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The Issac Frost Journal
RPCs and other stuff. Enjoy.
Triple 9

Classification: Deranged Cyberzombie

Form: 

Triple 9 wears specially made armor with camoflauge ability. His armor is a rusty blood color and offers high protection from physical attacks. He usually wears a full dead skull mask that doubles as a ballistic mask.

Age:

Apparent- Triple 9 seems to be in his mid thirties.

Real- Triple 9 is around 100 years old.

History:
Triple 9' story is one that he hinself will tell it if neccesarry.

Skills/Abilities
Innumerable Augmentations
-Triple 9 benefits from an innumerable amount of augmentations that make him have superhuman abilities, faster healing rate, disease immunity, poison immunity, exceptional durability, armored skin, titanium skeleton, breathe in atmospheres that would kill a man, survive radiation, purge neural toxins, grant him enhanced vision and hearing, reaction enhancers, among other augmentations that aid him in combat.

Nullification Field
-Triple 9 produces an unnatural Astal Haze that serves as a Nullification Field for all manners of powers, magic and metaphysical abilities. The radius however is only 6 meters.

Invulnerability to Normal Weaponry
-Triple 9 cannot be harmed by normal weaponry. This however does not extend to special weaponry such as plasma weapons, dark energy weapons, magical weapons and the likes.

Superhuman Prowess
-Due to his augmentations and the fact he is a Cyberzombie, Triple 9 benefits from superhuman physical prowess and exceptional speed and reflexes even by superhuman standards.

Weapon Master
-Triple 9 can use any weapon. He prefers weapons that do are not affected by his Nullification Field, such as Smart Guns, Vibro Blades, Explosives, Cannons. He is exceptionally skilled in using any and all weapons he lays his hands on but excels most with heavy pistols and his vibro blade.

Banality Symbiote
-Grafted to Triple 9 is the Banality Symbiote which upon the host being struck by energy attacks, it will unravel these energies and devour them. Consequently this makes Triple 9 very resistant to all sources of energy damage.





Limitations
•Although extremely durable and resilient, Triple 9 can be hurt and killed.
•Triple 9 suffers from some serious derangements and must constantly medicate himself. If he does not medicate himself, his derangements become worse until he becomes catatonic and dies.
•Triple 9 suffers from Chronic Dissociative Syndrome. A dangerous derangement were he fails to care about himself or the world.
•Triple 9 can be affected by technomancers who can force Triple 9 to do their will much like a telepath would do to a human.
•A Telepath can also affect Triple 9 adversely due to his derangements.
•If Triple 9 loses his Essence Spark, he will die.





 
 
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