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bluejollyrnchers

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PostPosted: Sat Feb 21, 2015 6:45 pm
I can understand wanting to scream at Mother Nature. It's been consistently below -15 with the windchill, sometimes dipping to -35, all week. : /  
PostPosted: Sat Feb 21, 2015 10:29 pm
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Magni Prime
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welian

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PostPosted: Sun Feb 22, 2015 11:21 am
                  You're missing your scissoring partner, there.
 
PostPosted: Sun Feb 22, 2015 12:18 pm
I just realized, Magni, your town is the Groundhog Day town, isn't it?

Ah, good ole KLK. Aside from 1 thing about Ragyo, it was a pretty good series. I prefer TTGL and FLCL, though. They've done guitars, drills, and scissors, so I wonder what's next?  


Yoder


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welian

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PostPosted: Sun Feb 22, 2015 12:47 pm
                  So! Peeps, especially peeps who have run roleplays before, I need your help. I see lots of guides on how to be a good roleplayer, but not so many on how to be a good game master. I've decided to make it my pet project to change that, and created a guide on running roleplays to put in Barton Town.

                  Google Doc WIP link

                  Take a glance at it (not much there now, I literally just started) and let me know what you'd like to see it address.
 
PostPosted: Sun Feb 22, 2015 4:04 pm
I can't claim to be an amazing Gamemaster, but I'd point out that a good roleplay is at least semi original in theme or tone, if not in overall plot and archetype.
Also, I just had a thought about an RP that could work relatively well. Something a lot more loose and cartoony than conventional roleplays. Essentially, it'd be like Asterix but in a post-apocalyptic environment, in a mixture of the above mentioned gallic comic, Fallout, maybe even adventure time. I'd highly encourage that for Adam Westing, making multiple characters. It'd only really need a minimal description, since the nature of things is being new powers as the plot demands heroes fighting against an ineffectual empire.  

Skreemer

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Yoder


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PostPosted: Sun Feb 22, 2015 7:10 pm
@Welian: Not a bad idea. Reading up on general GMing advice on GnomeStew could be useful, I think, though it won't directly apply most of the time.

@Skreemer: Replied to the RP.  
PostPosted: Sun Feb 22, 2015 9:19 pm
welian
You're missing your scissoring partner, there.


You missed that the pic is also a link. wink  

Alexander Magnus

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Skreemer

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PostPosted: Mon Feb 23, 2015 10:03 am
Yoder

@Skreemer: Replied to the RP.

That was actually really on the ball. I think that for a currently small scale RP, all of us in the Department so far are getting slowly better at playing off each other. Wishful Lily actually made me think so much more about the ramifications of what kind of world we're in. Just Sam and Otto probably would have read like True Detective's first season with Det. Hart replaced by a borderline basement dweller. But with Thirteen... that basically pushed me to consider how interesting it would be to study the emotional impacts of a supersoldier program and how badly being such a thing would affect someone.
Ooh, there's another thought I'd put to the RM guide.
Know your genre. Doing a deconstructive roleplay can be a good way to gain an appreciation for the way it works. That way, when you reconstruct something and play it straight, it can be all the more magical.  
PostPosted: Mon Feb 23, 2015 1:11 pm
is so lost  

Alexander Magnus

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Jenni Deer

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PostPosted: Mon Feb 23, 2015 5:16 pm
Skreemer
Yoder

@Skreemer: Replied to the RP.

That was actually really on the ball. I think that for a currently small scale RP, all of us in the Department so far are getting slowly better at playing off each other. Wishful Lily actually made me think so much more about the ramifications of what kind of world we're in. Just Sam and Otto probably would have read like True Detective's first season with Det. Hart replaced by a borderline basement dweller. But with Thirteen... that basically pushed me to consider how interesting it would be to study the emotional impacts of a supersoldier program and how badly being such a thing would affect someone.
Ooh, there's another thought I'd put to the RM guide.
Know your genre. Doing a deconstructive roleplay can be a good way to gain an appreciation for the way it works. That way, when you reconstruct something and play it straight, it can be all the more magical.



really? I hope I changed your views for better and made things more interesting and not the other way around  
PostPosted: Mon Feb 23, 2015 6:57 pm
Wishful Lily
Skreemer
Yoder

@Skreemer: Replied to the RP.

That was actually really on the ball. I think that for a currently small scale RP, all of us in the Department so far are getting slowly better at playing off each other. Wishful Lily actually made me think so much more about the ramifications of what kind of world we're in. Just Sam and Otto probably would have read like True Detective's first season with Det. Hart replaced by a borderline basement dweller. But with Thirteen... that basically pushed me to consider how interesting it would be to study the emotional impacts of a supersoldier program and how badly being such a thing would affect someone.
Ooh, there's another thought I'd put to the RM guide.
Know your genre. Doing a deconstructive roleplay can be a good way to gain an appreciation for the way it works. That way, when you reconstruct something and play it straight, it can be all the more magical.



really? I hope I changed your views for better and made things more interesting and not the other way around

Oh definitely. It's what lead me to think about what it really intersects with in my interests and how the world would work.
It also prompted me to realise my main influences on it. True Detective as mentioned, Evangelion, Metal Gear Solid and John Carpenter's Apocalypse trilogy. Not as direct takes, but interpretations, elements and themes. Agent Thirteen feels like a chance at developing a female lead who's the strongest physically of her team. All in all, it's a wonderfully naturally developing narrative.  

Skreemer

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Magni Prime
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PostPosted: Mon Feb 23, 2015 8:51 pm
welian


I thought this would get your attention.  
PostPosted: Tue Feb 24, 2015 6:39 pm
@Skreemer: Glad you approve. This definitely isn't a genre I'm familiar with (only through reading SCPs and shallow knowledge of Lovecraft), so it's a learning experience. sweatdrop

@Magni: Oh, a tabletopping article! I'll have to queue that up to read when I get some time.  


Yoder


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Skreemer

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PostPosted: Tue Feb 24, 2015 7:09 pm
Yoder
@Skreemer: Glad you approve. This definitely isn't a genre I'm familiar with (only through reading SCPs and shallow knowledge of Lovecraft), so it's a learning experience. sweatdrop

To be honest, that's actually part of what makes it work so well Snow-san. It makes your character play into classical anti-hero traits.  
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