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Portus Immortalis Dominium
Damion Hedley
Name: Damion Hedley
Age: 21
Height: 6 foot 2 inches
Weight: 200 lbs.
Body Type: Human sized Elf
Eyes: Antifreeze Green
Hair: Black and straight, cut short
Skin: Deep Tan(think Hawai'ian
Markings/Tats: symbol of Dagon on the middle of his back, with a serpent head coming around his ribs, another 2 over his shoulders with the heads at the top of his ribs, two on his hips following the sweep of his belt line then rising to end at his navel,and then one on either side of his neck to his chest with the base of the necks attached to the symbol on his back. All done in black. Small snakes go up from where Fist of the Beast King ends, perhaps 50 on each arm all slithering up his arm in patterns that seem to form curving words, all done in black similar to the hydra heads.
Piercings: High up on his right ear, half inch long chain with a fang tip attached
Ears: Pointy like an elves


Physical Desc.: His body is designed very much like an elves, slender muscles and bones making him appear more delicate than he is, but sized up to a humans body. His muscles are more condensed than a normal humans, much like a snakes body, which down plays his size. His skin is smooth, regardless of how much time he's spent outdoors, and keeping a grip on him seems difficult. His skin is the color of ash, blending in well with his home.

Clothing: Favors dark clothing, blacks, dark browns, and dark greens. Can normally be seen in a plain black vest of some soft leather, his torso bare beneath it. Black Pants of a soft clothe tucked in to calf high leather boots of the same material as his vest although much tougher. Attached to the waistline of his pants is a ankle length black skirt, open in a triangle starting at his groin and going down. Atop that is a green belt with a silver buckle, a pair of black sheaths hanging from it that houses his Fangs. His ever present black Collar wraps around his neck, buckled on the front with a stylized Eye without a pupil done in some blue gem. In area's of normal lighting, such as regular sunlight, Damion can be seen wearing his sunglass, simple round frames around simple black lenses.

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Weapons:
Aegis Fangs: a Pair of fangs pulled from the mouth of the long dead Guardian of the Temple of Dagon, carved into trench knife styled blades designed to be gripped in a reverse fashion or in a normal manner. Due to long poison exposure, the blades a tainted with an anticoagulant that slows the healing process, even the magic healing of vampires or werewolves and similar effects. Strong enough to block swords, the Fangs themselves are a mellow ivory where they mount to the steel, dark blue leather wrapping around the grip to provide abit of comfort. User Image

Bow of the Deep Impact: A Crossbow made from the spine of a shark and the sinew of a hunting cat, along with wood from Damion's swamp. The bow seems abnormally large for Damion, who wields it with a snipers air, striking only when it seems he cannot miss or the foe is unaware. Has a number of specialized bolts.

Blood Drop Spiders: Spiders who share a symbiotic relationship with Damion. 55 spiders in total, these creatures are no bigger than a quarter at best, with tiny scooping mouths in place of sharp fangs or anything of the like. Completely harmless, the spiders are completely white until they have fed by scooping up fresh blood from wounds, at which point they turn red. Damion can see and feel through them after abit of focusing. When this happens, he is completely vulnerable, not unlike a shaman with an out of body experience.

Rakshasa: Damion's mount and hunting companion. Twisted by the power of the Dagon and long held in training lands, this creature is the perfect companion for the predatory Damion. Shaped much like a panther, the body stretches, from nose to tailtip, 15 feet in length, thick muscles straining across it's body to make it more dangerous in appearance. Where normal large cats have only 4 legs, Rakshasa has 6, an extra set settled not far behind the front pair, in perfect line with the end of it's ribs. Thick armor plating protects his face from harm, and powerful neck muscles aid in the tearing of flesh. The teeth of this creature are not like a normal cats, instead designed like a deep sea creatures, thick cylinders with pointed tips that reveal themselves on a bite, lips peeling back to reveal gum and fang.

No fur covers his body, but instead a thick, oily hide protects the body and allows it to mimic Damion's Trick of the Light power, hiding better in the world. Near the end of it's long tail, hard bony spikes extend off, turning the wipping tail into a powerful mace. Thick claws extend out from massive paws, more than capable of ripping flesh away with even the most casual of swipes.

When Damion rides, he sits between the first two sets of legs, crouched down behind the thickly armored head. Normal steel creates superficial wounds at best, while magical steel cuts as usual.

Fist of the Beast King: A part of Damion in a way that no other weapons have been to date, these gauntlets are perhaps his most versatile tool. Crafted of the scales of a Great Stone Dragon, the cured skin of a Stone Snake, and fueled by his own heart and the spirit of an earth elemental, the gauntlets act just as any others would and more. They armor his arms more effectively than simple steel would do, the sheer durability of the scales themselves allowing for the block of sword strikes with little to no damage to the bone far beneath. Soft snakeskin connects the gauntlets to Damions arms, acting as a buffer between the larger scales and his own flesh. The appearance is thus, Larger overlapping scales running from wrist to elbow colored a deep violet that appears almost black at their core on the outer portion of his forearm. Tougher snakeskin runs up the inner portion of the forearm to his hands, where armored scales similar to the others are places over the back of his hand, over the major parts of the back of his fingers with conical fittings for his fingertips, bits of scales skin peeking out between the armored bits. The symbiotic nature of the Gauntlets and the magical nature of their very being allow for cuts and gashes to be healed and for the entire peice to be whole again. Also thanks to the nature of the gauntlets and the component peices used to make it up, Damion is capable of changing the gauntlets as he would stone, creating blades, hooks, pulling the ideal shape from his mind and putting it into form without his concious effort. Unlike his normal earthcrafting powers though, moving objects are not out of the question, anything from drills to moving serrated teeth.


Breif History:
Born to a small island community in the southern seas, Damion grew up fairly peacefully as the son of the chieftan. The hunter-gatherer community had chosen an island mostly devoid of anything big enough to kill humans aside from the giant insects that prowled the northern forest of the small island, the creatures occasionally coming into the village to attack. For this reason, the hunters doubled as guardians, providing to be able protectors of the forest thanks to the chieftans treasure, a magical shield that would reflect the physical attacks of creatures back at them. With this item, the village was kept safe for many years, and Damion grew up as peacefully as possible. It was in his 10th year of life that he was awoken one night by the sound of his twin brother leaving their room, his eyes glazed and his face expressionless as he walked out of their home and into the forest. Damion trailed him, confused and afraid, hoping to see where his brother was going. The deeper they went into the forest, the stronger a sickly sweet smell became, so strong Damion imagined he could see it floating in the air. The source soon became apparent as a huge beetle came roaring out of the trees, smashing into the young male, teeth and claws flashing to rip apart the poor young mans brother in a bloody spray. The sight of his brothers body being so brutally destroyed drove Damion into an apocolyptic fury, racing from the underbrush with a treebranch held firmly in his hands, smashing into the beetle with suprising strength for one so small. Their battle raged on for a long time, the small berserker swinging mightly with his tree branch until it shattered, and then swinging with his hands and feet, taking brutal punishment but giving as good as he got. By first light, the hunters of his village had found them, the young boy draped over the creatures shell, a whole broken into its body and its gore strewn about. Blood ran from hundreds of cuts on his own body, and they quickly returned him to the village. From that day fourth, he was trained in the use of his fathers shield and a style of short sword known as gladius. He proved to be an attentive student, and quickly acceled at his training. Damion began to nurse a desire to leave his island home however, to see the world around them with his own eyes, and on his 19th birthday left for the mainland on a trading ship with his shield and swords, destined for the port town of Strata. It was there that he'd first meet his future employer Maximos and be shown to the Leviathan stadium. Damion had come at a good time, and the 2007 Heaven or Hell tournament was close to beginning. Set up in a team with Ryugi Kazamaru and Hono Raven, Damion's team reached the Elimination round, and due to a technicallity were removed from the tournament. It was during this time that Damion was critically wounded by Glorious Athena, a short range fireball thrown into his face ruining his eyes for a time before Hono healed him with some of her blood, awakening latent elemental power in Damion. From then on, he began to work and develop a certain raport with the element of earth, learning to manipulate it at his whim. When he reentered the HoH tournament, he did so with a greater control of his element, fighting successfully through 2 matches and scoring top on his team before they were eliminated. After Damion was eliminated, he went off in search of his friend Maximos, intent on getting a dragon's spirit bound into a collar he had been given, hoping to use it to give him greater strength and assist in his hand to hand styles. What he got instead was a tentacle of the demon lord Dagon, the insidiuous creature tricking Damion into beleiving it was indeed a dragon for a long while before he became wise to the ruse. Damion has since settled down in the ancient home region of Dagon's lead temple, the area having since become a swamp. He guards that land now, the Hydra, keeping unwelcome visitors out

Powers


Earthen Weapon: Damion can focus his energy into creating a rather crude weapon made of the earth/stone beneath him. The weapons are without any kind of flamboyance, and range from any weapon he's seen before, even throwing weapons but no weapons with intricate insides like a gun.

Advanced Earth shaping: Damion can also mold earth to a degree, such as create small trinkets from stone he finds. He can also create larger, but less elaborate structures of stone, no larger than an igloo though.

Master Earth Sense: Damion can sense and feel things that reside under the earth, such as deposits of minerals and other such things. He can also feel things on the surface. He can't tell much about the person ontop other than where their feet are, but underground objects are lit up in vivid detail, telling him their shape, what they are, and how far below him they are.

Break the line: Both of Damions feet must be on the ground for this move to work at all. his right or left arm thrusts forward, sending a shaft of stone the width of a car forward at a 50 degree angle from the ground, in a direction of his choosing

Metalurgy: Through long practice, Damion has gained the ability to transmute one metal into another, even raw rock into metal of his choosing. Once changed, however, it cannot be changed back, thus if he changes steel into iron, it cannot go back into steel. He can also control metal to a slight degree as long as the metal isn't enchanted.

Trick of the Light: Pressed with the issue of hiding in the open spaces of an urban environment, Damion developed this ability. By coating his upper body in a thin layer of water(16oz bottle), the water changes his coloration to match the surrounding environment, making the run from cover to cover much much easier. This disguises him from most mundane forms of sight.

Grip of the Python: The biological enhancements done to Damion's body include many deceptive changes to his musculature and the way his organs function. Like a snake, Damion's skeleton is covered in a sheath of muscle, but unlike the normal muscle mass of a human, Damion's is condensed to allow him to squeeze and grip much like a Constrictor. As such, his grip is monumentally strong, be it with his bare hands or a vice made of his arms or legs. Broken bones are the most common effect of his squeezing, although suffocation is not out of the question.

Feast fit for a King: Damion's stomach, along with the rest of his body, has been reworked to allow him to go longer periods without eating. Like a snake, he can eat a huge meal and subsist off of it for Days.

Bounce, Bend, and Stretch: Since stone is a rigid thing, unable to react in a way beyond solid impacts, Damion has used the power he has over water and stone to change this. Any earthen weapon or structure he creates can react in any of these ways, by either bending like strong rubber to create a slight whip effect(think of how wood sometimes bends when swung fast) bounce like a soccer/basket ball, or stretch like putty and snap back into shape. He may also choose to remove one reaction style, mixing and matching to create different weapon techniques.

Will-o-wisp: Like the legends of men led to their deaths by balls of Fae flame in the mists of Moors and swampy landscapes, Damion is able to produce a flame that burns low and long, capable of eating into just about anything. Even nonflammable objects can catch fire, burning slowly but burning none the less. As he has yet to work out how to not burn himself, Damion must have something covering his hands to manipulate the flame or risk burning himself. The flames burn at about the same tempatures as a candle despite the size of the flame, and can be put out only with an overabundance of water or dirt, about a bucket full of either for a flame the size of a baseball. The flames burn with a sickly green fire with a black core turning to white at the very edges of the flames themselves.


Specialty


Guerrilla Warfare: Intense training in urban and wild environments have slowly built on Damions natural hunter instincts, helping him in hiding and striking in the most chaotic of warzones and circumstances. Hit and Run tactics are favored, as are testing shots thrown.

Beast of Battle: First to stand, last to fall. Combat pulses in their veins as surely as blood does. It is a part of them, as much as their mother and father. These chosen few are fueled by war like no other. They may live a life like any other, seemingly happy, believedly content, but come the call of blade and blood only then does the world take on all of its true colors. Every scent, every sound, every motion more vibrant than ever before. This marking does not earn a man or woman skill or style or even power, it earns them a drive and a purpose unlike any other, the pursuit of which inevitably leading to mastery of countless combat forms. Past injury, and at whatever costs. Every form a flavor with which to dine on the war eternal.

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