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Stuff And Stuff, Man.
CURRENT COSPLAY!
Post-mortem, information on past life; information at time of death

Name / Hadelphis
Birthplace / *City that is now Abandoned Ruins*
Age / Lived to be 293 years old
Sex / Male
Eyes / Dynamic. Change with his mood; while at ease they are a calm blue, when he is enraged they completely coat over in gray; when unhappy or somber they frost to white; when elated or joyful they flicker like lightning.
Hair / Longer than long, reaching for his entire body length and billowing off in nonexistent wind, in a white color that turns transparent-ish toward the ends, and sometimes adjusts with his mood like his eyes. The darkest it gets is a deep grey-green, at which point it churns violently behind and around him.
Skin / Also somewhat dynamic. Usually a cloudy gray, with sweeping brighter patches, darkening to a deep midnight blue in the height of excitement
Face / Slim, menacing eyes, with sharply defined down-angled brows that sweep back nearly past his temples. Angular face, very masculine features with a strong nose and chin and thin lips. His expression seems held in a determined but unemphatic glare, sometimes cracking into an outright demonic smile, showing a pair of notably fanglike incisors, widening the eyes enough to let on that there is a subtle glow behind them..
Outstanding Features / A pair of erratically-shaped antler-style horns angled back from his head, made of a translucent bone that is covered in a stripe-like pattern of gold linework. This linework spreads through his entire body, and when his skin darkens it flashes, glowing from within with a firefly-green light.
Height / 7'5"
Weight / 230 lbs
Body type / Rigid, masculine, and well proportioned, but wild-man-esque and thin from supposed malnourishment. Very sharply defined musculature, but not a great deal of bulk.
Allegiances / Lolol. KIND OF affiliated with the other three Ancients that he made a reincarnation pact with, but generally only in things for himself. Little bit of unresolved feelings for Anahmanladveret, but staunchly rejects such things.
Backstory / Born a regular old Ancient Vlint, Hadelphis accidentally murdered his family when still a toddler, when he became enraged at their use of physical punishment against his misbehaving. From that point on he fended for himself, rejecting any sympathy or affection from any that found him. He would be "adopted" by some poor couple, and then promptly leave on his own before anyone could notice. He grew up a wild man this way, discovering that reality was a much more drab place for other people than for him, and that his environment was under his control if he so wanted it to be.

As he grew older his aging slowed, much moreso than the average Ancient Vlint, meaning the development of wings was staved off for long enough to irritate him at their lack. This put him in a funk of jealousy that had him attacking people with wings, if they so much as mentioned that he didn't have any yet. When he finally did develop them, he had drawn the attention of three other immensely powerful, slowly aging Ancients, who invited him into a pact with them to bind themselves to each other, to create a cycle between them that would allow them to carry their powers through to their next lives, instead of losing them in reincarnation.

He at first rejected the invitation, indignant about binding himself to others, but after a while spent with Anahman, he began to warm up to the idea, mostly as a means of binding himself to her. Beyond all logic he fell for her, and she him, opening his selfish heart to a whole new world of caring for someone other than himself. After the pact was made, where he took Yang elements to be opposite Anahman's Yin, and after the goal of the binding was reached, Hadelphis took to a life of greater secrecy, as a step toward keeping his power in check and only doing things as necessary.

A few decades later, as rumors flew that he'd died, a terrible uprising of malevolent forces occurred in *Ghostly Ruins city*. Kobrechima and Zanerran found themselves faced with pure nature in these beings, so that their elements of Heaven and Hell were nigh useless. Every tactic they tried failed miserably. Anahman's sustaining power kept them from being killed themselves, but to nullify the threat to the ENTIRE world, they needed a pure Chaos sort of power. Hadelphis stepped forward, summoning a devastating Hypercane, which destroyed the city and made the entire southern tip of that continent a barren wasteland, but eradicated the ghostly threat and prevented its spread to other continents.

Hadelphis was mortally wounded by his own hypercane, and in his dying words promised his return would be similarly spectacular, and uncharacteristically, for "the same ethic". His body dissolved quickly, rumored to be caused by his being "made of ice", and he passed into legend.

Hadelphis has reincarnated the most numerously of all the Ancients, because each time he is reincarnated in a magically gifted body, his power runs rampant and kills the new body prematurely. Signs of his reincarnation slowed to a stop about 100 years ago, and it's feared he's finally reincarnated into a more stable, accepting body...
Personality / Wild card, wild card, wild card. Hadelphis does WHAT he wants, WHEN he wants, for whatever REASON he wants (be it lack thereof), to WHOM he wants, WHEREVER he wants. He is a churning cauldron of whimsy, the kind that could spill over and decimate the hearthrug at any moment. It's enough that one could call him a sociopath; he certainly fits the bill, but it's unsure just how much of that irreverence is genuine.

Lack of allegiances, family, friends, or even just people he wouldn't do harm to for any reason, leaves him in a place of complete freedom to act. He's the epitomization of solitary existence. And he loves it.

He's an immensely powerful magic user, so much that the environment surrounding him can be impacted by his mood and will. Should you anger him, you might find yourself having the warmth sucked out of you, even if he's unaware he's doing it. He's called the father of Storm element, and with some reason; until he showed up, it didn't really exist in the sort of power it can be seen in since his inception.

Hadelphis speaks very little, as if his voice might break if he used it, but when he does, it's a powerful, baritone voice that hits you like thunder. His motives vary, and he is not above doing things to help the innocent, but he is also not above hurting someone he doesn't know for no reason other than he felt like it. Understanding Hadelphis is a feat few to none have even attempted, let alone succeeded. He doesn't ... really let you get that close.
Style of Dress / What look like they once were regal garments, torn to accommodate comfort and range of movement. Draping, flowing things that really sort of marginally cover him, with little hints of fancy about them. Doesn't like constricting or binding things, when it comes to clothes, but loves a pair of skin-tight gold bangles that serve as handheld conductors for his spellcasting.
Fighter or Not? / Fight? Hadelphis? Does he do anything ELSE?
If yes, Style of Combat / Merciless. Most possible pain, least possible escape. Pure magic, and brutal magic at that. Lots of nerve-frying electric attacks and impaling ice skewers.
Special Skills / When truly enraged, he can turn the entire atmosphere into his own personal torture chamber. At his absolute most unbridled best, he's been at fault for actual hurricanes, centering the eye of the beast on himself and moving it with him wherever he wants it. Though he thankfully has never abused such a power by destroying cities or whatnot, the very fact that HE CAN DO THAT is enough for him to be feared by every nation in the world.
Magic Inclination / 100% utmost best.
Likes / um...
Dislikes / ... I don't think
Points of Rage / ... even I know....
Points of Adoration / ... what these are.

Key Word / Chaos





 
 
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