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Posted: Mon Sep 02, 2019 8:34 am
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The different Breeds of Kitsusagi fall into three categories based on the influence of the gods and their alignments. Celestials are typically influenced by the good and lawful, Infernal the chaotic and evil, and Naturals typically are some sort of balance.
In the posts below, you will find information on each of the different Breeds of Kitsusagi. As more Breeds are discovered, they will be added to this thread.How big ARE Kitsusagi, anyway?When on all fours, most Kitsu range in height from 1.5ft up to 3ft at the shoulder. The average height tends to be around 1.9ft to 2.5ft. Some breeds tend to be taller or shorter than others, but exceptions can, of course, happen.
-measurements on chart based on standing with an erect neck-
Of Politics and Policies Since the separation of the worlds time has gone forward. To that end each of the races has filled the gap in power in their own ways. While there is no one good way to have a government each race has done the best when what they know. Below are the breeds and how they interact with one another.
Note Please note that the prominent figures are listed here to help give you an idea for world play. Your Kistu may not be attached to the families unless approved by Sei or Manda as some family members will be given away in special events.
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Posted: Wed Sep 18, 2019 2:59 pm
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Natural Kitsusagi-click image for variants sheet-
Earthborn Earthborn Kitsusagi are the most common breed, typically having long upright ears, and short to mid-fluffy fur. They are clever and resourceful, having spread out into many different areas in the Realms. They are also the most adaptive Kitsu, able to live comfortably in just about any sort of environment. Earthborn run the complete gamut from good-natured to dark and evil, depending on personality and sometimes culture. Earthborn can be fascinated by the other breeds, or sometimes jealous and bigoted. It all depends on the individual Kitsu. Earthborn Kitsusagi do not have any special traits on their own, though some are born with Natural Abilities that can give them traits similar to the other breeds.
Life Span: 100 years Diet: Omnivorous; favoring meat slightly Magic: no specific magic favored elementally Weakness: No specific weakness
Culture: Very close knit and kind Earthborn kitsu have a curious and adventurous spirit. They are very willing to go on adventures and capable of going to a variety of places where other may struggle. Their values may vary greatly based on where they are born and raised. Government: Earthborn have adopted the small town politics roles with mayor who are elected who meet once a year to help solve problems and keep things nice and calm with the laws and news etc.. If a problem arises before then between two towns the two mayors will meet one another to try and work something out before the big yearly meeting. Each town likely has freedom to choose their mayor how they want. So some might be voted on and some might be inherited or even other ways which does not always make those towns a kind place while others feel almost like family. Prominent Figures: Some of the more prominent mayors in Athas are Trieline, Krane, Olivine, Blacklite, and Aveal. History: Earthborn live and travel in all walks of live. They can be looked down on or ignored at items because they don't have specialized powers but their tenacity and bravery should not be overlooked. They are strong willed and when the realms broke they quickly adapted to the situation and continued to live their lives to the fullest.
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Posted: Wed Sep 18, 2019 3:00 pm
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Celestial Kitsusagi-click image for variants sheet- Angelics Angelic Kitsusagi are characterized by their wings and the halo that floats above their heads at all times. All Angelic Kitsusagi have the ability to fly, and can 'hide' their halo from view at will. Angelics have the trait of Being of Light, meaning they get one extra die on any action taken in bright light. However, darkness is confusing and alien to them, meaning they lose one die on any action taken in darkness. Angelics are usually good-hearted and will help any who ask them, though many are also very suspicious of Nightmares, due to the opposite nature of their breeds. These Kitsu are most at home in open spaces where they can easily see the sky, and fly away from danger if need-be.
Life Span: 100-150 years Diet: Omnivorous; favoring fish and vegetables Magic: Favor light and healing magic Weakness: Darkness and Enclosed spaces Culture: Open loving and caring Angelics are often considered creatures of high faith. Perhaps a bit too much at times. They love care deeply for family and friends willing to go to extraordinary lengths for those they love. Government: Much like the Earthborn kitsu there is a group who meet on a yearly bases from the small towns to discuss issues and solve problems. They have called themselves Lords or Ladies and are inherited families who take pride in helping serve and take of their community as they have for generations since the breaking of the realms. Some tend to be more aggressive while some tend to be more passive it all depends on the kitsu who has been born to that generation and how they view issues. Prominent Figures: the bloodlines who have been around for a long time, these are Brightwing, Skysong, Cloudwatch, Flgihtstream, Faelight History: Angelics are often seen as as opposed to nightmares due to their natures. When the gods disappeared and the realms broke the angelic never lost their faith and continue to pray to the gods hoping their prayers might be picked up and carried to the gods so they might once again return
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Posted: Wed Sep 18, 2019 3:01 pm
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Infernal Kitsusagi-click image for variants sheet- Nightmares Nightmare Kitsusagi are typically found in darker areas, or underground, as most have some sensitivity to light. They typically have some type of horns, as well as scarf-like growths on their shoulders. These growths give Nightmares the trait Extrasensory - this gives them one extra die to any action they take in darkness, as the growths help them to sense their environment beyond what they can see. However, bright light overwhelms the growths, meaning they lose one die on any action they take in daylight or other bright areas. Nightmares tend to be on the darker, more 'evil' side for the most part. They are suspicious of other breeds and much prefer to keep to their own kind, though they can get along fairly well with Earthborn. Most Nightmares outright hate Angelics, due to the opposite nature of their breeds.
Life Span: 100-150 years Diet: Omnivorous; favoring meat. Magic: Favor Dark and life harming magics Weakness: Light and heights Culture: Independence and power are considered good things while weakness is cowardliness and relying to much on others. Nightmares have families but the closeness of a loving family can often be a foreign concepts. There can be trusted family if they are strong but the weak will be abandoned and left behind. Government: Hold true to the traditions of the past. They hold a King and Queen. Both are different jobs and can be held regardless of gender. The King leads the military and bolster strength and power of their troops. The queen is to manage defense as well as supply lines. Once every five years they hold contests to place the strongest Kitsu in the roles of King, Queen, as well as those of the top generals. None of the contests will take place in the same year. The contest of the king will be held then the next year the contest of the Queen and next year half the general spots ect.. so the race is never left at a disadvantage of a new court at one time with no experience should they be attached. Prominent Figures: Families known for their skill and prowess keeping their rightful power. Shiverblight, Mavarice, Perishhope, Blightsong, and Westeril Families that have lost their power and seek to regain it, Daymare, Wraithpaw, Nei'ver, and Vicemind. History: With the breaking of realms and gods leaving the land the nightmares have fallen into some some chaos before clawing their way out. They will stand proud and strong and will get rid of any other breed that gets in their way. They have a long history of being hated and misunderstood by other breeds and even fighting among themselves for power. Earthborn seem fairly alright to them but Angelics should steer clear of nightmares
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Posted: Mon Feb 03, 2020 6:20 am
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Posted: Sat Jun 27, 2020 11:17 am
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Posted: Sat Jun 27, 2020 11:20 am
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Posted: Mon Oct 19, 2020 6:29 am
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Posted: Mon Dec 14, 2020 3:54 pm
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Posted: Thu May 13, 2021 1:35 pm
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Natural Kitsusagi
Mer Mer Kitsusagi live in a Realm mostly dominated by water. Though they may, at one point, have been similar to Normal Kitsu, the breed has since changed and adapted to fit their world. They typically have no fur at all, instead having warm, slick skin with some small scaling in areas; and various fins to help them move through the water.
There are two forms of Mer Kitsu - aquatics, and semi-aquatics. It's very easy to tell the difference, as the fully aquatics have only the two front legs, with a large tail replacing the back legs. Semi-aquatic Kitsu still have a tail to help them swim but it is not quite as large as the fully aquatic’s. There are many different adaptations that Mer have taken on, depending on specific locations within their Realm.
Mer Kitsu of both forms must take care to keep their skin wet. The Semi-aquatics can allow their skin to completely dry out for a short time, but going too long without getting wet again can cause painful dryness and other issues.
Life Span: 100-150 years Diet: Omnivorous; heavily favoring fish, fruit, and various underwater plants (though some breed adaptations lean much more toward carnivorous, or vegetarian diets) Magic: Prefer Water, Wind, or Nature Magic Weakness: Very dry, hot areas; being away from water for too long
Culture: Mer tend to gather in groups based around location and breed adaptations. Each group will have their own Territory, some fully underwater, some including islands, or air-domes. Each Territory is highly loyal to itself, and it is rare for a Mer to move from one Territory into another. Mostly, the Territories are self-sufficient and do not interact, except for trading some rare types of items, or food-stuffs. Because of this, Traders are highly respected and there are various penalties for attacking them - as they are really the only Mer that travel between Territories on a regular basis.
Government: As each Territory is self-sufficient, each one also tends to have its own version of government. For example, the more aggressive, carnivorous adapted Mer have a system very close to that of the Nightmares, with one pair of Kitsu ruling the Territory (though gender does not matter here), and other government figures being chosen around strength and trials by combat. Other Territories choose leaders based on beauty, popular vote, or have hereditary leadership - it all depends upon location and the traditions of that specific Territory.
Prominent Figures: Families that are known for their elegance and beauty: Gisltensea, Stormtide, Depthlight, Lumineseastone, Seaglass
Figures and families known for their wise and witty minds: Rippletide, Wiseocean, Riverrush, Shoelsoul, Fozendepths. Voidwave, Undertow
History: Due to the nature of their Realm, the Mer were a bit less involved in the War than many other breeds. Mostly, the semi-aquatics were the ones that participated, with the aquatic Mer closing themselves off and hiding under the waves. Most Mer at this point blame the other breeds almost entirely for the War, though there were Mer who supported one side or the other very strongly back then. The breaking of the Realms also didn’t affect the Mer as much, though it did make them wary of forming close bonds with other breeds. Though it isn’t known for certain, it is suspected that this was the time period when the Territories formed, and most of the contact between various locations in the Realm was cut off.
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