this journal entry is dedicated to my friend Lokis_lady who is leaving gaia for a little while...... sad ...i just wanted to say..... sad ....that im going to miss you lokis crying .....please come back soon
Offensive Magic Ammo
2A - Releases two flaming dragons that soar towards the opponent.
3A - Creates knife-like gusts of wind that surround the target and slice them.
4A - Chunks of rock rise from the earth and soar towards the target.
5A- A swarm of icicles appear and shoot towards his opponent, ready to pierce them.
6A - An overgrowth of plants and ivy appear around the target, entangling them and leaving them immobile.
7A - Three fiery lasers shoot out, homing in on their target and burning them to a crisp.
8A - A tidal wave appears, ready to crush the target in a buffet of water.
9A - A psychic wave is launched, ready to decimate the brains of the target.
10A - A lightning bolt shoots out, shocks and jumping any near it.
XA - A fissure appears in the ground, causing magma to spurt up and opponents to lose their footing.
YA - The opponent is surrounded by a ring of freezing water, threatening to turn anything that passes through into ice.
ZA - A wall of air pressure is formed around the target and then shrunk immediately, threatening to at least burst their eardrums and at most blow their lungs up from the inside.
- Defensive Magic Casters
2B - The bullet multiples into a thin sheild, stopping most small attacks.
3B - A swarm of leaves appear, shooting through other spells and diminishing their pBwer.
4B - A wall of water negates any fire attacks.
5B - A wall of fire prevents any ice from passing through.
6B - A rock barrier stops electricity in its tracks.
7B - Turns into a giant sheild used to block physical attacks.
8B - The card grows in size and shoots forward, cutting a spell in half.
9B - A barrier of energy forms around Hawk, keeping him safe for a little while.
10B - A ring of ice forms around Hawk, freezing anything that enters.
XB - A ring of fire forms around Hawk, burning anything that enters.
YB - A ring of electricity forms around Hawk, shocking anything that gets close.
ZB - A giant mirror appears, reflecting any magic spell back at the caster with null-element.
B - A barrier of light surrounds Hawk, leaving him completely impervious to attack for one turn. Can only be used once per battle.
- Support Magic Casters
2C - Restores a little bit of the target's health.
3C - Restores a little bit of the target's mana.
4C - Creates a psychic link between Hawk and the target, allowing thoughts to be transferred without noise.
5C - Creates a bubble around Hawk, preventing any noise he makes from being heard.
6C - Enhances the power of a target attack.
7C - Creates a negative void around Hawk, preventing all teleportation within ten feet.
8C - Turns Hawk invisible for a short period of time.
9C - Prevents the creation of magic within a ten-foot radius.
10C - Giant wings sprout out of Hawk giving the temporary ability of flight.
XC - Restores a large amount of the target's health.
YC - Restores a large amount of the target's mana.
ZC - Prevents Riddle from being targeted by any magical attacks.
C - Fully heals all targets in health and mana. Can only be used once per battle.
- Wild Ammo
2D - The card launches at the opponent, exploding in mid-air.
3D - A hole is dug under Hawk and he sinks in instantly, avoiding most attacks.
4D - Hawk turns himself into a small domo for two turns, his weapon turning into a butcher knife.
5D - A group of fire faeries is summoned who torch and heckle the target.
6D - A tornado sweeps through the battlefield, taking with it any gas clouds or weather changes.
7D - A rainstorm appears.
8D- It begins to hail.
9D- An ice dragon is summoned to aid Hawk in battle.
10D - Hawk steals one of his opponent's abilities.
XD - Day changes to night, or night to day.
YD - Hawk is caught in a time bubble, allowing him to move near the speed of light for one turn.
ZD - Hawk summons the King of Dragons, Bahamut, to aid him in battle.
D - Hawk splits into two different people, both of them exactly identical.
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Hawk the hunter · Community Member · Wed Nov 30, 2005 @ 09:57pm
TEST FOR MY STUDENTS #1
1- what does AMP stand for? 2- What do you call a person who says he won the battle just because you left? 3- tell me whats this called.
John huried and ran to the other side of the room where it was safe.
Suddenly my secret bombs blew up when john went to the other end of the room.
((what did the guy in the red do.))
~this is the first part of the test, you can get the other question later~
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Hawk the hunter · Community Member · Wed Dec 14, 2005 @ 10:58pm