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in_the_rain_dancing
Crew

PostPosted: Sat Jun 02, 2007 6:57 am
+++CLASS OUTFITS+++



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---MONK-----------------BARD-----------------MIMIC----------------THIEF------------BARBARIAN---


Even though we will no longer have the Class System I'm still setting up a Guide that lists what Gaia items help aid you in your look to appear to be a Class for the up coming Battle System. So this is all purely for fun!

The three posts below each have a list of Classes most of us are familiar with (and a few add ons) that include a bit of a brief description. And now each Class is divided up but there cost so you can find and outfit thats in your price range.

So post what you think needs to be removed/added/edited in the Classes descriptions. And what Gaia items you think work best for that Class. And please use Tektek. Then you can alter your example later when more items are items. ^.^



In case you need an idea of what items most Guild members think work well for that battle look, heres a small list in the thread Items that are Battle worthy? that is still slowly being updated. >.<


COMMON CLASSES
---Physical Classes:
-------Fighter
-------Monk
-------Barbarian/Ravager
-------Samurai
-------Swordsman/Knight
-------Dragoon
-------Thief/Bandit/Rogue/& Pirates
-------Ninja/Assassins
-------Hunter
-------Archer
-------Expert/Engineer/Inventor
-------Berserker
-------Gunner/Rifleman
-------Mecha Warrior


---Magical Classes:
-------Black Mage/Warlock
-------White Mage
-------Blue Mage
-------Green Mage/Summoner/Caller
-------Geomancer/Elemental Mage
-------Shaman


---Mix Classes:
-------Cleric
-------Red Mage
-------♫Bard/Dancer♫
-------Beast Master/Tamer
-------Dark Knight
-------Paladin/White Knight
-------Mystic Knight
-------Chemist/Alchemist
-------Mime


---Guild Created Classes:
-------Nightmare
-------Future Troopers
-------Gyver


Just for fun heres two RPG Quizzes. Brasten found this Quiz What D&D Character Are You? and theres also the RPG Class Test. When you get there scroll down to the bottom of the image and just click the "NEXT" button to get started. It dose ask for your birth date at the end in order to get the results.  
PostPosted: Sat Jun 02, 2007 8:27 am
Physical Classes
Updated 08/25/07


Fighter - well-rounded physical combatant with high attack and defense statistics. almost non-existent magic.

KEY WORDS:


COMMON ITEMS: Bandages, Wraps, Head Bands, Belts, Gloves.
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000

OUTFITS: Unlimited Category
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Monk - a master of martial arts who favors barehanded fighting, or with fists, stave's, or claws. can only ware leather armor, and lighter items such as robe.

KEY WORDS:


COMMON ITEMS: Beads, Rope, Fabrics, and Leather.
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Barbarian/Ravager - ferocious warrior who uses fury and instinct to bring down foes.

KEY WORDS:


COMMON ITEMS: Exaggerated Hair Styles, Beards, Tattoo's, Items made of Bone, Torn & Raggy Cloths
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Samurai - Japanese fighters who may ware heavy armor, and fight primarily with katana. they are less versatile.

KEY WORDS:


ITEMS: Sandals, Yukatas, Dragon Gowns, Kimonos, Yokai's Treasure, Katanas
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Swordsman/Knight - wares armor. specializing in swords. may be able to cast a healing spells.

KEY WORDS:


ITEMS: Helms, Armor, Swords
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OUTFITS: Under 10,000

OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Dragoon - usually wears heavy armor, wielding a spear. use "Jump" skill to skewer enemies.

KEY WORDS:


ITEMS: Heavy Armor, Spears, Swords. (very clever way to mimic the look of spears with the katana, see Unlimited Category)
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OUTFITS: Under 10,000

OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Thief/Bandit/Rogue/& Pirates - generally a nimble and agile physical combatant. have very high speed, accuracy, and evasion, but moderate strength and defense. able to disarm traps, pick locks, and perform backstabs from hiding. Steal is their trademark ability.

KEY WORDS: Steal and Agility.


ITEMS: Daggers,
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Ninja/Assassins - generally both fast, having very high speed. and powerful accuracy, unable to wear heavy armor. Throw ability, uses Shuriken, Ninja Swords, Katanas, Knives, and Boomerangs. Has "Steal" skill as well.

KEY WORDS: Accuracy and Agility


ITEMS: Head bands,
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Ninja Head Band, Kitsune Mask

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Dark Star, Ancient Katana,

OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000

OUTFITS: Unlimited Category
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Hunter - specializing in ranged weapons. Aim is there ability. May have a manner of creature as its aid. Beast Tamer.

KEY WORDS: Accuracy and Beats.


ITEMS: Weapons, Beats.
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category

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Archer - specializing in ranged weapons, but mainly use arrows. Aim is there ability.

KEY WORDS: Accuracy.


ITEMS: Bows, Quivers, Arrows
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Expert/Engineer/Inventor - skilled artisans, specialist laborers, and ingenious inventors. may have tools for weapons.

KEY WORDS:


ITEMS: Tools and Gadgets
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Berserker - increased physical attack, but can not use any other ability than Attack. some wield huge axes.

KEY WORDS: Attack.


ITEMS:

OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Gunner/Rifleman - can only use gun type weapons, small knives, and most explosives. have tactical advantage, can control most all vessels, and can serve as Scouts. may dress western style. may have some Body Armor which is often camouflaged.

KEY WORDS: Accuracy.


ITEMS:

OUTFITS: Under 10,000

OUTFITS: Under 50,000
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OUTFITS: Under 100,000

OUTFITS: Unlimited Category

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Mecha Warrior - a fighter. wares high tech, hard suited, or mechanical armor. has well rounded physical combatant fore hand to hand combat, and gunner/sword skills.

KEY WORDS:


ITEMS: Digital, Technical, Futuristic.
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OUTFITS: Under 10,000

OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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in_the_rain_dancing
Crew


in_the_rain_dancing
Crew

PostPosted: Sat Jun 02, 2007 8:28 am
Magical Classes
Updated 08/25/07



Black Mage/Warlock - magic user specializing in attack magic. costumes consisting of dark blues, purples, or black.

KEY WORD: Conjurers, Darkness


ITEMS: Dark, Sinister
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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White Mage - emphasizes defensive spells such as replenishing party members, and reviving the dead. weak and limited repertoire of attack spells and an inability to use heavy weaponry or armor.

KEY WORDS: Cure & Heal


ITEMS: Mostly Angelic Items
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Blue Mage - practitioner of Blue Magic. can replicate the special attacks of monsters through learning or observation.

KEY WORDS: Lore and Scan.


ITEMS: Eye ware
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OUTFITS: Under 10,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Green Mage/Summoner/Caller - calls on powerful entities to attack enemies, protect the party, or render other forms of aid. often use staves or rods for their offensive means. they may have horns, and wear green.

KEY WORDS: Conjurers


ITEMS: Green and Elvish items
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OUTFITS: Under 10,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Geomancer/Elemental Mage - channel the powers of the surrounding environment. abilities depending on their location.

KEY WORDS: Elemental and Conjurers


ITEMS: Elemental Items
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Unlimited Category
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Shaman - have a combination of abilities. are spiritual leaders of tribes and clans. can communicate with spirits, have visions of the future. can cast some spells such as heal, buff and do some direct damage. appear tribal.

KEY WORDS: Supernatural and Conjurers


ITEMS:Tattoos, Beads, Tribal/Tiki items
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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PostPosted: Sat Jun 02, 2007 8:30 am
Mix Classes
Updated 08/25/07


Cleric - master of divine magic and a capable warrior. usually members of religious orders. have powers to heal wounds, protect their allies and sometimes resurrect the dead. sometimes have powers to banish or create the undead.

KEY WORDS:


ITEMS:Uniforms and Ceremonial Ware
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000

OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Red Mage - abilities of both Black Mages and White Mages. and have the combat abilities of a Fighter. counterspelling skills. Works solo or in a group.

KEY WORDS:


ITEMS:Red
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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♫Bard/Singer/Dancer♫ - cross between the thief and mage. may use songs or dances to cause effects. can strengthening the party or weakening the opposition. a wanderer, a tale-teller, and a jack-of-all trades.

KEY WORDS: Music, Song, Dance


ITEMS: Musical Items, Tattoo's help.
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Beast Master/Tamer - can control or even capture and train monsters. ability to communicate with and manipulate monsters. May have a creature as its aid and may ware furs.

KEY WORDS: Mediator and Beats Tamer


ITEMS: Animals, Fur
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OUTFITS: Under 10,000
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OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Dark Knight - embodiment of sorrow, regret, and mourning. wield dark magic dedicated to stealing the health of an enemy. special attacks usually involve draining their own health

KEY WORDS:


ITEMS: Helms, Armor, Swords, Dark Sinister Items
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OUTFITS: Under 10,000

OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Paladin/White Knight - a cross between the fighter and cleric. virtuous and devoted to the good of the people. wield low-level white magic to aid others. have the highest sword and shield skills. are often romantic and pure.

KEY WORDS: Pure


ITEMS: White, Golden, and Glowie
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OUTFITS: Under 10,000

OUTFITS: Under 50,000
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OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Mystic Knight - infuse their weapons with elements to cast magic on their swords to perform attacks.

KEY WORDS:


ITEMS:

OUTFITS: Under 10,000

OUTFITS: Under 50,000

OUTFITS: Under 100,000
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OUTFITS: Unlimited Category
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Chemist/Alchemist - proficient in the use of items, generally support others. combines items to produce a special effect.

KEY WORDS:


ITEMS:

OUTFITS: Under 10,000

OUTFITS: Under 50,000
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OUTFITS: Under 100,000

OUTFITS: Unlimited Category
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Mime - may ware a mask or face paint. can replicate the previous action of another party member. can equip most weapons from previously learned abilities.

KEY WORDS: Copycat


ITEMS: Masks, tattoos,

OUTFITS: Under 10,000

OUTFITS: Under 50,000
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OUTFITS: Under 100,000

OUTFITS: Unlimited Category
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in_the_rain_dancing
Crew


in_the_rain_dancing
Crew

PostPosted: Fri Jun 08, 2007 8:32 am
Guild Created Classes
This is a spot for all the class you guys created that I'm not sure about where I should add them in yet. sweatdrop

Will have them added in soon.



-HellBringuer
"NIGHTMARE" - Twisted sick freaks with weird looks. They always wear giant eyeballs eyes in their heads.
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-Brasten
"Future Troopers" -
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-The Undead Suitor
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PostPosted: Fri Jun 08, 2007 1:21 pm
TEST

Mystic Theurge

18% Combativeness, 16% Sneakiness, 85% Intellect, 61% Spirituality

Brilliant and spiritual! You are a Mystic Theurge!
Score! You have a prestige class. A prestige class can only be taken after you've fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
The Mystic Theurge is a combination of a cleric and a mage. They can cast both arcane and divine spells, and are good at both, making them pretty terrifying on the battlefield. They have more raw spellpower than just about any other class.
You're both intelligent and faithful, but not violent or deceitful. I guess that makes you a pretty good person
.


Who would have gessed rolleyes But the Cleric part is a bit odd. And ohhh yeah Prestinge Class biggrin  

whisperinmyghost

Malevolent Mage


Amurita

Newbie Elder

3,150 Points
  • Beta Citizen 0
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  • Beta Explorer 0
PostPosted: Fri Jun 08, 2007 1:37 pm
I took the test and turned out to be a cleric:

Quote:
33% Combativeness, 23% Sneakiness, 47% Intellect, 69% Spirituality

Full of faith and spirituality! You are a Cleric!
Clerics are holy men and women who use their powers to heal the wounded, drive back the undead, and even return the deceased to life. Clerics usually follow particular gods, though some instead choose to pledge themselves to abstract concepts (like goodness, justice, and so forth).
Your most distinctive trait is your faith and spirituality. You're probably fairly religious, though not inclined towards violence, which is a good thing.
I kind of like it, i always like to be able to heal in battle and be strong as well.
Oh yeah, another class to add could be holy knight, unless that's the same as white knight/paladin.
I could try to go on tektek and make up some 'battle class outfits', but i'll try later as i'm too lazy right now xD  
PostPosted: Fri Jun 08, 2007 7:24 pm
RPG

NINJA/Rouge
40% Combativeness, 100% Sneakiness, 45% Intellect, 16% Spirituality

Sneaky, ain't ya? You're a Ninja!
Well now, you're not the most trustworthy person in the world, are you?
Ninjas are sneaky and skillful. They play an important part in every adventuring party by locating and disabling traps, scouting the area, and taking enemies by surprise.
You're probably both deceptive and competent, which means you can usually get what you want. On the other hand, lying a lot won't earn you many friends.
A bit of helpful advice: No matter how temping it looks, don't try to pick the fighter's pocket. He might go psycho on you.


Man i should stop cheating in life hum?  

Cirala

Dangerous Husband


Mark_Vernon

7,000 Points
  • Elocutionist 200
  • Invisibility 100
PostPosted: Sat Jun 09, 2007 3:36 am
It sounds like an Dream.....
Quote:
Your Score: Fighter
88% Combativeness, 16% Sneakiness, 47% Intellect, 44% Spirituality

Good at hitting things and with a definite violent streak; you are a Fighter!
Fighters are the basic martial combatants in D&D. Their abilities and skills vary wildly between individuals, but they all share one thing in common� a definite preference for violence.
You're either really defensive, have an unhealthy fascination with sharp objects� or you just like hurting people. Either way, you should probably try and keep your cool. Being able to hack someone into pieces maybe a useful skill in most RPGs, but in real life it will just get you into trouble.


i got an fighter... i wana be an Swordsman/Knight sad
But it was real....
 
PostPosted: Sat Jun 09, 2007 9:22 am
Interesting test! 3nodding

Cleric
48% Combativeness, 16% Sneakiness, 32% Intellect, 66% Spirituality

Full of faith and spirituality! You are a Cleric!
Clerics are holy men and women who use their powers to heal the wounded, drive back the undead, and even return the deceased to life. Clerics usually follow particular gods, though some instead choose to pledge themselves to abstract concepts (like goodness, justice, and so forth).
Your most distinctive trait is your faith and spirituality. You're probably fairly religious, though not inclined towards violence, which is a good thing.


I was actually hoping to receive Crusader more than anything. sweatdrop
 

[+Vyse+]


vampyrebats

5,450 Points
  • Team Jacob 100
  • Junior Trader 100
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PostPosted: Sat Jun 09, 2007 12:13 pm
I got this:Brilliant and spiritual! You are a Mystic Theurge
You scored higher than 99% on Combativeness

You scored higher than 99% on Sneakiness

You scored higher than 99% on Intellect

You scored higher than 99% on Spirituality  
PostPosted: Mon Jun 11, 2007 4:45 am
Amurita
I took the test and turned out to be a cleric:

Quote:
33% Combativeness, 23% Sneakiness, 47% Intellect, 69% Spirituality

Full of faith and spirituality! You are a Cleric!
Clerics are holy men and women who use their powers to heal the wounded, drive back the undead, and even return the deceased to life. Clerics usually follow particular gods, though some instead choose to pledge themselves to abstract concepts (like goodness, justice, and so forth).
Your most distinctive trait is your faith and spirituality. You're probably fairly religious, though not inclined towards violence, which is a good thing.
I kind of like it, i always like to be able to heal in battle and be strong as well.
Oh yeah, another class to add could be holy knight, unless that's the same as white knight/paladin.
I could try to go on tektek and make up some 'battle class outfits', but i'll try later as i'm too lazy right now xD
Ha ha you play with corpses >.<

A Holy Knight? I'm not sure. Dose anyone else know if there the same or different?
 

in_the_rain_dancing
Crew


Hitori Oni

8,250 Points
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  • Hive Mind 200
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PostPosted: Mon Jun 11, 2007 3:23 pm
....
51% Combativeness, 40% Sneakiness, 58% Intellect, 41% Spirituality

Aggressive, but with the brains to back it up: You are a Spellsword!
Score! You have a prestige class. A prestige class can only be taken after you�ve fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Spellswords combine arcane might with combat know-how. They're much tougher than mages, like to wear armor, and can cast spells through their weapons. They're very, very, good at doing lots of damage to a single target very quickly, and while not quite as tough as most fighters, are still pretty hard to kill.
You're both smart and aggressive, which means that you're probably pretty dangerous when pissed off. You also tend to be somewhat straightforward, which is nice, and don�t have much use for spirituality or mysticism.

W00T?  
PostPosted: Tue Jun 12, 2007 7:23 am
Cirala
I wanted to have some fun.



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Fighter - well-rounded physical combatant with high attack and defense statistics. almost non-existent magic.


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Monk - a master of martial arts who favors barehanded fighting, or with fists, stave's, or claws. can only ware leather armor, and lighter items such as robe.


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Barbarian/Ravager - ferocious warrior who uses fury and instinct to bring down foes.

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Samurai - Japanese fighters who may ware heavy armor, and fight primarily with katana. they are less versatile

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Swordsman/Knight - wares armor. specializing in swords. may be able to cast a healing spells.

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Dragoon - usually wears heavy armor, wielding a spear. use "Jump" skill to skewer enemies.

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Thief/Rogue/Assassins - generally a nimble and agile physical combatant. have very high speed, accuracy, and evasion, but moderate strength and defense. able to disarm traps, pick locks, and perform backstabs from hiding. Steal is their trademark ability. KEY WORDS: Steal and Agility.

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Hunter - specializing in ranged weapons. Aim is there ability. May have a manner of creature as its aid. Beast Tamer. KEY WORDS: Accuracy and Beats.


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Archer - specializing in ranged weapons, but mainly use arrows. Aim is there ability. KEY WORDS: Accuracy.



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Expert/Engineer - skilled artisans, specialist laborers, and ingenious inventors. may have tools for weapons.
 

Cirala

Dangerous Husband


in_the_rain_dancing
Crew

PostPosted: Tue Jun 12, 2007 11:28 am
Thanks Cirala! biggrin

Keep em up peoples!
 
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