|
|
|
|
|
|
Posted: Wed Aug 02, 2006 12:26 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/posts/say/say_b1_p.gif) |
I never saw a thread on the Biohazzard 2 prototype so...
I know this will never be released, but I found it interesting. There are more charaters, Irons isn't a nut, Marvin and "Robert" don't die within the first five minutes of meeting them, the police station actually looks like a police station. "Claire" is actually just a normal girl who has never touched a gun in her life(and is not a relative of an ex-pilot), "Ada" is a scientist from Umbrella who seems to be trying to help you rather than stabbing you in the back half the time.
I like where this game was going mainly because of Elza Walker. I thought it was nice to have an "everyman"(or woman) in the series that you could relate to. Claire didn't really cut for me. She's the younger sister of Chris Redfield; of course she problably knows how to use a gun. I bet Chris took her out to the shooting range every now and then, because she's a pretty good shot. Don't even get me started on Code:Veronica. It's is nice to have soldiers and mercernaries, because they are all badass and all, but now it starting to get boring. Ashley was the closest person to an "everyman" that the series got. Unfortunally, they made her completely helpless. I think the series would benifit from having charater that had no milltary experince, but could still try to fight the hords of zombies.
This is all my opinion.
Back to 1.5, this game had a lot of cool features implemented into later installments like grenades, vests(that you can see while playing)zombies that could climb up ledges, a cool animation of your charater kicking the zombie away when it grabbed you instead of just pushing it away, and Birkin screaming Sherry's name. There was also a more variety zombies, gorillias, and two differant types of spiders. I find all that pretty amazing, graphically. Especially on a PSX.
For more info on 1.5 go to Bioflames
|
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
Posted: Wed Aug 02, 2006 12:39 pm
|
|
|
|
|
|
|
|
Canas Renvall Vice Captain
|
Posted: Wed Aug 02, 2006 2:51 pm
|
|
|
|
|
|
|
Posted: Wed Aug 02, 2006 4:04 pm
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
Sorry, Canas. Thread reopened. I'm quite surprised that we didn't have a thread on this before, actually. I have a folder FULL of old RE1.5 footage. The thing about it is... It was 80% complete when they scrapped it. I think they should release it as a bonus feature, JUST to show us what they DID have and if they improved on it. Personally, looking at the footage, I thought it looked very entertaining. It looked much more bleek and much more dark than RE2 ended up being. I loved the look of it. I dunno about Elza walker, though... Good character, but I think the 2D model for her wasn't up to par. Claire's was a bit more refined. And in the footage, Kendo played a bigger role, and Sherry didn't seem as annoying.
The interesting thing about Resident Evil 2 is that when I hacked the disc, it still had a couple of images that had words like, "Elza Walked" "Leon Kennedy," "Choose Your Character." I found it very interesting... I'll post it later on.
|
![](//graphics.gaiaonline.com/images/posts/say/say_b3_p.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
![](//graphics.gaiaonline.com/images/s.gif) |
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Aug 02, 2006 7:08 pm
|
|
|
|
|
|
|
|
|
Posted: Wed Aug 02, 2006 7:25 pm
|
|
|
|
|
|
|
Posted: Wed Aug 02, 2006 7:32 pm
|
|
|
|
|
|
|
|
|
Posted: Wed Aug 02, 2006 7:43 pm
|
|
|
|
|
|
|
Posted: Wed Aug 02, 2006 8:25 pm
|
|
|
|
|
|
|
|
|
Posted: Thu Aug 03, 2006 6:00 am
|
|
|
|
|
|
|
Posted: Thu Aug 03, 2006 1:37 pm
|
|
|
|
|
|
|
|
Canas Renvall Vice Captain
|
Posted: Thu Aug 03, 2006 5:56 pm
|
|
|
|
|
|
|
Posted: Thu Aug 03, 2006 8:14 pm
|
|
|
|
|
|
|
|
Canas Renvall Vice Captain
|
Posted: Thu Aug 03, 2006 8:36 pm
|
|
|
|
|
![](//graphics.gaiaonline.com/images/template/s.gif) |
|
|
|
|
|