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Memoirs of the Cynical and Disturbed
Rants and raves on my thoughts about the meaning of life, random avi art storage and Roleplaying nonsense. If I remember to update, it's an amusing read I've been told.
Artaia Diamant


  • Diamond Dust - Artaia's primary weapon are a large cluster of diamond-like substance crushed into fine dust, which is controlled through what can be best described as metaphysical influence, different from telekinesis but achieving similar effects. Diamond Dust fulfills a different number of applications, including the creation of illusions and decoys, the hindering of enemy movement by using the fog to generate razor cuts against enemies attempting to move through the razor-sharp particles, and the damaging of the internal organs for those who are unfortunate enough to inhale the dangerous substance. Diamond Dust's sphere of influence, a range in which the density of the particles are high enough to cause bodily harm to enemies and create coherent decoys and illusions, has a radius of fifty meters, more if the space is compact and condensed. Although called "Diamond Dust", the weapon is not actually made of diamonds, but of a much harder, artificial substance with diamond-like properties.

  • Mirror Shards - Although effectively used much in the same way as one uses a knife, Artaia instead stylizes her weapons as fragmented shards of mirrors, keeping in symbolism towards her portrayal as the master of illusions. Due to her influence over reality, the mirror shards are much sturdier and sharper in her hands than any other normal shard. Can be used to slash, stab, or throw, as well as assist in generating illusions. They do not, however, have handles, and are sharp on all edges, so skill and familiarity are required to proficiently wield them by clasping the flat sides.

  • Skills/Magic - Artaia possesses limited control over metaphysics; as a result, she can control her Diamond Dust in a manner akin to telekinesis, and defy - within reason - the laws of physics when it comes to her extraordinarily fast movement. This usually manifests in phenomenons such as Artaia being able to stand on walls or ceilings, or Artaia being able to conduct elaborate aerial acrobatics despite not actually physically generating an equal counteracting kinetic force.

  • Strength - The most immediate of Artaia's strengths is her speed. Of the limited power the Outsiders allow to be allocated to her mortal form, Artaia has invested most of her capabilities on the ability to get from one place to another in as short a time as possible. She does not seem to "move" as much as she simply "appears in another place", although this means of transportation clearly is not teleportation. Accompanying this speed is the ability to pull off gravity-defying acrobatics, giving her a wide range of options in terms of movement and placement in battle. To complement this, Artaia has limited control over the forces of overruling metaphysics, allowing her to occasionally violate common sense and the basic rules of physics; this generally manifests in strange but ultimately minor phenomenon such as being able to stand on walls or ceilings, or conducting aerial acrobatics without actually generating a counteracting kinetic force.

    Furthermore, despite possessing below-average capabilities in a preemptive offensive, Artaia's capabilities in defense, evasion, and counterattack are exceptional. Her weapons and abilities allow her to create numerous decoys of herself utilizing mirrors and her specialized weapon, Diamond Dust, while her speed also gives her an edge when it comes to evading attacks. Aside from avoiding attacks, Artaia is capable of completely sealing certain options of offense with Diamond Dust, utilizing the razor-sharp fragments to prevent rapid movements within her sphere of influence; taken to the logical extreme, Diamond Dust can deny the enemy's capability to approach her.







 
 
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