|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jun 02, 2007 8:27 am
|
|
|
|
Physical Classes Updated 08/25/07
Fighter - well-rounded physical combatant with high attack and defense statistics. almost non-existent magic.
KEY WORDS:
COMMON ITEMS: Bandages, Wraps, Head Bands, Belts, Gloves.
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Monk - a master of martial arts who favors barehanded fighting, or with fists, stave's, or claws. can only ware leather armor, and lighter items such as robe.
KEY WORDS:
COMMON ITEMS: Beads, Rope, Fabrics, and Leather.
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Barbarian/Ravager - ferocious warrior who uses fury and instinct to bring down foes.
KEY WORDS:
COMMON ITEMS: Exaggerated Hair Styles, Beards, Tattoo's, Items made of Bone, Torn & Raggy Cloths
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Samurai - Japanese fighters who may ware heavy armor, and fight primarily with katana. they are less versatile.
KEY WORDS:
ITEMS: Sandals, Yukatas, Dragon Gowns, Kimonos, Yokai's Treasure, Katanas
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Swordsman/Knight - wares armor. specializing in swords. may be able to cast a healing spells.
KEY WORDS:
ITEMS: Helms, Armor, Swords
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Dragoon - usually wears heavy armor, wielding a spear. use "Jump" skill to skewer enemies.
KEY WORDS:
ITEMS: Heavy Armor, Spears, Swords. (very clever way to mimic the look of spears with the katana, see Unlimited Category)
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Thief/Bandit/Rogue/& Pirates - generally a nimble and agile physical combatant. have very high speed, accuracy, and evasion, but moderate strength and defense. able to disarm traps, pick locks, and perform backstabs from hiding. Steal is their trademark ability.
KEY WORDS: Steal and Agility.
ITEMS: Daggers,
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Ninja/Assassins - generally both fast, having very high speed. and powerful accuracy, unable to wear heavy armor. Throw ability, uses Shuriken, Ninja Swords, Katanas, Knives, and Boomerangs. Has "Steal" skill as well.
KEY WORDS: Accuracy and Agility
ITEMS: Head bands,
Ninja Head Band, Kitsune Mask
Dark Star, Ancient Katana,
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Hunter - specializing in ranged weapons. Aim is there ability. May have a manner of creature as its aid. Beast Tamer.
KEY WORDS: Accuracy and Beats.
ITEMS: Weapons, Beats.
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Archer - specializing in ranged weapons, but mainly use arrows. Aim is there ability.
KEY WORDS: Accuracy.
ITEMS: Bows, Quivers, Arrows
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Expert/Engineer/Inventor - skilled artisans, specialist laborers, and ingenious inventors. may have tools for weapons.
KEY WORDS:
ITEMS: Tools and Gadgets
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Berserker - increased physical attack, but can not use any other ability than Attack. some wield huge axes.
KEY WORDS: Attack.
ITEMS:
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Gunner/Rifleman - can only use gun type weapons, small knives, and most explosives. have tactical advantage, can control most all vessels, and can serve as Scouts. may dress western style. may have some Body Armor which is often camouflaged.
KEY WORDS: Accuracy.
ITEMS:
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Mecha Warrior - a fighter. wares high tech, hard suited, or mechanical armor. has well rounded physical combatant fore hand to hand combat, and gunner/sword skills.
KEY WORDS:
ITEMS: Digital, Technical, Futuristic.
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jun 02, 2007 8:28 am
|
|
|
|
Magical Classes Updated 08/25/07
Black Mage/Warlock - magic user specializing in attack magic. costumes consisting of dark blues, purples, or black.
KEY WORD: Conjurers, Darkness
ITEMS: Dark, Sinister
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
-----------------------------------------------------------------------------------------------------------------------------------------------
White Mage - emphasizes defensive spells such as replenishing party members, and reviving the dead. weak and limited repertoire of attack spells and an inability to use heavy weaponry or armor.
KEY WORDS: Cure & Heal
ITEMS: Mostly Angelic Items
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
-----------------------------------------------------------------------------------------------------------------------------------------------
Blue Mage - practitioner of Blue Magic. can replicate the special attacks of monsters through learning or observation.
KEY WORDS: Lore and Scan.
ITEMS: Eye ware
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
-----------------------------------------------------------------------------------------------------------------------------------------------
Green Mage/Summoner/Caller - calls on powerful entities to attack enemies, protect the party, or render other forms of aid. often use staves or rods for their offensive means. they may have horns, and wear green.
KEY WORDS: Conjurers
ITEMS: Green and Elvish items
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
-----------------------------------------------------------------------------------------------------------------------------------------------
Geomancer/Elemental Mage - channel the powers of the surrounding environment. abilities depending on their location.
KEY WORDS: Elemental and Conjurers
ITEMS: Elemental Items
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
-----------------------------------------------------------------------------------------------------------------------------------------------
Shaman - have a combination of abilities. are spiritual leaders of tribes and clans. can communicate with spirits, have visions of the future. can cast some spells such as heal, buff and do some direct damage. appear tribal.
KEY WORDS: Supernatural and Conjurers
ITEMS:Tattoos, Beads, Tribal/Tiki items
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jun 02, 2007 8:30 am
|
|
|
|
Mix Classes Updated 08/25/07
Cleric - master of divine magic and a capable warrior. usually members of religious orders. have powers to heal wounds, protect their allies and sometimes resurrect the dead. sometimes have powers to banish or create the undead.
KEY WORDS:
ITEMS:Uniforms and Ceremonial Ware
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Red Mage - abilities of both Black Mages and White Mages. and have the combat abilities of a Fighter. counterspelling skills. Works solo or in a group.
KEY WORDS:
ITEMS:Red
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
♫Bard/Singer/Dancer♫ - cross between the thief and mage. may use songs or dances to cause effects. can strengthening the party or weakening the opposition. a wanderer, a tale-teller, and a jack-of-all trades.
KEY WORDS: Music, Song, Dance
ITEMS: Musical Items, Tattoo's help.
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Beast Master/Tamer - can control or even capture and train monsters. ability to communicate with and manipulate monsters. May have a creature as its aid and may ware furs.
KEY WORDS: Mediator and Beats Tamer
ITEMS: Animals, Fur
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Dark Knight - embodiment of sorrow, regret, and mourning. wield dark magic dedicated to stealing the health of an enemy. special attacks usually involve draining their own health
KEY WORDS:
ITEMS: Helms, Armor, Swords, Dark Sinister Items
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Paladin/White Knight - a cross between the fighter and cleric. virtuous and devoted to the good of the people. wield low-level white magic to aid others. have the highest sword and shield skills. are often romantic and pure.
KEY WORDS: Pure
ITEMS: White, Golden, and Glowie
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Mystic Knight - infuse their weapons with elements to cast magic on their swords to perform attacks.
KEY WORDS:
ITEMS:
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Chemist/Alchemist - proficient in the use of items, generally support others. combines items to produce a special effect.
KEY WORDS:
ITEMS:
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
--------------------------------------------------------------------------------------------------------------------------------------------
Mime - may ware a mask or face paint. can replicate the previous action of another party member. can equip most weapons from previously learned abilities.
KEY WORDS: Copycat
ITEMS: Masks, tattoos,
OUTFITS: Under 10,000
OUTFITS: Under 50,000
OUTFITS: Under 100,000
OUTFITS: Unlimited Category
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jun 08, 2007 8:32 am
|
|
|
|
|
|
|
Posted: Fri Jun 08, 2007 1:21 pm
|
|
|
|
|
|
|
|
|
Posted: Fri Jun 08, 2007 1:37 pm
|
|
|
|
I took the test and turned out to be a cleric:
Quote: 33% Combativeness, 23% Sneakiness, 47% Intellect, 69% Spirituality Full of faith and spirituality! You are a Cleric! Clerics are holy men and women who use their powers to heal the wounded, drive back the undead, and even return the deceased to life. Clerics usually follow particular gods, though some instead choose to pledge themselves to abstract concepts (like goodness, justice, and so forth). Your most distinctive trait is your faith and spirituality. You're probably fairly religious, though not inclined towards violence, which is a good thing. I kind of like it, i always like to be able to heal in battle and be strong as well. Oh yeah, another class to add could be holy knight, unless that's the same as white knight/paladin. I could try to go on tektek and make up some 'battle class outfits', but i'll try later as i'm too lazy right now xD
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Fri Jun 08, 2007 7:24 pm
|
|
|
|
RPG NINJA/Rouge 40% Combativeness, 100% Sneakiness, 45% Intellect, 16% Spirituality Sneaky, ain't ya? You're a Ninja! Well now, you're not the most trustworthy person in the world, are you? Ninjas are sneaky and skillful. They play an important part in every adventuring party by locating and disabling traps, scouting the area, and taking enemies by surprise. You're probably both deceptive and competent, which means you can usually get what you want. On the other hand, lying a lot won't earn you many friends. A bit of helpful advice: No matter how temping it looks, don't try to pick the fighter's pocket. He might go psycho on you.
Man i should stop cheating in life hum?
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jun 09, 2007 3:36 am
|
|
|
|
It sounds like an Dream.....
Quote: Your Score: Fighter 88% Combativeness, 16% Sneakiness, 47% Intellect, 44% Spirituality Good at hitting things and with a definite violent streak; you are a Fighter! Fighters are the basic martial combatants in D&D. Their abilities and skills vary wildly between individuals, but they all share one thing in common� a definite preference for violence. You're either really defensive, have an unhealthy fascination with sharp objects� or you just like hurting people. Either way, you should probably try and keep your cool. Being able to hack someone into pieces maybe a useful skill in most RPGs, but in real life it will just get you into trouble.
i got an fighter... i wana be an Swordsman/Knight sad
But it was real....
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jun 09, 2007 9:22 am
|
|
|
|
Interesting test! 3nodding
Cleric 48% Combativeness, 16% Sneakiness, 32% Intellect, 66% Spirituality
Full of faith and spirituality! You are a Cleric! Clerics are holy men and women who use their powers to heal the wounded, drive back the undead, and even return the deceased to life. Clerics usually follow particular gods, though some instead choose to pledge themselves to abstract concepts (like goodness, justice, and so forth). Your most distinctive trait is your faith and spirituality. You're probably fairly religious, though not inclined towards violence, which is a good thing.
I was actually hoping to receive Crusader more than anything. sweatdrop
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Jun 09, 2007 12:13 pm
|
|
|
|
|
|
|
Posted: Mon Jun 11, 2007 4:45 am
|
|
|
|
Amurita I took the test and turned out to be a cleric: Quote: 33% Combativeness, 23% Sneakiness, 47% Intellect, 69% Spirituality Full of faith and spirituality! You are a Cleric! Clerics are holy men and women who use their powers to heal the wounded, drive back the undead, and even return the deceased to life. Clerics usually follow particular gods, though some instead choose to pledge themselves to abstract concepts (like goodness, justice, and so forth). Your most distinctive trait is your faith and spirituality. You're probably fairly religious, though not inclined towards violence, which is a good thing. I kind of like it, i always like to be able to heal in battle and be strong as well. Oh yeah, another class to add could be holy knight, unless that's the same as white knight/paladin. I could try to go on tektek and make up some 'battle class outfits', but i'll try later as i'm too lazy right now xD Ha ha you play with corpses >.<
A Holy Knight? I'm not sure. Dose anyone else know if there the same or different?
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jun 11, 2007 3:23 pm
|
|
|
|
.... 51% Combativeness, 40% Sneakiness, 58% Intellect, 41% Spirituality
Aggressive, but with the brains to back it up: You are a Spellsword! Score! You have a prestige class. A prestige class can only be taken after you�ve fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't. Spellswords combine arcane might with combat know-how. They're much tougher than mages, like to wear armor, and can cast spells through their weapons. They're very, very, good at doing lots of damage to a single target very quickly, and while not quite as tough as most fighters, are still pretty hard to kill. You're both smart and aggressive, which means that you're probably pretty dangerous when pissed off. You also tend to be somewhat straightforward, which is nice, and don�t have much use for spirituality or mysticism.
W00T?
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jun 12, 2007 7:23 am
|
|
|
|
Cirala I wanted to have some fun. Fighter - well-rounded physical combatant with high attack and defense statistics. almost non-existent magic. Monk - a master of martial arts who favors barehanded fighting, or with fists, stave's, or claws. can only ware leather armor, and lighter items such as robe. Barbarian/Ravager - ferocious warrior who uses fury and instinct to bring down foes.Samurai - Japanese fighters who may ware heavy armor, and fight primarily with katana. they are less versatileSwordsman/Knight - wares armor. specializing in swords. may be able to cast a healing spells. Dragoon - usually wears heavy armor, wielding a spear. use "Jump" skill to skewer enemies. Thief/Rogue/Assassins - generally a nimble and agile physical combatant. have very high speed, accuracy, and evasion, but moderate strength and defense. able to disarm traps, pick locks, and perform backstabs from hiding. Steal is their trademark ability. KEY WORDS: Steal and Agility. Hunter - specializing in ranged weapons. Aim is there ability. May have a manner of creature as its aid. Beast Tamer. KEY WORDS: Accuracy and Beats. Archer - specializing in ranged weapons, but mainly use arrows. Aim is there ability. KEY WORDS: Accuracy. Expert/Engineer - skilled artisans, specialist laborers, and ingenious inventors. may have tools for weapons.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jun 12, 2007 11:28 am
|
|
|
|
|
|
|
|
|
|
|