This game is found in the Dice Battle subForum. check it out! (though do not post yet.)
Given you have a few ideas you might want to share to make the game more interesting, post your ideas in this thread!
All your support is greatly appreciated!
Thanks!
Russ.
New!
Presentation of Classes:
Races: Affects Dice Roll Bonus
Human
Balanced Warriors
1 Next attack is a critical hit. (double damage)
2 Add 10 HP on next post
3 Cannot purchase item on next post
4 Add 10 Sta on next post
5 Cannot use skill on next post
6 Add 10 Gold on next post
7 Cannot attack on next post
8 Add 10 MP on next post
9 Cannot use item on next post
0 Add 5 to HP, MP, and Sta
Catfolk
Keen eyed Warriors
1 Next attack is a critical hit. (double damage)
2 Add 10 to armor on next post (duration: 1 post)
3 Cannot purchase item on next post
4 Add 10 to armor on next post (duration: 1 post)
5 Cannot use skill on next post
6 Add 10 Gold on next post
7 Cannot attack on next post
8 Add 10 to armor on next post (duration: 1 post)
9 Cannot use item on next post
0 Add 5 to HP, MP, and Sta
Infernal
Ruthless Warriors
1 Next attack is a critical hit. (double damage)
2 Add 10 damage on next post (duration: 1 post)
3 Cannot purchase item on next post
4 Add 10 damage on next post (duration: 1 post)
5 Cannot use skill on next post
6 Add 10 Gold on next post
7 Cannot attack on next post
8 Add 10 damage on next post (duration: 1 post)
9 Cannot use item on next post
0 Add 5 to HP, MP, and Sta
Tauren
Hardy Gentle Warriors
1 Next attack is a critical hit. (double damage)
2 Add 5 armor and 5 damage on next post (duration: 1 post)
3 Cannot purchase item on next post
4 Add 5 armor and 5 damage on next post (duration: 1 post)
5 Cannot use skill on next post
6 Add 10 Gold on next post
7 Cannot attack on next post
8 Add 5 armor and 5 damage on next post (duration: 1 post)
9 Cannot use item on next post
0 Add 5 to HP, MP, and Sta
Dogfolk
Wild Warriors
1 Next attack is a critical hit. (double damage)
2 Add 5 HP on the next post
3 Cannot purchase item on next post
4 Add 5 Sta on the next post
5 Cannot use skill on next post
6 Add 10 Gold on next post
7 Cannot attack on next post
8 Add 5 MP on the next post
9 Cannot use item on next post
0 Next attack is a critical hit. (double damage)
Hamsterfolk
Crafty Warriors
1 Next attack is a critical hit. (double damage)
2 Add 5 Hp on next post
3 Cannot purchase item on next post
4 Add 5 Sta on next post
5 Cannot use skill on next post
6 Add 10 Gold on next post
7 Cannot attack on next post
8 Add 5 MP on next post
9 Cannot use item on next post
0 Add 10 Gold on next post
Elf
Magical Warriors
1 Next attack is a critical hit. (double damage)
2 Add 5 HP on next post
3 Cannot purchase item on next post
4 Add 5 Sta on next post
5 Cannot use skill on next post
6 Add 10 Gold on next post
7 Cannot attack on next post
8 Add 10 MP on next post
9 Cannot use item on next post
0 Add 10 MP on next post
Classes: Affects Stats, Bonuses, Skills, and Shop Items
Berserker
HP 250/800
MP 0/20
Sta 50/250
Passive
- Deal +5 to Physical Damage
- Receive +5 Magical Damage
Mystic
HP 100/400
MP 250/800
Sta 30/150
Passive
- Deal +5 to Magical Damage
- Receive +5 Physical Damage
Knight
HP 200/700
MP 40/100
Sta 40/200
Passive
- Receive -5 Physical Damage, and -3 Magical Damage
- Deal -5 Damage
Druid
HP 150/500
MP 200/700
Sta 35/150
Passive
- Receive -5 Magical Damage, and -3 Physical Damage
- Deal -5 Damage
Archer
HP 200/600
MP 20/50
Sta 40/200
Passive
- Deal Additional Damage depending on last digit of the dice roll of opponent. Additional Damage is dealt on the opponent's next post.
Archer Damage
1 +4 Damage
2 +7Damage
3 +9 Damage
4 +6 Damage
5 No Damage
6 +5 Damage
7 +10 Damage
8 +3 Damage
9 +8 Damage
0 No Damage
2 +7Damage
3 +9 Damage
4 +6 Damage
5 No Damage
6 +5 Damage
7 +10 Damage
8 +3 Damage
9 +8 Damage
0 No Damage
Tinker
HP 150/450
MP 0/20
Sta 30/150
Passive
- Add +5 Gold every turn
- May buy 1 more item from shop and use 1 more item in combat
- Deal -5 Damage on attack
- Deal +5 Damage from attack items
Puppet Master
HP 100/200
MP 250/800
Sta 40/200
Passive
-- Divide Damage Received to Puppet and self rounded down
Puppet
Marrionette
HP 100/200
MP 1/1
Sta 1/1
Passive
-- Divide Damage Received to Master and self rounded up
-- Attacks Every Turn
HP 100/200
MP 1/1
Sta 1/1
Passive
-- Divide Damage Received to Master and self rounded up
-- Attacks Every Turn