Calling all Kingdom Hearts lovers, Its time for
Return of KH theories.
Ok, Heres the first theory of the day.
The New Magic theory
Ok, the transition from The first KH to the second, changed the way the magic was releashed right. Fire went from a fireball to a protective ring. Blizzard went from a sparce shot to a single shot. Thunder went from a sparse area attack to a limited area attack. Well, I think in the third KH, fire will be a gaint explosion, like Bilizzard in the first KH. Blizzard will be either an ice spike that comes out of the ground or like a shell around sora that sprout spikes. Thunder will be a direct shot like the first fire, but It will have a chain lightning effect, jumping from enemy to enemy.
Now the defensive magic. Aero was the first. It lessened the damage, and hurt enemies right next to sora. Reflect was a real upgrade. It negated damage of all but the most powerful attacks. Also left room to counter physical attacks, and it reflected projectiles back at the caster. Finally you round out the attack with the explosion that wasted anyody near you. I personally wouldn't change reflect so yeah I don't feel the need to change it, but anybody else is free to suggest something. And now for cure. Cure in the first game could only heal one character but you could use it multiple times. The second game, cure could heal multiple people but it can't be used one after another. I think the two cures should merge. Cure multiple people and can be use one after another.
Now for the misc. magic. I ive this to the masses to concoct as well, just so guidelines, spell from Final fantasy, and useful.
And now for the best theory of all.
The abolition of Final mix version
Now many people may dispute this but listen. Final mix not only cheats the players of the video game but also the developer of the game. I mean come on, they already make english subtitles but also engilsh voices, why keep this in japan. Heres my idea. After the developers finish the game to where they can send it out on its own, they need to get away from it for like a month. I don't know, go to disneyworld or something, I don't care just get every person on the project off of it for a month. Afterr the month, Everyone has to play the game through. Then all the creativity comes back. Then take a year or six months and make adjustments. People will wait forever for this game so why not make the game as good as it can be?
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