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Mikomi Katsura

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PostPosted: Sun Oct 15, 2006 10:50 pm


This is a commission for a friend of mine for his and my RP character. I have major shading issues, so any tips on that would help. I don't know how I would shade his clothes either. His chin looks weird to me too. BLEH ... I may restart this. Any advice on how I can improve this would help me alot. Thanks!

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PostPosted: Mon Oct 16, 2006 7:36 am


hmm...okay this is not sooo bad, BUT...
...you might want to rethink how you want the eyes to look. Like this, they look strange, because you totally ignored that the pupil is always in the middle of the iris
...the rear end of the mouth is usually not a downward curve, at least it shouldn't be in this picture and the mouth should continue a little bit 'behind' the nose
...the chin is too pointy and too much on the left side of the face
...the hair *sigh* is always difficult to draw, but maybe you could try to draw it more like it's flowing or something, not so spiky-gluey - but that is your decision and depends on your style
...do you know Deviantart? It's great with all kinds of tutorials about...well everything: folds in clothes, colouring in PS, etc. just try to find more help there biggrin

Tiolore


Garkudion

PostPosted: Mon Oct 16, 2006 1:09 pm


What a cute face!

Here's what I think:

I second what Toilore said with the eyes. They look lifeless and clumsy. I seems you were going for a serious/blank-eyed stare look..but that does not always mean " Lets just go with shading!". Pupils add a LOT of feeling to a picture and are not only necessary in anatomy ( save the oddball styles like cubism and such), but it just makes the picture look more professional.


There are two things that stick out like sores thumbs here. 1) the chin and 2) the hair. Lets start with the chin.

The chin is way too pointed and adds no shape to his face other than the angle. Chins do not come to a sharp, corner-like point. Also, you'd definitely want to check bak to his jaw-line, as it is almost a straight line.

Next, the hair. The hair has the sketched strands of actual hair but then..is encased by a jagged line o.o. It reminds me of a Christmas tree. If you are going to add strands of hair, do NOT outline the ends in a conflicting separate line. It makes it seem as if you do not know how to do hair, and are hoping that the outline will verify that it IS, in fact, hair, and attention should be drawn to it. Drop the outline ><..and just go with the strands! It would have made this picture look a great deal more rich.


Another thing I would like to mention is the eyebrows. They are lopsided and look as if you scribbled them on. Take care with the little details!



Now, with the clothes, they are completely contour. There are no wrinkles, and it looks as if he is wearing a uniform of pressed paper. Look at the clothes..where do his arms bend? Remember, when something bends like ( an arm or leg ) in cloth, it ALWAYS creates wrinkles. Major places like the arm pits and the middle of the arm are always concentration points for such wrinkles. Take care to observe the people around you and see how their clothes fall around their bodies. How do the wrinkles run when they move? When they are still? What part of the shirt pulls when they turn?


It will help you a great deal.



Over all, it's cute, but clumsy. You'd do good to know that attention should not be drawn to the outline, but to the feel of the character. Let the SHADING do the work ^^.


Thanks for sharing! Post some more up soon, yeah?
PostPosted: Thu Oct 19, 2006 4:01 am


its good, just more work on chracteristic's and yea goodjob =]

Mechanical2o


Mikomi Katsura

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PostPosted: Fri Oct 20, 2006 7:35 pm


Thank you all! I'll be more aware of the details next time. Your input helps me out alot! mrgreen heart
PostPosted: Sat Oct 21, 2006 12:19 am


i like it, but its my oppinion that the chin is too pointy, but that might be your style

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