Koizumi Hazama
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Fortune -
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Strength - Tamao Uehara
Baton Pass - Increase power of next spell by passing turn to Tamao, or when Tamao passes the turn to you. [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Hanged - Kaede Kuzuyama
Emergency Rations - Receive a supply drop from Kaede in the front of the dungeon mid-battle of healing or curative items. These are used instantly and do not cost a turn.[Level 1]
Flashbang - Seemingly out of nowhere, a flashbang will explode and temporarily stun/blind an enemy for a single turn just as an enemy is about to land a critical strike on you. [Level 3]
Treasure Sense - Every so often, Kaede will sense a nearby chest hidden somewhere in a dungeon. If you are at this level he may notify you in particular, so that you may open it and receive some loot. [Level 5]
Critical Snipe - Seemingly out of nowhere, a sniper bullet will pierce through the air and instantly kill or stun an enemy about to land a critical or fatal blow on you. [Level 8]
Dynamic Cognition - Once per-battle, instead of suffering a KO (either by instant or overwhelming variety), the Metaverse may appear to glitch for just a moment...altering the critical moment into a critical chance; appearing at your side, unleash a hailstorm of gunfire together with Kaede into an enemy for a critically damaging attack before he retreats once again to safety. [MAX Level]

Death -
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Temperance - Mariko Matsudaira
Well-Rested - Spending a night at the No Love Hotel restores you to 'Best' Condition, increasing critical rates for the following day as well as healing most non-serious wounds and any status ailments from the day before. [Level 1]
Continental Breakfast - Gain access to the free Continental Breakfast in the lobby of the No Love Hotel during 'Morning' time slot once per-day. Meals give a 10% Attack Bonus to all Physical skills for the rest of the day. [Level 3]
Frequent Visitor - By visiting the No Love Hotel often enough to form this level of bond, become acquainted with a few of the 'regular' visitors to the Hotel. These are a Physician..on Mondays and Wednesdays and Saturdays, a Chemist on Tuesdays, Thursdays, and Fridays, and an Appraiser on Sundays. If you visit the Hotel on when the Doctor is in, receive a random healing item. If you visit the Hotel when the Chemist is present, receive a random Attack items. If you visit when the Appraiser is in, then receive ???. [Level 5]
Upgrade - Occasionally when visiting the Hotel, receive an upgrade from your regular room to a suite. If you visit this room with a Confidant, you may receive a bonus Confidant Level with your Confidant on that day. [Level 8]
Room and Board - By forming a Blood Oath with Mariko and earning her complete trust, become considered a welcome resident of the No Love Hotel at any time...gaining access to Upgrade Bonus every day you visit the Hotel. Continental Breakfast and Well-Rested Conditions may last for 3 days even if you do not visit the Hotel again in that time. [MAX Level]

Devil -
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Tower -
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Star - Fujie Ikebana
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Usaji Azai - Moon
Baton Pass - Increase power of next spell by passing turn to Usaji, or when Usaji passes the turn to you. [Level 1]
Warp Tag - By having Usaji Azai place a personal graffiti signature anywhere in a dungeon or in the city, you may later instantly transport yourself to that location once, one time-only. Doing so erases the tag, and only one tag can be placed at a time. [Level 3]
Your Lyric - Usaji Azai may hum a personalized tune for you in combat, granting a unique, Low-Level benefit (Sukukaja for a 'Speed Lyric', Regen 1 for a 'Heart Lyric', or something similar). Personalized lyric is chosen by Usaji and only that specific lyric will affect you. [Level 5]
Charm - Saji may create for you a personalized Accessory which reflects the nature and strength of your relationship. [Level 8]
Accessorize - By forging a blood oath with Usaji Azai, permanently gain the ability to wear two accessories instead of the usual one. [MAX Level]

Sun - Lavi Nishino
Study Hall - Study together with Lavi Nishino one time (MAX) and through your increased understanding, receive, instantly, a new Low-Level Skill! [Level 1]
Cram Session - Study together with Lavi Nishino in the Morning session of the day and gain one High Level Skill to use for (One Day). [Level 3]
Advanced Studies - Study together with Lavi Nishino one time (MAX) and through your increased understanding, receive, instantly, a new Medium-Level Skill! [Level 5]
Final Exam - Study together with Lavi Nishino one time (one successful session MAX) and answer (three questions) correctly in order to receive one High-Level Skill to add to your Skill List! [Level 8]
Graduation - Once per-day, increase the level of a skill you possess by one grade; if Agi, then Agilao. If Agilao, then Agidyne. If Agidyne, then Ragnarok. If, however, your skill is already Colossal Damage or Restricted and there exists no higher grade of said skill, then discover a new variation of skill based on your studies with Lavi (discussed with Arena Emperor)! [MAX Level]

Judgment - Mado Kasumigaseki
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

Aeon-
- [Level 1]
- [Level 3]
- [Level 5]
- [Level 8]
- [MAX Level]

The World - ??? [Obtained at MAX]

Arena Emperor
Captain

Fashionable Genius


Arena Emperor
Captain

Fashionable Genius

PostPosted: Wed May 03, 2017 6:38 pm


Quote:
::The Persona 5-Exclusive Skill List::




Single-Target Phys

Lunge - Light Physical damage to 1 foe. [Low]
Cleave - Light Physical damage to 1 foe. [Low]
Giant Slice - Medium Physical damage to 1 foe. [Medium]
Assault Dive - Heavy Physical damage to 1 foe. [High]
Megaton Raid - Severe Physical damage to 1 foe. [Very High]
Sword Dance - Colossal Physical damage to 1 foe. [Severe]
Brave Blade - Colossal Physical damage to 1 foe. [Severe]
God's Hand - Colossal Physical damage to 1 foe. [Severe]
Double Fangs - Medium Physical damage to 1 foe 2x. [Medium]
Myriad Slashes - Medium Physical damage to 1 foe 2x to 3x. [Medium]
Tempest Slash - Minuscule Physical damage to 1 foe 3x to 5x. [Medium]
Dream Needle - Medium Physical damage and inflict Sleep (medium odds) to 1 foe. [Medium]
Terror Claw - Medium Physical damage and inflict Fear (medium odds) to 1 foe. [Medium]
Headbutt - Medium Physical damage and inflict Forget (medium odds) to 1 foe. [Medium]
Hysterical Slap - Medium Physical damage and inflict Rage (medium odds) to 1 foe. [Medium]
Brain Shake - Medium Physical damage and inflict Brainwash (medium odds) to 1 foe. [Medium]
Sledgehammer - Medium Physical damage and inflict Dizzy (medium odds) to 1 foe. [Medium]
Skull Cracker - Medium Physical damage and inflict Confuse (medium odds) to 1 foe. [Medium]
Negative Pile - Heavy Physical damage and inflict Despair (medium odds) to 1 foe. [High]
Rising Slash - Heavy Physical damage to 1 foe. More powerful under Baton Pass. [High]
Deadly Fury - Severe Physical damage to 1 foe. More powerful under Baton Pass. [Very High]
Rat Fang - Medium Physical damage to 1 foe. More powerful when being ambushed. [Medium]
Lucky Punch - Minuscule Physical damage to 1 foe. High critical rate. [Medium]
Miracle Punch - Medium Physical damage to 1 foe. High critical rate. [Medium]


----

Multi-Target Phys
Vajra Blast - Medium Physical damage to all foes. [Medium]
Vicious Strike - Medium Physical damage to all foes. [Medium]
Heat Wave - Heavy Physical damage to all foes. [High]
Vorpal Blade - Severe Physical damage to all foes. - [Very High]
Gigantomachia - Colossal Physical damage to all foes. [Severe]
Deathbound - Medium Physical damage to all foes 1x to 2x. [High]
Rampage - Light Physical damage to all foes 1x to 3x. [Medium]
Agneyastra - Medium Physical damage to all foes 1x to 3x. [High]
Swift Strike - Light Physical damage to all foes 3x to 4x. [High]
Memory Blow - Medium Physical damage and inflict Forget (low odds) to all foes. [Medium]
Dormin Rush - Medium Physical damage and inflict Sleep (low odds) to all foes. [Medium]
Oni Kagura - Medium Physical damage and inflict Rage (low odds) to all foes. [Medium]
Mind Slice - Medium Physical damage and inflict Confuse (low odds) to all foes. [Medium]
Flash Bomb - Medium Physical damage and inflict Dizzy (low odds) to all foes. [Medium]
Bloodbath - Heavy Physical damage and inflict Fear (low odds) to all foes. [High]
Bad Beat - Medium Physical damage and inflict Despair (low odds) to all foes. [Medium]
Brain Buster - Heavy Physical damage and inflict Brainwash (low odds) to all foes. [High]


----

Gun Skills

Snap - Medium Gun damage to 1 foe. [Medium]
One-shot Kill - Severe Gun damage to 1 foe. High critical rate. [Very High]
Triple Down - Light Gun damage to all foes 3x. [Medium]
Riot Gun - Severe Gun damage to all foes. [Very High]


-----

Fire Skills

Agi - Light Fire damage to 1 foe. [Low]
Agilao - Medium Fire damage to 1 foe. [Medium]
Agidyne - Heavy Fire damage to 1 foe. [High]
Inferno - Severe Fire damage to 1 foe. [Very High]
Maragi - Light Fire damage to all foes. [Low]
Maragion - Medium Fire damage to all foes. [Medium]
Maragidyne - Heavy Fire damage to all foes. [High]
Blazing Hell - Severe Fire damage to all foes. [Very High]


----

Ice Skills

Bufu - Light Ice damage to 1 foe. [Low]
Bufula - Medium Ice damage to 1 foe. [Medium]
Bufudyne - Heavy Ice damage to 1 foe. [High]
Diamond Dust - Severe Ice damage to 1 foe. [Very High]
Mabufu - Light Ice damage to all foes. [Low]
Mabufula - Medium Ice damage to all foes. [Medium]
Mabufudyne - Heavy Ice damage to all foes. [High]
Ice Age - Severe Ice damage to all foes. [Very High]


----

Elec Skills

Zio - Light Electric damage to 1 foe. [Low]
Zionga - Medium Electric damage to 1 foe. [Medium]
Ziodyne - Heavy Electric damage to 1 foe. [High]
Thunder Reign - Severe Electric damage to 1 foe. [Very High]
Mazio - Light Electric damage to all foes. [Low]
Mazionga - Medium Electric damage to all foes. [Medium]
Maziodyne - Heavy Electric damage to all foes. [High]
Wild Thunder - Severe Electric damage to all foes. - [Very High]


----

Wind Skills

Garu - Light Wind damage to 1 foe. [Low]
Garula - Medium Wind damage to 1 foe. [Medium]
Garudyne - Heavy Wind damage to 1 foe. [High]
Panta Rhei - Severe Wind damage to 1 foe [Very High]
Magaru - Light Wind damage to all foes. [Low]
Magarula - Medium Wind damage to all foes. [Medium]
Magarudyne - Heavy Wind damage to all foes. [High]
Vacuum Wave - Severe Wind damage to all foes. [Very High]


----

Psychokinesis Skills

Psi - Light Psy damage to 1 foe. [Low]
Psio - Medium Psy damage to 1 foe. [Medium]
Psiodyne - Heavy Psy damage to 1 foe. [High]
Psycho Force - Severe Psy damage to 1 foe. [Very High]
Mapsi - Light Psy damage to all foes. [Low]
Mapsio - Medium Psy damage to all foes. [Medium]
Mapsiodyne - Heavy Psy damage to all foes. [High]
Psycho Blast - Severe Psy damage to all foes. [Very High]


----


Nuclear Spells

Frei - Light Nuclear damage to 1 foe. [Low]
Freila - Medium Nuclear damage to 1 foe. [Medium]
Freidyne - Heavy Nuclear damage to 1 foe. [High]
Atomic Flare - Severe Nuclear damage to 1 foe. [Very High]
Mafrei - Light Nuclear damage to all foes. [Low]
Mafreila - Medium Nuclear damage to all foes. [Medium]
Mafreidyne - Heavy Nuclear damage to all foes. [High]
Cosmic Flare - Severe Nuclear damage to all foes. [Very High]


----

Bless/Light Skills

Kouha - Light Bless damage to 1 foe. [Low]
Kouga - Medium Bless damage to 1 foe. [Medium]
Kougaon - Heavy Bless damage to 1 foe. [High]
Makouha - Light Bless damage to all foes. [Low]
Makouga - Medium Bless damage to all foes. [Medium]
Makougaon - Heavy Bless damage to all foes. [High]
Divine Judgement - Half remaining HP of 1 foe. [Severe]
Hama - Small chance of instantly killing 1 foe. [Low]
Hamaon - Medium chance of instantly killing 1 foe. [Medium]
Mahama - Small chance of instantly killing all foes. [Medium]
Mahamaon - Medium chance of instantly killing all foes. [High]


----

Curse/Dark Skills

Eiha - Light Curse damage to 1 foe. [Low]
Eiga - Medium Curse damage to 1 foe. [Medium]
Eigaon - Heavy Curse damage to 1 foe. [High]
Maeiha - Light Curse damage to all foes. [Low]
Maeiga - Medium Curse damage to all foes. [Medium]
Maeigaon - Heavy Curse damage to all foes. [High]
Demonic Decree - Half remaining HP of 1 foe. [Severe]
Mudo - Small chance of instantly killing 1 foe. [Low]
Mudoon - Medium chance of instantly killing 1 foe. [Medium]
Mamudo - Small chance of instantly killing all foes. [Medium]
Mamudoon - Medium chance of instantly killing all foes. [High]


----


Almighty Skills

Megido - Medium Almighty damage to all foes. [Medium]
Megidola - Heavy Almighty damage to all foes. [High]
Megidolaon - Severe Almighty damage to all foes. [Very High]
Life Drain - Drains HP from 1 foe. [Medium]
Spirit Drain - Drains SP from 1 foe. [High]
Bloodsuck - Drains ? HP and ? SP from 1 foe. [???]
Foul Breath - Increase susceptibility to all ailments of 1 foe. [Low]
Stagnant Air - Increase susceptibility to all ailments of all foes and allies. [Medium]
Ghastly Wail - Instantly kill all foes under Fear. [Very High]
Black Viper - Severe Almighty damage to 1 foe. [Very High]


----


Physiological Ailments

Dazzler - Inflict Dizzy (high odds) to 1 foe. [Medium]
Nocturnal Flash - Inflict Dizzy (medium odds) to all foes. [High]
Makajam - Inflict Forget (high odds) to 1 foe. [Medium]
Makajamon - Inflict Forget (medium odds) to all foes. [High]
Dormina - Inflict Sleep (high odds) to 1 foe. [Medium]
Lullaby - Inflict Sleep (medium odds) to all foes. [High]


----


Mental Ailments

Pulinpa - Inflict Confuse (high odds) to 1 foe. [Medium]
Tentarafoo - Inflict Confuse (medium odds) to all foes. [High]
Evil Touch - Inflict Fear (high odds) to 1 foe. [Medium]
Devil Smile - Inflict Fear (medium odds) to all foes. [High]
Ominous Words - Inflict Despair (high odds) to 1 foe. [Medium]
Abysmal Surge - Inflict Despair (medium odds) to all foes. [High]
Taunt - Inflict Rage (high odds) to 1 foe. [Medium]
Wage War - Inflict Rage (medium odds) to all foes. [High]
Marin Karin - Inflict Brainwash (high odds) to 1 foe. [Medium]
Brain Jack - Inflict Brainwash (medium odds) to all foes. [High]


----


Heal and Assist

Dia - Slightly restore 1 ally's HP. [Low]
Diarama - Moderately restore 1 ally's HP. [Medium]
Diarahan - Fully restore 1 ally's HP. [High]
Media - Slight restore party's HP. [Low]
Mediarama - Moderately restore party's HP. [Medium]
Mediarahan - Fully restore party's HP. [High]
Recarm - Revive 1 ally with 50% HP recovered. [Medium]
Samarecarm - Revive 1 ally with all HP recovered. [High]
Recarmdora - Fully revive and recover party but user's HP drops to 1. [Very High]
Baisudi - Cure Burn/Freeze/Shock of 1 ally. [Low]
Mabaisudi - Cure Burn/Freeze/Shock of party. [Medium]
Patra - Cure Dizzy/Forget/Sleep/Hunger of 1 ally. [Low]
Me Patra - Cure Dizzy/Forget/Sleep/Hunger of party. [Medium]
Energy Drop - Cure Confuse/Fear/Despair/Rage/Brainwash of 1 ally. [Low]
Energy Shower - Cure Confuse/Fear/Despair/Rage/Brainwash of party. [Medium]
Amrita Drop - Cure all ailments of 1 ally except for special status. [Medium]
Amrita Shower - Cure all ailments of party except for special status. [High]
Salvation - Fully restore HP and cure all ailments of party except for special status. [Very High]


----


Negatable Support

Tarukaja - Increase 1 ally's Attack power for 3 turns. [Low]
Rakukaja - Increase 1 ally's Defense for 3 turns. [Low]
Sukukaja - Increase 1 ally's Agility for 3 turns. [Low]
Heat Riser - Increase 1 ally's Attack, Defense and Agility for 3 turns. [Medium]
Matarukaja - Increase party's Attack power for 3 turns. [Medium]
Marakukaja - Increase party's Defense for 3 turns. [Medium]
Masukukaja - Increase party's Agility for 3 turns. [Medium]
Thermopylae - Increase party's Attack, Defense and Agility for 3 turns. Only usable if the party is being ambushed. [Medium]
Tarunda - Decrease 1 foe's Attack power for 3 turns. [Low]
Rakunda - Decrease 1 foe's Defense for 3 turns. [Low]
Sukunda - Decrease 1 foe's Agility for 3 turns. [Low]
Debilitate - Decrease 1 foe's Attack, Defense and Agility for 3 turns. [Medium]
Matarunda - Decrease all foes' Attack power for 3 turns. [Medium]
Marakunda - Decrease all foes' Defense for 3 turns. [Medium]
Masukunda - Decrease all foes' Agility for 3 turns. [Medium]


----


Non-Negatable Support

Rebellion - Increase 1 ally's critical rate for 3 turns. [Medium]
Revolution - Increase all foes and allies' critical rate for 3 turns. [High]
Charge - Multiply user's next Physical or Gun attack damage by 2.5. [Medium]
Concentrate - Multiply user's next magical attack damage by 2.5.[Medium]


----


Shields

Fire Wall - Erect a shield on 1 ally to reduce Fire damage and cover innate Fire weakness for 3 turns. [Low]
Ice Wall - Erect a shield on 1 ally to reduce Ice damage and cover innate Ice weakness for 3 turns. [Low]
Elec Wall - Erect a shield on 1 ally to reduce Electric damage and cover innate Electric weakness for 3 turns. [Low]
Wind Wall - Erect a shield on 1 ally to reduce Wind damage and cover innate Wind weakness for 3 turns. [Low]
Psy Wall - Erect a shield on 1 ally to reduce Psy damage and cover innate Psy weakness for 3 turns. [Low]
Nuke Wall - Erect a shield on 1 ally to reduce Nuclear damage and cover innate Nuclear weakness for 3 turns. [Low]
Tetraja - Erect shields on party to nullify one instant death attack of Bless or Curse types. [High]
Tetrakarn - Erect a shield on 1 ally to repel 1 Physical or Gun attack. [High]
Makarakarn - Erect a shield on 1 ally to repel 1 magical attack. [High]


----

Negation

Dekaja - Negate all -kaja buff effects of all foes. [Medium]
Dekunda - Negate all -nda debuff effects of party. [Medium]
Fire Break - Suppress innate Fire resistances of all foes for 3 turns.[Medium]
Ice Break - Suppress innate Ice resistances of all foes for 3 turns. [Medium]
Elec Break - Suppress innate Electric resistances of all foes for 3 turns.[Medium]
Wind Break - Suppress innate Wind resistances of all foes for 3 turns. [Medium]
Psy Break - Suppress innate Psy resistances of all foes for 3 turns. [Medium]
Nuke Break - Suppress innate Nuclear resistances of all foes for 3 turns. [Medium]
Tetra Break - Remove physical-repellent shields from all foes. [Medium]
Makara Break - Remove magic-repellent shields from all foes. [Medium]


----

Passive Reflect Skills

Counter - 10% chance of reflecting Physical attacks. [Low]
Counterstrike - 15% chance of reflecting Physical attacks. [Medium]
High Counter - 20% chance of reflecting Physical attacks. [High]


----

Passive Boosts

Fire Boost - Strengthen Fire attacks by 25%. [Medium]
Ice Boost - Strengthen Ice attacks by 25%. [Medium]
Elec Boost - Strengthen Electric attacks by 25%. [Medium]
Wind Boost - Strengthen Wind attacks by 25%. [Medium]
Psy Boost - Strengthen Psy attacks by 25%. [Medium]
Nuke Boost - Strengthen Nuclear attacks by 25%. [Medium]
Bless Boost - Strengthen (non instant death) Bless attacks by 25%. [Medium]
Curse Boost - Strengthen (non instant death) Curse attacks by 25%. [Medium]
Almighty Boost - Strengthen Almighty attacks by 25%. [High]
Fire Amp - Strengthen Fire attacks by 50%. [High]
Ice Amp - Strengthen Ice attacks by 50%. [High]
Elec Amp - Strengthen Electric attacks by 50%. [High]
Wind Amp - Strengthen Wind attacks by 50%. [High]
Psy Amp - Strengthen Psy attacks by 50%. [High]
Nuke Amp - Strengthen Nuclear attacks by 50%. [High]
Bless Amp - Strengthen (non instant death) Bless attacks by 50%. [High]
Curse Amp - Strengthen (non instant death) Curse attacks by 50%. [High]
Almighty Amp - Strengthen Almighty attacks by 50%. [Very high]
Hama Boost - Increase success rate of instant death by Bless skills.
Mudo Boost - Increase success rate of instant death by Curse skills.

Burn Boost - Increase chance of inflicting Burn. [Low]
Freeze Boost - Increase chance of inflicting Freeze. [Low]
Shock Boost - Increase chance of inflicting Shock. [Low]
Dizzy Boost - Increase chance of inflicting Dizzy. [Low]
Forget Boost - Increase chance of inflicting Forget. [Low]
Sleep Boost - Increase chance of inflicting Sleep. [Low]
Confuse Boost - Increase chance of inflicting Confuse. [Low]
Fear Boost - Increase chance of inflicting Fear. [Low]
Despair Boost - Increase chance of inflicting Despair. [Low]
Rage Boost - Increase chance of inflicting Rage. [Low]
Brainwash Boost - Increase chance of inflicting Brainwash. [Low]
Ailment Boost - Increase chance of inflicting all ailments. [Medium]
Ambient Aid - Greatly increase inflicting rate of all status effects under rainy day or special weather warning. [High]
Mage's Gift - Strengthen all magical attacks by 25%. [Very High]
Adverse Resolve - Increase critical rate when being ambushed. [Medium]
Touch n' Go - Apply Sukukaja when performing Baton Pass. [Low]
Apt Pupil - Increase critical rate. [Medium]
Arms Master - Half HP cost for physical skills. [High]
Spell Master - Half SP cost for magic skills. [High]
Snipe - Strengthen Gun attacks by 25%. [Medium]
Cripple - Strengthen Gun attacks by 50%. [High]
Trigger Happy - Increase critical rate of Gun attacks. [Medium]
Fortified Moxy - Increase critical rate when beginning battle with preemptive turn. [Medium]


-----

Passive Resists

Resist Phys - Reduce damage from Physical attacks. [Medium]
Resist Fire - Reduce damage from Fire attacks. [Medium]
Resist Ice - Reduce damage from Ice attacks. [Medium]
Resist Elec - Reduce damage from Electric attacks. [Medium]
Resist Wind - Reduce damage from Wind attacks. [Medium]
Resist Psy - Reduce damage from Psy attacks. [Medium]
Resist Nuke - Reduce damage from Nuclear attacks. [Medium]
Resist Bless - Reduce damage from Bless attacks. [Medium]
Resist Curse - Reduce damage from Curse attacks. [Medium]
Resist Dizzy - Reduce susceptibility to Dizzy. [Low]
Resist Forget - Reduce susceptibility to Forget. [Low]
Resist Sleep - Reduce susceptibility to Sleep. [Low]
Resist Confuse - Reduce susceptibility to Confuse. [Low]
Resist Fear - Reduce susceptibility to Fear. [Low]
Resist Despair - Reduce susceptibility to Despair. [Low]
Resist Rage - Reduce susceptibility to Rage. [Low]
Resist Brainwash - Reduce susceptibility to Brainwash. [Low]
Fortify Spirit - Reduce susceptibilities to all ailments. [Medium]
Null Phys - Impart immunity against Physical attacks. [High]
Null Fire - Impart immunity against Fire attacks. [High]
Null Ice - Impart immunity against Ice attacks. [High]
Null Elec - Impart immunity against Electric attacks. [High]
Null Wind - Impart immunity against Wind attacks. [High]
Null Psy - Impart immunity against Psy attacks. [High]
Null Nuke - Impart immunity against Nuclear attacks. [High]
Null Bless - Impart immunity against Bless attacks. [High]
Null Curse - Impart immunity against Curse attacks. [High]
Null Dizzy - Impart immunity against Dizzy. [Medium]
Null Forget - Impart immunity against Forget. [Medium]
Null Sleep - Impart immunity against Sleep. [Medium]
Null Confuse - Impart immunity against Confuse. [Medium]
Null Fear - Impart immunity against Fear. [Medium]
Null Despair - Impart immunity against Despair. [Medium]
Null Rage - Impart immunity against Rage. [Medium]
Null Brainwash - Impart immunity against Brainwash. [Medium]
Unshaken Will - Impart immunity against all psychological ailments. [High]
Repel Phys - Repel Physical attacks. [Very High]
Repel Fire - Repel Fire attacks. [Very High]
Repel Ice - Repel Ice attacks. [Very High]
Repel Elec - Repel Electric attacks. [Very High]
Repel Wind - Repel Wind attacks. [Very High]
Repel Psy - Repel Psy attacks. [Very High]
Repel Nuke - Repel Nuclear attacks. [Very High]
Repel Bless - Repel Bless attacks. [Very High]
Repel Curse - Repel Curse attacks. [Very High]
Absorb Phys - Absorb Physical attacks. [Very High]
Absorb Fire - Absorb Fire attacks. [Very High]
Absorb Ice - Absorb Ice attacks. [Very High]
Absorb Elec - Absorb Electric attacks. [Very High]
Absorb Wind - Absorb Wind attacks. [Very High]
Absorb Psy - Absorb Psy attacks. [Very High]
Absorb Nuke - Absorb Nuclear attacks. [Very High]
Absorb Bless - Absorb Bless attacks. [Very High]
Absorb Curse - Absorb Curse attacks. [Very High]
Sharp Student - Lower odds of receiving critical hit. [Medium]
Firm Stance - Half all incoming damage by sacrificing evasion completely. [High]


----

Passive Evasion

Dodge Physical - Double evasion rate against Physical attacks. [Medium]
Dodge Fire - Double evasion rate against Fire attacks. [Medium]
Dodge Ice - Double evasion rate against Ice attacks. [Medium]
Dodge Elec - Double evasion rate against Electric attacks. [Medium]
Dodge Wind - Double evasion rate against Wind attacks. [Medium]
Dodge Psy - Double evasion rate against Psy attacks. [Medium]
Dodge Nuke - Double evasion rate against Nuclear attacks. [Medium]
Dodge Bless - Double evasion rate against (non instant death) Bless attacks. [Medium]
Dodge Curse - Double evasion rate against (non instant death) Curse attacks. [Medium]
Evade Physical - Triple evasion rate against Physical attacks. [High]
Evade Fire - Triple evasion rate against Fire attacks. [High]
Evade Ice - Triple evasion rate against Ice attacks. [High]
Evade Elec - Triple evasion rate against Electric attacks. [High]
Evade Wind - Triple evasion rate against Wind attacks. [High]
Evade Psy - Triple evasion rate against Psy attacks. [High]
Evade Nuke - Triple evasion rate against Nuclear attacks. [High]
Evade Bless - Triple evasion rate against (non instant death) Bless attacks. [High]
Evade Curse - Triple evasion rate against (non instant death) Curse attacks. [High]
Rainy Play - Greatly increase evasion under rainy day or special weather warning. [Very High]
Ali Dance - Half hit rate of all incoming attacks. [High]
Pressing Stance - Reduce hit rate by 2/3 of all incoming attack when being ambushed. [Very High]


----

Passive Restoration

Regenerate 1 - Restore 2% of max HP each turn in battle. [Low]
Regenerate 2 - Recover 4% of max HP each turn in battle. [Medium]
Regenerate 3 - Recover 6% of max HP each turn in battle. [High]
Invigorate 1 - Recover 3 SP each turn in battle. [Low]
Invigorate 2 - Recover 5 SP each turn in battle. [Medium]
Invigorate 3 - Recover 7 SP each turn in battle. [High]
Fast Heal - Half the time needed to recover from ailments. [Medium]
Insta-Heal - Recover from an ailment in 1 turn. [High]
Divine Grace - Effects of healing magic are increased by 50%. [Medium]
Soul Chain - Recover 20 SP when performing Baton Pass. [Medium]


----

Passive Auto-Boosters

Attack Master - Automatic Tarukaja at the start of battle. [Medium]
Defense Master - Automatic Rakukaja at the start of battle. [Medium]
Speed Master - Automatic Sukukaja at the start of battle. [Medium]
Auto-Mataru - Automatic Matarukaja at the start of battle. (Overwrites Attack Master) [High]
Auto-Maraku - Automatic Marakukaja at the start of battle. (Overwrites Defense Master) [High]
Auto-Masuku - Automatic Masukukaja at the start of battle. (Overwrites Speed Master) [High]
Heat Up - Recover 5% HP and 10 SP at the start of preemptive turn. [Very High]
Endure - Survive one fatal blow with 1 HP remaining. [Medium]
Survival Trick - Survive one instant death attack with 1 HP remaining. [Low]
Enduring Soul - Survive one fatal blow with HP completely recovered. [High]


----

After-Battle Bonuses

Growth 1 - Persona gains 1/4 EXP while inactive. [Low]
Growth 2 - Persona gains 1/2 EXP while inactive. [Medium]
Growth 3 - Persona gains full EXP even while inactive. [High]
Cool Breeze - Recover 8% HP and SP after victory. [High]
Victory Cry - Fully recover HP and SP after victory. [Very High]




----

RESTRICTED SPELLS
(Available only with expressed permission from Arena Emperor)

Cross Slash - Heavy Physical damage to 1 foe 2x. High accuracy. Unique to Izanagi.
Beast Weaver - Colossal Physical damage to 1 foe and user is debuffed with Tarunda. Unique to Ariadne.
Ayamur - Medium Physical damage to 1 foe 3x. High critical rate. Unique to Baal.
Hassou Tobi - Light Physical damage to all foes 8x. Unique to Yoshitsune.
Titanomachia - Severe Fire damage to all foes and inflict Fear (high odds). Unique to Asterius.
Samsara - High chance of instantly killing all foes. Unique to Daisoujou.
Shining Arrows - Light Bless damage to all foes 4x to 8x. Unique to Kaguya.
Die For Me! - High chance of instantly killing all foes. Unique to Alice.
Magatsu Mandala - Heavy Curse damage to all foes and inflict Confuse/Fear/Despair (medium odds). Unique to Magatsu-Izanagi.
Abyssal Wings - Severe Curse damage to all foes. Unique to Tsukiyomi.
Morning Star - Severe Almighty damage to all foes. Unique to Lucifer.
Door of Hades - Heavy Almighty damage to all foes with medium chance of instant kill. Unique to Thanatos.
Ultra Charge - Multiply party's next attack damage by 2.5 regardless of type. Unique to Futaba.
Cadenza - Restore 50% HP of party and increase evasion rate. Unique to Orpheus.
Oratorio - Fully restore party's HP and negate all -nda debuffs. Unique to Messiah.
Angelic Grace - Double evasion rate against all attacks except Hama/Mudo/Almighty.
PostPosted: Tue Jul 18, 2017 9:27 pm


User Image
Quote:
Usaji Azai's Social Links


Quote:
Fool - Shouei Hihi [Level 0]


Quote:
Magician - Narumi Chell [Level 0]


Quote:
Priestess - [Reserved for YokoThief] [Level 0]


Quote:
Emperor - Open [Level 0]


Quote:
Empress - Open [Level 0]


Quote:
Hierophant - Fujino Arai [Level 0]


Quote:
Lovers - Shiori Niko [Level 2]

Bonuses Earned: Baton Pass


Quote:
Chariot - Katsuyori Sanada [Level 0]


Quote:
Justice - Mei Sawamura [Level 0]


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Hermit - Koizumi Hazama [Level 0]


Quote:
Fortune - Open[Level 0]


Quote:
Strength - Tamao Uehara [Level 1]

Bonuses Earned: Baton Pass


Quote:
Hanged - Kaede Kuzuyama [Level 1]

Bonuses Earned: Emergency Rations


Quote:
Death - Open [Level 0]


Quote:
Temperance - Mariko Matsudaira [Level 0]


Quote:
Devil - Open [Level 0]


Quote:
Tower - Open [Level 0]


Quote:
Star - Fujie Ikebana [Level 0]


Quote:
Moon - Usaji Azai [Level 0]


Quote:
Sun - Lavi Nishino [Level 0]


Quote:
Judgment - Mado Kasumigaseki [Level 0]


Quote:
Aeon - Open [Level 0]


Quote:
The World - ??? [Locked!] [Level 0]

Arena Emperor
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Rednal
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9,150 Points
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PostPosted: Fri Jul 21, 2017 9:42 am


User Image
Quote:
Shiori Niko's Social Links


Quote:
Fool - Shouei Hihi [Level 0]

Magician - Narumi Chell [Level 1] [Baton Pass]

Priestess - [Reserved for YokoThief] [Level 0]

Emperor - Open [Level 0]

Empress - Open [Level 0]

Hierophant - Fujino Arai [Level 0]

Lovers - Shiori Niko [Level 0]

Chariot - Katsuyori Sanada [Level 0]

Justice - Mei Sawamura [Level 0]

Hermit - Koizumi Hazama [Level 0]

Fortune - Open [Level 0]

Strength - Tamao Uehara [Level 0]

Hanged - Kaede Kuzuyama [Level 1]

Death - Open [Level 0]

Temperance - Mariko Matsudaira [Level 0]

Devil - Open [Level 0]

Tower - Open [Level 0]

Star - Fujie Ikebana [Level 0]

Moon - Usaji Azai [Level 2] [Baton Pass]

Sun - Lavi Nishino [Level 0]

Judgment - Mado Kasumigaseki [Level 0]

Aeon - Open [Level 0]

The World - ??? [Locked!] [Level 0]
Reply
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