only for SMoB (and maybe SMeB too)
By far this is NOT the best method (I think) but it is the EASIEST and SIMPLEST set to use yet. The calculation goes by:
12/12/12/12/8/4.9/1/1 or 12/12/12/12/6/4.9/4.9/1
I prioritize on having as much CL 12.0 rings as much as possible for this set. The reason why there is two is because the first one is when you're assigned a scalar buff or 2 non scalar while the second one is when you're assigned 2 scalar buffs.
This set is best used for those who doesn't use or bring Meat/4 Attacks/Defib due to its complex mathematics. But you can still use this and manage it using your own creativity.
The best way to abuse this set is by bringing Hack, Slash, Fire Rain and Wish at CL 12.0. CL 4.9 for scalar buffs and CL 1.0 for non scalar buffs. CL 8.0, 6.0 and 1.0 for passive (or anything you like depends on how you manage/adjust it).
I use this set for SMoB mostly (followed by example's order):
Hack/Slash/Fire Rain/Wish/Fitness/Buff/Buff/Fortune's Favor or Sugar Rush
The reason why this is the simplest way is because:
- it works - you only need 1 ring buff to make this set happen (and not having 2 rings of the same buff but at different CL, which is complicated and tiring for me) - you only need 2 different rings for Fleet Feet (1.0 and 4.9), Fortune's Favor (1.0 and 4.9), Sugar Rush (1.0 and 4.9) and Fitness (8.0 and 6.0) - it is also easy to manage as well because you don't need as much rings as you thought
Yet like I said this is NOT the best set but it still works similarly like the others (though it is recommended using the ones Omnileech/Monsieur Mon gave) I hope this set still makes sense in the near distant future.
Ryo Kazuka · Wed Apr 25, 2018 @ 04:57pm · 0 Comments |